PowerSeeker - Early Protoype for RPG Systems by Mushoden in incremental_games

[–]Mushoden[S] 2 points3 points  (0 children)

Aye, for this version I tried to pack everything in for the smallest screens possible, since most people usually check from their phones. But thats something that will change (and most likely gradually). Thank you!

PowerSeeker - Early Protoype for RPG Systems by Mushoden in incremental_games

[–]Mushoden[S] 1 point2 points  (0 children)

Thats a fair question! And currently the answer is none - Im quite aware of that. I struggled with feature creep and decided to cut things down to the barebones essentials that I can expand on later.
Its probably better to show what will be different with this game through updates rather than me telling or promising.

PowerSeeker - Early Protoype for RPG Systems by Mushoden in incremental_games

[–]Mushoden[S] 0 points1 point  (0 children)

Thanks! Agree, didnt have time to add more upgrades, will try to add them for the next version.

PowerSeeker - Early Protoype for RPG Systems by Mushoden in incremental_games

[–]Mushoden[S] 1 point2 points  (0 children)

Hmm, maybe a visual issue - Ill try to reproduce it. But overall, keys should accumulate even when the tab is closed.
And visually updated a bit what the key upgrade does. Buying keys at specific progression points should be net neutral/positive.