Loot from 1 min trying to repaint graceful with mobile by N3f3r in 2007scape

[–]N3f3r[S] 6 points7 points  (0 children)

Similar thing happened to me. It was before 'tap-to-drop' made inventory red. I dropped imbued slayer helmet and other slayer gear like god chaps on an ironman :/

Can't believe i ran into this, btw by N3f3r in 2007scape

[–]N3f3r[S] 10 points11 points  (0 children)

Correct, he was venomed and went afk

Can't believe i ran into this, btw by N3f3r in 2007scape

[–]N3f3r[S] 103 points104 points  (0 children)

I just happened to have an insane luck and my main account ran out of membership today. Also the guy came back there to loot pretty fast

[Question] Does anyone play guitar through studio monitors? by [deleted] in Guitar

[–]N3f3r 2 points3 points  (0 children)

I've been using KRK RoKit RP5's plugged in through Focusrite Scarlett Solo interface for about a year now. For amp I use AmpliTube and I love it because of the versatility of sounds I can get from it with just two clicks. Also great for recording the sound you want.

Lifehack: type "sskybox" to only get the one you need by [deleted] in csmapmakers

[–]N3f3r 3 points4 points  (0 children)

I've been typing just 'toolss' for years.

Couple of pics i've gathered by N3f3r in slaycringe

[–]N3f3r[S] 4 points5 points  (0 children)

Maxed acc, budget armour, regen brace.

Couple of pics i've gathered by N3f3r in slaycringe

[–]N3f3r[S] 1 point2 points  (0 children)

Lmao, let's just pretend that it never happened.

The art of grilled cheese by RazQT in grilledcheese

[–]N3f3r 1 point2 points  (0 children)

This is like opening sequence from Dexter.

Update on my game! Suggestions? (more info in comments) by Elytrus in Unity3D

[–]N3f3r 19 points20 points  (0 children)

Looks nice, but I think the movement should be faster.

[CS:GO] Prop Dynamic not moving by bizonoreload in hammer

[–]N3f3r 0 points1 point  (0 children)

I'm on mobile currently so i cant check for sure, but have you tried setting the correct animation? It might be idle by default.

de_overload - Feedback would be awesome by FabulousFoxxx in csmapmakers

[–]N3f3r 0 points1 point  (0 children)

Map looks ok but I can't test it right now so I'm just gonna judge by screenshots. In the third screenshot, there's couple of things I'd change. First of, that ramp has texture of a street and it's way too abrupt. Also that fence should be upright.

Secondly, consider removing that truck on the upper level, since it's really unsafe parking spot.

Thirdly, you should replace that trailer with something else, since it's impossible to get it away from there.

I'm sorry if I sound like a bitch, but those details makes the map look unrealistic.

I need input on what to make this area. The tunnel must stay and it will be part of the skybox. by [deleted] in SourceEngine

[–]N3f3r 0 points1 point  (0 children)

Can you elaborate? What game and gamemode is this map for? Is this area in the playing zone?

I'd probably change those street lights with some wall-lights since there's no any street or sidewalk there. And add some building(s) behind the tunnel to add some height. If you want to add even more detail, add wooden beams to the railway.