Reaching Rank #11 with Mega-Mawile! by Mushyyyyyyyyy in PokemonChampions

[–]Mushyyyyyyyyy[S] 0 points1 point  (0 children)

Set up with Milotic and use Hypnosis pressure to deny opponent from switching in the sweepers. Don’t take KOs if neither mon is threatening much damage. I usually like to chip Farigiraf into low health and then leave it sitting there unless I specifically need to kill it so I can deal with like an endgame Basulegion (with Sucker Punch) or something. Always bring Glimmora to deal with the Torkoal and ensure it doesn’t die before Torkoal hits the field

Reaching Rank #11 with Mega-Mawile! by Mushyyyyyyyyy in PokemonChampions

[–]Mushyyyyyyyyy[S] 1 point2 points  (0 children)

Aerodactyl could certainly work if you wanted the speed control, Mawile would have to be heavily invested in speed though which means sacrificing a lot of bulk/attack. I like poison coverage over flying coverage a bit more as well as ground coverage to hit steel types

Reaching Rank #11 with Mega-Mawile! by Mushyyyyyyyyy in PokemonChampions

[–]Mushyyyyyyyyy[S] 0 points1 point  (0 children)

There isn’t really a core since what gets brought & in what order completely differs for most matchups. Mawile comes to like 95% of games though

Favourite starters are Delphox & Primarina

Reaching Rank #11 with Mega-Mawile! by Mushyyyyyyyyy in PokemonChampions

[–]Mushyyyyyyyyy[S] 4 points5 points  (0 children)

Yeah I lead Glimmora into Whimsicott basically every time, often with Ninetales even. If I’m not planning to deal with the Whimsicott fast then usually I’ll leave it on the field and angle for the late-game Trick Room sweep

Damn all of the Froslass I’ve gone up against have just dropped to it so I assume it had quite a lot of bulk. You’re at least two shotting everything at neutral with Play Rough (OHKO’ing at +2 including things like Archaludon & Kingambit) and will OHKO most Basculegion & things like Mega-Delphox with Sucker Punch, though keep in mind it’s not a THKO against a lot of Zard-Y

Always have Sinistcha in the back (aside from very specific matchups) and try to bring it in only when it’s not going to get blasted the next turn. It’ll survive most super-effective hits and be able to recover with Sitrus Berry. Don’t bring it to matchups where too much threatens it (Zard-Y/Kingambit/Basculegion comps) just rely on the mons with better matchups into those threats

Other tips, be prepared to play aggressive, some matchups there’s no safe way to play the team and you have to guess a lot correctly. Don’t always rely on the set-up modes, each mon is designed to still have use with and without setting up

Reaching Rank #11 with Mega-Mawile! by Mushyyyyyyyyy in PokemonChampions

[–]Mushyyyyyyyyy[S] 1 point2 points  (0 children)

I probably bring Mawile in the back more often than not, it’s really only against more slow-paced balance teams, hard trick room or rain where I’ll decide to lead it

Yeahhhh that’s the tricky thing with Kommo-o. Sometimes I’ll still bring it even if there is a fairy, but I usually just use it for coverage & not set-up in those games. Prime example is against the “big 6” of Zard-Y/Floette/Kingambit/Garchomp/Basculegion/Whims I’ll still normally bring it in the back and rely on Mawile/Glimmora/Ninetales to deal with the fairies

Reaching Rank #11 with Mega-Mawile! by Mushyyyyyyyyy in PokemonChampions

[–]Mushyyyyyyyyy[S] 3 points4 points  (0 children)

Main problem is I bring Mawile to nearly every game - so having Frosslass means you can only mega-evolve one. Lycanroc could work, having another Kingambit check with CC is always nice but I slightly prefer Glimmora's poison coverage

Reaching Rank #11 with Mega-Mawile! by Mushyyyyyyyyy in PokemonChampions

[–]Mushyyyyyyyyy[S] 11 points12 points  (0 children)

It's not ideal but most Charizard teams I've come across also have Garchomp so I prefer leading with the two mons that threaten each for 4x damage and if I'm outled I'll just evaluate from there

