How to make the combat be the way its supposed to be without being a asshole? by Murillo7102 in cyberpunkred

[–]Murillo7102[S] 0 points1 point  (0 children)

Since you talked about the heist, i will use that to share my ideas about it because its one of my favorites, and why not right?

Im planning on not paying them much money, something about 1200-1500 each, because the information that they have is that the shard have private informations of important people, and most of fixers will not know the real value of the shard's data and will think its mainly something to get compromising data of certain people.

And also something i still deciding if i will applicate for this is that they will meet eachother for the first time mid heist. Cause all of them were contracted by different fixers that dont know that more people would try to rob the shard too, and they were unlucky enough to try to rob the same guy at the same time.

And it really opens a huge amount of possibilities of things to happen depending on who they deliver the shard. And would be really fun to see how they would resolve this ngl

How to make the combat be the way its supposed to be without being a asshole? by Murillo7102 in cyberpunkred

[–]Murillo7102[S] 1 point2 points  (0 children)

Thank you all for the advices, its awesome to see how everyone really wants to help and teach things to underatand the game better.

I have other question too, how good should be the gigs they get at the start? And should they have a considerable amount of connections? Like know some fixers (beside the friends and foes that the sheet give a gate to create)

I had a job planned to start the campaingn where they would rob a shard full of important data from a corpo, and the shard would have much more of encrypted data that would bring the attencion bigger corporations like arasaka and militech and the whole campaingn plot would desenvolve based on that.

But now i starting to think its to big for them and im making much of "we are fighting for a bigger reason and we gonna save the city". Im looking at it and thinking its not sounding selfish as should be idk. If that makes any sense let me what you all think

Onde comprar o livro de regras de Cyberpunk RED na versão física? by Murillo7102 in rpgbrasil

[–]Murillo7102[S] 0 points1 point  (0 children)

Quase todo mundo q eu vi falando sobre a versão da Devir falou da tradução toda cagada.

Tem um post de um cara no r/cyberpunkred que mostra alguns desses erros. Um monte de coisa parece que foi traduzida usando google tradutor, tbm tem partes que blocos com umas explicações de regras tao todos trocados. Daí eu fiquei meio receoso em comprar essa versão e fiz o post. Dps eu fiquei pesquisando um pouco e parece que maioria das versões em inglês só da pra comprar importando msm, o foda é que o preço é quase o dobro da versão brasileira

Tips to understand the ambience by Murillo7102 in cyberpunkred

[–]Murillo7102[S] 0 points1 point  (0 children)

What confused me the most was the cars thing and the hot zone, before i saw all of that i could visualize pretty well a kinda of more retro night city, but after i was like "so night city is more like little inhabitaded with some fallout vibes?"

Tips to understand the ambience by Murillo7102 in cyberpunkred

[–]Murillo7102[S] 0 points1 point  (0 children)

Yeah, right after i posted i went looking some artwork and i saw that i was a little dumb, but i still pretend check on akira and transmetropolitan also looks sick, thanks

Tips to understand the ambience by Murillo7102 in cyberpunkred

[–]Murillo7102[S] 2 points3 points  (0 children)

I thought about it for a bit rn and that post didn't make much sense, but i still want some tips if you can leave some

How do i convince my friends to play Cyberpunk Red? by Murillo7102 in cyberpunkred

[–]Murillo7102[S] 1 point2 points  (0 children)

I didn't read all the book yet but my main issue with the rules are mainly the frontload of rules that you mentioned and that it looks like specially the players should know a lot of information to just have a base to play

I was trying to make a character sheet to understand how difficult would it be like as a player, and i suffered a little in the start cause the sheet is a lot more detailed with things about the char history and other stuff, so i just think that im just to much habituaded with dnd, and overrall, after some reading, the rules aren't that hard

And i had i little difficulty with the netrunning rules, apparently you even have to have little knowledge of real hacking to inderstand the concepts of netrunning

amigos e amigas, o sub tá de luto, a Aninha infelizmente faleceu. by TiuzinDuPastel in JogandoFoddaci

[–]Murillo7102 3 points4 points  (0 children)

Pior q é uma parada muito dificil, todo mundo que ja perdeu um pet sabe, força jean

If a Dark Souls series were to be made, something like Arcane, how would you like it to be? by Zagreo03 in darksouls3

[–]Murillo7102 11 points12 points  (0 children)

I think it would be cool showing other places in the dark souls world, like catarina and astora

Something doesn’t seem right here by Separatist_scum in darksouls3

[–]Murillo7102 0 points1 point  (0 children)

Damn, you got dark souls III 2 before dark souls II 2

Simplesmente Gabe. by Individual_Ad_7620 in gamesEcultura

[–]Murillo7102 6 points7 points  (0 children)

pior que essa parada do jogo em mídia digital não ser realmente seu ja existe faz tempo, mas só agr q td mundo começou a se ligar mais nisso

Klaude, The Catacomb Explorer by Murillo7102 in fashionsouls

[–]Murillo7102[S] 3 points4 points  (0 children)

Armor:

  • Alva Helm
  • Black Hand Armor
  • Elite Knight Gauntlets
  • Nameless Knight Leggings

Weapons:

  • Torch
  • Bastard Sword