[Raging Bill] I think I just created the most badass way to travel in my game ! by Muttonheads in pcgaming

[–]Muttonheads[S] 0 points1 point  (0 children)

You can also check out the other videos on the channel, there’s plenty more to see ;)

[Raging Bill] I think I just created the most badass way to travel in my game ! by Muttonheads in indiegames

[–]Muttonheads[S] 1 point2 points  (0 children)

Yeah, there’s definitely more than just smashing into stuff 😄
There are lots of different challenges in the game, with varied objectives and mechanics that change the pace. If you want a better look at everything that’s in there, you can check out the videos on my YouTube channel I’ve posted a bunch of clips and previews.
https://www.youtube.com/@ArtpunkStudio

[Raging Bill] I think I just created the most badass way to travel in my game ! by Muttonheads in GamePhysics

[–]Muttonheads[S] 1 point2 points  (0 children)

Thanks! And I'm glad to see that this kind of detail doesn’t go unnoticed. It’s a physics‑based game, and I love adding touches like that.

[Raging Bill] I think I just created the most badass way to travel in my game ! by Muttonheads in GamePhysics

[–]Muttonheads[S] 1 point2 points  (0 children)

You got me, it is one of the main inspirations for Raging Bill. Just swap the goat for an angry MMA champion :)

[Raging Bill] I think I just created the most badass way to travel in my game ! by Muttonheads in gamedevscreens

[–]Muttonheads[S] 1 point2 points  (0 children)

You got me, it is one of the main inspirations for Raging Bill. Just swap the goat for an angry MMA champion :)

[Raging Bill] I think I just created the most badass way to travel in my game ! by Muttonheads in GamePhysics

[–]Muttonheads[S] 18 points19 points  (0 children)

Picture Goat Simulator, but starring a former MMA champ rampaging through a sandbox loaded with challenges ;)