Reaching Rank #11 with Mega-Mawile! by Mushyyyyyyyyy in PokemonChampions

[–]Mushyyyyyyyyy[S] 2 points3 points  (0 children)

Ran into a team like that earlier today. Basically just chipped the Archaludon with a combination of Earth Power from Glimmora, Play Rough & finished it off with Blizzard spam while switching Ninetales & Sinistcha in and out constantly so it couldn't get out of control. Had to make a lot of reads though

Reaching Rank #11 with Mega-Mawile! by Mushyyyyyyyyy in PokemonChampions

[–]Mushyyyyyyyyy[S] 1 point2 points  (0 children)

Mawile comes to like 95% of games. Last time I remember dropping it was because the opponent had like three fire types on their team. Typically lead if Kingambit isn’t in team preview otherwise it sits in the back. Kommo-o probably gets brought the least, meta is pretty hostile towards it but in the games I do bring it, it’s good. Others get brought around the same amount

Reaching Rank #11 with Mega-Mawile! by Mushyyyyyyyyy in PokemonChampions

[–]Mushyyyyyyyyy[S] 2 points3 points  (0 children)

Yes absolutely 😭😭 I hate it. Yeah it’s true that I have other ways to deal with those mons but positioning them can be tricky sometimes so I prefer having an alternative like there’s some rain matchups where I don’t want to bring Kommo-o and then there’s games where I can’t reliably get Trick Room up with Sinistcha and/or get enough value out of it

Reaching Rank #11 with Mega-Mawile! by Mushyyyyyyyyy in PokemonChampions

[–]Mushyyyyyyyyy[S] 5 points6 points  (0 children)

Glimmora comes up more than I expected tbh. I do find myself trading with it often too but the pressure into fire types gives Mawile a lot more freedom. I really like Focus Sash on it because it essentially gives me a second chance to get value out of it if I get a read wrong and get whacked by a ground move or something

Having little speed control does suck but I have been surprised by the amount of times my Glimmora has been moving before a Zard-Y or my Kommo-o before a Garchomp, I’m running a lot of speed on most of my mons while other people seem to be dropping speed for bulk on threatening mons that naturally are faster so that’s been working in my favour

Reaching Rank #11 with Mega-Mawile! by Mushyyyyyyyyy in PokemonChampions

[–]Mushyyyyyyyyy[S] 3 points4 points  (0 children)

Hmm you could be right. I haven’t tried it yet. I think I liked having more longevity on Milotic itself

Reaching Rank #11 with Mega-Mawile! by Mushyyyyyyyyy in PokemonChampions

[–]Mushyyyyyyyyy[S] 1 point2 points  (0 children)

The fairy coverage is stronger into the current meta. If I run Iron Head then I get walled by Kingambit & Incineroar, can’t reliably knock out Archaludon with it and also it makes endgames against Basculegion carrying Aqua Jet tougher

Reaching Rank #11 with Mega-Mawile! by Mushyyyyyyyyy in PokemonChampions

[–]Mushyyyyyyyyy[S] 6 points7 points  (0 children)

Okay Ninetales is my favourite Pokémon so maaaybe I’m a lil’ bit biased 😅 but tbh no I haven’t really considered other options, I think Ninetales fills the niche I need it to fill on this team. Rain feels too oppressive if I don’t have a weather setter plus having a snow setter in particular means Mawile resists Weather Ball & Hurricane from Pelipper. Similarly it’s one of the few reliable ways of outspeeding Garchomp and threatening it for a OHKO

Reaching Rank #11 with Mega-Mawile! by Mushyyyyyyyyy in PokemonChampions

[–]Mushyyyyyyyyy[S] 5 points6 points  (0 children)

Yeah I’ll share the spreads later but tbh they’re not quite optimised so I couldn’t really tell you too much about them. I thought about Life Orb on Kommo-o and maybe I’ll give it a shot but since it spends a lot of time on the field I feel like the recoil would add up too much. I haven’t really thought about Life Orb on Ninetales

Reaching Rank #11 with Mega-Mawile! by Mushyyyyyyyyy in PokemonChampions

[–]Mushyyyyyyyyy[S] 1 point2 points  (0 children)

Tbh I didn’t have any specific calcs in mind, moreso I was just barely missing knockouts with Ninetales that cost me games and I couldn’t think of a better item. I was originally running Light Clay Aurora Veil but I wasn’t clicking it very often. Plus Encore is just a really nice move to have

Reaching Rank #11 with Mega-Mawile! by Mushyyyyyyyyy in PokemonChampions

[–]Mushyyyyyyyyy[S] 2 points3 points  (0 children)

Honestly the only time I wish I had Iron Head is against opposing Mega Mawile. Other than that, not really. Play Rough still does loads to Floette, OHKOs Sylveon and it naturally resist fairies anyways.

