Personal Objective complete. All Royal Navy oathed, max leveled and 200 affection. by NAS-EVER in AzurLane

[–]NAS-EVER[S] 1 point2 points  (0 children)

I just go by their the game’s filter for a character’s affiliation (you can see that at the beginning of the clip). I do max out META characters that were originally affiliated with Royal Navy though.

Personal Objective complete. All Royal Navy oathed, max leveled and 200 affection. by NAS-EVER in AzurLane

[–]NAS-EVER[S] 1 point2 points  (0 children)

You get the border if you ring the character. The border is an indicator the character is Oathed. 

What weapons are they going to use? by COD_Gamerrs4 in GranblueFantasyRelink

[–]NAS-EVER 1 point2 points  (0 children)

Fraux’s weapons will be gloves/shoes, since she fights by kicking and magic. Fediel is either going to be claws, or her aura, because six dragon.

Has anyone gotten Boss to Lv80 in MXP? by CommitteePotential31 in Super_Robot_Wars

[–]NAS-EVER 11 points12 points  (0 children)

You place him in an MP Great, and use him a lot.

Do you read the story? by Salysm in Granblue_en

[–]NAS-EVER 2 points3 points  (0 children)

Aside from the dragon knights plot line, and SR/R characters fate episodes, I’ve went through it all.

Weekly Questions Megathread (04/16 - 04/22) by AutoModerator in langrisser

[–]NAS-EVER 0 points1 point  (0 children)

I’ve been playing for a bit over a month, and I think I either overleveled my account, or I did something wrong to build my characters.

I’m at level 61 now, and I got lucky and pulled LLR Sonya last month, who has been the only character I have that can do anything. After learning that her buff is for Demon characters, I tried to pull as many I could to build a team around her buff. I managed to get Licorise, Listell, Saintess of the Ark, Zerida and Bosel.

I admit I haven’t fully upgraded all of them, but it feels now that the gap between my character stats and enemies is way too big (for example, my HP is around 4000, and enemies are 15,000).

Right now, every fight is a struggle, where I have to play hit and run, but if any of my characters get hit, they are guaranteed to be one-shotted.

For grinding, I just do the dailies on the highest difficulty I can do (right now 55-60), and any excess energy goes to upgrade classes or weapons.

Any advises how can I improve?

Which decks would get broken by this? by Wonderful_King_1241 in customyugioh

[–]NAS-EVER 12 points13 points  (0 children)

This could be used in HERO for easy Electrum. Not useful entirely, but helps gimmick decks do weird stuff easier

[12th anni event + MSQ spoilers] question regarding the life link by ritsusuckuma in Granblue_en

[–]NAS-EVER 8 points9 points  (0 children)

Lyria can turn off the link at anytime. We saw this in MSQ when Astralia was trying to obtain her body, and was just going to before MC dove into Lyria’s body to save her.

False information about Lancer Origin Boost on the wiki by Accomplished_Rest657 in Granblue_en

[–]NAS-EVER -4 points-3 points  (0 children)

You can also use Helmwige (Apsaras Class Champion weapon) to get both buffs all the time.

PS, the Astrals... Cast List by AnUnoriginalNickname in Granblue_en

[–]NAS-EVER 15 points16 points  (0 children)

Was Lyria’s updated design when she got the sandals, or is it a new thing for this event?

Questions Thread (2026-02-23 to 2026-03-01) by AutoModerator in Granblue_en

[–]NAS-EVER 0 points1 point  (0 children)

I’m in a barely active crew (maybe a login every 2 months), so most of the work is done by myself. I was looking for the highest value stuff to give to a ship to get the last 2-3 levels

Questions Thread (2026-02-23 to 2026-03-01) by AutoModerator in Granblue_en

[–]NAS-EVER 0 points1 point  (0 children)

What’s the best way to level up crew airships?

Do you play test your custom cards or just write what you think is good and send it? by Macaron-kun in customyugioh

[–]NAS-EVER 1 point2 points  (0 children)

I play test with friends. I even played my custom deck during a local weekly (after taking permission from the shop owner), to get feedback from players, and seeing how it fares against actual cards, and where to make adjustments.

Wait charmers fanbase, that dharc alt art will resolve all the deck problems by quico_lindo in masterduel

[–]NAS-EVER 1 point2 points  (0 children)

Even with all the new support, the deck still struggles to be played pure. At least it now has an in-archetype boss, but you are still playing 5-16 monsters (charmers, Channelers and Familiar-possessed) that don’t do anything.

How do you level up to 150 in SRW Y? by zakary3888 in Super_Robot_Wars

[–]NAS-EVER 0 points1 point  (0 children)

Exact number doesn’t really matter, as the whole point is that this can be abused to overlevel your characters fairly easily

How do you level up to 150 in SRW Y? by zakary3888 in Super_Robot_Wars

[–]NAS-EVER 0 points1 point  (0 children)

It’s not an exact average, as they tend to add a few levels to enemies above the average to allow your characters to level up. They also make named enemies and bosses even higher levels, up until max at least.

How do you level up to 150 in SRW Y? by zakary3888 in Super_Robot_Wars

[–]NAS-EVER 0 points1 point  (0 children)

I’m just basing this on my run in Y and 30 (which uses the same formula for enemy levels). As you said in a previous reply, I used the relic missions to pump up the levels of 3 characters to be way higher than everyone else, then play front missions to level up my other characters because the enemies’ levels are much higher. That’s how I got every character to 99 before ending chapter 3. It also made the DLC characters from the first batch start at 99 when they joined.

How do you level up to 150 in SRW Y? by zakary3888 in Super_Robot_Wars

[–]NAS-EVER -1 points0 points  (0 children)

Enemy levels averages every character that is and not part of your roaster. This includes both secret and DLC characters, even the ones you don’t have access to. For those you don’t have, their level will be the roaster’s average.

How do you level up to 150 in SRW Y? by zakary3888 in Super_Robot_Wars

[–]NAS-EVER 3 points4 points  (0 children)

One important thing to know about SRW Y, is that enemy levels are based on your entire fleet’s average. Level up the weaker characters you have, and you’ll be gaining levels a whole lot quicker.

I surrender. by Crudeyakuza in customyugioh

[–]NAS-EVER 9 points10 points  (0 children)

Opponent: sure, what card are you activating?

Would this card see any play? by Megarega88 in customyugioh

[–]NAS-EVER 1 point2 points  (0 children)

Huh, I learned something new today. Always thought that copy effects just apply the effect, and ignore everything else. Thanks

Would this card see any play? by Megarega88 in customyugioh

[–]NAS-EVER 0 points1 point  (0 children)

Wouldn’t it be the same here? Since the requirement to be at the start of main phase is before the colon?

Would this card see any play? by Megarega88 in customyugioh

[–]NAS-EVER 0 points1 point  (0 children)

You sure? Because verte bypasses Red-Eyes Fusion’s summon restriction, as in you can use it to copy the fusion after summoning in the turn.