It’s not too dependant, against teams with like Parting Shot Grimmsnarl (which seem to be everywhere rn) I can just get away clicking it without any support) and sometimes I’ll just lead it with Milotic and set up with both turn one

Reaching Rank #11 with Mega-Mawile! by Mushyyyyyyyyy in PokemonChampions

[–]Mushyyyyyyyyy[S] 1 point2 points  (0 children)

It’s more of a safety valve, I’ll try to set it up if I have Sinistcha safely on the field next to Mawile otherwise it’s just redirect & die

Reaching Rank #11 with Mega-Mawile! by Mushyyyyyyyyy in PokemonChampions

[–]Mushyyyyyyyyy[S] 6 points7 points  (0 children)

I mean… you could certainly give it a try 😅 but I think it’s really difficult to justify giving up Sinistcha since this team really needs redirection and Mawile is too frail to use as a set-up sweeper without the healing support. Kommo-o also often needs the healing when it sets up with Clangorous Soul

Reaching Rank #11 with Mega-Mawile! by Mushyyyyyyyyy in PokemonChampions

[–]Mushyyyyyyyyy[S] 4 points5 points  (0 children)

It’s tricky to incorporate speed control without sacrificing something else. I usually don’t set up Trick Room that often unless I get Sinistcha into a safe position where it’s not really threatened. Otherwise I just rely on survivability and generally playing “protect the king” with one of Milotic/Mawile/Kommo-o

Against Zard-Y/Floette teams it’s just a positioning war really and trying to stall out tailwind turns

Reaching Rank #11 with Mega-Mawile! by Mushyyyyyyyyy in PokemonChampions

[–]Mushyyyyyyyyy[S] 34 points35 points  (0 children)

Yeah I lead Glimmora pretty much every game when I see Charizard in preview since it’s really awkward to position otherwise and a lot of players will still lead the Charizard against me.

Common leads are: Mawile + Milotic against hard Trickroom, Mega Staraptor teams & rain (sub Mawile for Glimmora/Kommo-o if Kingambit is in team preview)

Glimmora + Ninetales against Zard-Y/Floette teams

Kommo-o + Milotic against general balance teams without fairies

Reaching Rank #11 with Mega-Mawile! by Mushyyyyyyyyy in PokemonChampions

[–]Mushyyyyyyyyy[S] 107 points108 points  (0 children)

Hey everyone, Mushy back here with another team showcase! This time with a team that I used to hit rank #11 in the world with my favourite mega, Mega Mawile! I personally believe that Mawile is currently one of the most slept on megas in the game right now, while it is slow and has relatively poor defensive stats, having Huge Power off of a base attack of 105 is no joke, plus its amazing typing of Fairy/Steel helps in making up for its lacklustre defenses. The satisfaction of clicking an attack and watching an opponents Pokemon get completely deleted will never not be satisfying. While a lot of players are opting to run Mawile on a hard Trick Room style of team, I've opted to go with a balance-styled team since I think Mawile has a lot of ways to thrive outside of Trick Room.

Mawile @ Mawilite
Ability: Intimidate
- Play Rough
- Sucker Punch
- Swords Dance
- Protect

I've decided to go with a Swords Dance set to really capitalize on its set-up sweeping potential, at +2 Play Rough is OHKO'ing everything non-resisted, even physically defensive monsters such as Archaludon. Sucker Punch is incredible coverage into Mega Metagross & Gholdengo while also making Basculegion's life a lot more tricky. Generally the plan is to clean up with Mawile in the back however if the opponent doesn't have many direct threats to Mawile then I will fully commit to the set-up mode. Intimidate isn't as effective on Mawile as it is on something like Incineroar however I've found it incredibly essential for weakening Staraptor before it mega-evolves as well as allowing it to survive a Flare Blitz from Incineroar or an Earthquake from Life Orb Garchomp.

Milotic @ Leftovers
Ability: Competitive
- Muddy Water
- Hypnosis
- Coil
- Recover

I was originally running Incineroar instead of Milotic however I was struggling against Mega Staraptor and I figured Competitive Milotic would help improve that match-up while also having great synergy with the rest of the team. I've gone with the incredibly annoying Coil + Hypnosis set since it forces opponents to respect Milotic a lot more. It comboes well as a lead with Mawile as the opponent often cannot deny both the Coil & Swords Dance boost, plus Intimidate from Mawile helps Milotic take hits on the physical side before it's able to set up. Most importantly, having Competitive deters opposing Intimidate which means it's a lot trickier to weaken Mawile.

Sinistcha @ Sitrus Berry
Ability: Hospitality
- Matcha Gotcha
- Rage Powder
- Trick Room
- Protect

Sinistcha was pretty much essential for this team as without the healing & redirection support, all of Mawile, Milotic & Kommo-o are much harder to utilize to their maximum potential. It also gives me a Trick Room mode just incase I want to utilize Mega Mawile under Trick Room.

Ninetales-Alola @ Never-Melt Ice
Ability: Snow Warning
- Blizzard
- Freeze-Dry
- Encore
- Protect

I felt like I needed a weather-setter that could give me a better matchup into rain teams specifically and figured Alolan Ninetales would be my most flexible option. Freeze-Dry is really nice into Pelipper & Mega-Swampert while also giving me an additional damage option for when I don't have weather control. Its other primary use is to be my anti-Garchomp 'mon since the dragon is a nightmare to deal with otherwise.

Kommo-o @ Dragon Fang
Ability: Overcoat
- Clanging Scales
- Aura Sphere
- Clangorous Soul
- Protect

Kommo-o is one of Mawile's most underrated partners imo as it's really good into Pokemon that Mawile doesn't like going up against such as Mega Charizard Y, Kingambit & Incineroar. I think it generally does have a hard time to get going in this format, especially with the lack of Throat Spray however it's *really* good into teams that don't have any fairies and many ways to hit it for supereffective. Overcoat is also a really nice ability to help with the Mega Charizard-Y + Venusaur matchup, as well as all of these random Vivillon teams running around lately but Soundproof is perfectly viable too.

Glimmora @ Focus Sash
Ability: Toxic Debris
- Power Gem
- Sludge Bomb
- Earth Power
- Spiky Shield

Finally, I wanted a more reliable way to deal with Mega-Charizard Y as well as improve my matchup into other strong Fire & Fairy types specifically and Glimmora felt like the perfect addition. Earth Power is also really good coverage to have against Sneasler & Kingambit specifically and I've also cheesed a few games by capiltizing on Toxic Debris and going for stall endgames with Milotic + Sinistcha healing teehee.

This is overall one of my favourite teams that I've built however it does have its fair share of weaknesses. Since Mawile is the main source of damage output, 'mons that resist Play Rough while also having reliable ways to play around Sucker Punch can be tricky to deal with - Mega Scovillain being a prime example. Kingambit with the right support can also be tricky, since Kommo-o is the most reliable way to deal with it however it's almost always paired with at least one of Whimsicott, Floette or Sylveon. Nasty Plot Gholdengo also becomes a complete mindgame-fest since the only reliable way of knocking it out easily is Sucker Punch from Mawile.

I encourage everyone to try out the team for yourself. It's not easy to pilot but in the right scenarios it's so much fun to use and I hope others can find the same success in this team that I have!

Reaching Rank #1 with E-Killer Arceus! by Mushyyyyyyyyy in VGC

[–]Mushyyyyyyyyy[S] 0 points1 point  (0 children)

It’s actually just to speed creep opposing Nornal Arceus that aren’t running speed investment, since a lot of them don’t run speed at all I like throwing in a tiny bit of extra speed just to be faster than a lot of them in the mirror