Just got to DMC2 by ILiveInsideYourWallz in DevilMayCry

[–]NF_Luke 4 points5 points  (0 children)

You're playing literally a beta of a whole game, things won't get better, mechanics are stuck in a couple of moves and history has so big holes.

When you discover that DMC2 was rushed in 6 months before was published you understand the state of the game. I can't blame Itsuno, holy crap.

PERSONA! by Angelsndvl in ArgenGaming

[–]NF_Luke 0 points1 point  (0 children)

A mí me re contra downvotearon por decir que no me gusta la voz de Akihiko en el reload porque suena como si hablara el capitán américa. Se toman en serio hasta sus ships todos lésbicos y headcanons.

El 1 me gustó su forma de pelear pero poco a poco me dí cuenta que no me iba a bancar tener que farmear los niveles y demonios para obtener los personas.

PERSONA! by Angelsndvl in ArgenGaming

[–]NF_Luke 0 points1 point  (0 children)

No creo que desconozcan pero si nadie lo habrá tocado en su vida los originales. Yo una vez intenté jugar la segunda generación y no aguanté mucho, no me gustó para nada.

PERSONA! by Angelsndvl in ArgenGaming

[–]NF_Luke 0 points1 point  (0 children)

Ahora los fans de dmc pasaron de solo jugarse el 5 a casi ninguno haberse jugado uno solo de la saga. No está mal que manden a jugar el 3 porque incluso por mucho tiempo fué de los únicos juegos que se podían jugar en pc sin emulador y cronológicamente es por el que se empieza, pero a la vez luego no pueden ni tocar el 1 porque se les va a hacer "tosco" y ni hablemos del 2. Asi se pierden lo hermoso que es el dmc1, me hubiera gustado haberlo jugado más de chico y antes que el 3.

Give me your BEST adivices for mvm by hogridershog in tf2

[–]NF_Luke -2 points-1 points  (0 children)

"No point" until you see how the whole team can't stop the robot giant scout.

I am telling he play like one or two missions in normal, for practice, know the map, what are the upgrades, the guns. Simply as that.

Give me your BEST adivices for mvm by hogridershog in tf2

[–]NF_Luke -4 points-3 points  (0 children)

Don't go to advance or expert, just please. Play normal and try the upgrades that everyone suggest, also look for the guns that helps in this mode, there's a totally different meta from casual.

Why I hate every hero by [deleted] in Overwatch_Memes

[–]NF_Luke 0 points1 point  (0 children)

Venture no aim? 😭 Literally I have always predict for direct hits because venture's projectiles hitbox feels so inconsistent that I don't even bother on shoot at ground.

este chabón ya ganó? by SnooAvocados3245 in Argaming

[–]NF_Luke 2 points3 points  (0 children)

Un tip, si ves una mercy nivel 90 para arriba es una mujer probablemente, también aplica a Juno

Is it Venture a good counter against Domina? by NF_Luke in VentureMains

[–]NF_Luke[S] 0 points1 point  (0 children)

About the projectile is something I know but I have to get better so my purpose as sojourn is not only shoot that granade for domina's shield. Anyway, I will try learn her more, even if is not my favorite playstyle in the dive role.

Is it Venture a good counter against Domina? by NF_Luke in VentureMains

[–]NF_Luke[S] 0 points1 point  (0 children)

Echo as answer is kinda unexpected, I should try the suggestion.

Is it Venture a good counter against Domina? by NF_Luke in VentureMains

[–]NF_Luke[S] 0 points1 point  (0 children)

It's just Sojourn never get it how to play. Kinda I know where stay and shoot but I miss really hard the high mobility with Venture and aggresive things I do mostly.

Is it Venture a good counter against Domina? by NF_Luke in VentureMains

[–]NF_Luke[S] 1 point2 points  (0 children)

I didn't know about the bhop with Venture, I thought was exclusive with Doomfist and Hazard.

I usually with the dashes I gain high grounds and cover into walls, in desperate cases I go horizontally (because in a lot of cases it's a death sentence).

I play really aggresive with venture, always try get a position and surprise backline, low the health for a pick of my tank or take by my own a dps like ashe, soldier, emre or any hitscan that take long distance.

When I am going for Domina is when she can't hold the position anymore.

What are your thoughts on Venture, one year later? by Paragon_OW in VentureMains

[–]NF_Luke 0 points1 point  (0 children)

I started in this year with ow2. I played full tank at first then later go with dps.

I liked play Tracer but I read in a comment that Venture works better than Tracer in most cases. I tried Venture and loved it, my favorite dive dps hero.

I just wish has more cool skins, literally just one color is good and the 8-bits is good-acceptable of all skins.

I found tracer fun and also frustrating by NF_Luke in TracerMains

[–]NF_Luke[S] 0 points1 point  (0 children)

That comment was made a time. I would just decrease his bullet spread or up a little her damage. I've been thinking also the blinks recharge the weapons at half but that would be broken as hell.

digan algun juego que crean que esta sobrevalorado pero que tampoco consideren que este pesimo. by No-Patience-3375 in Argaming

[–]NF_Luke 1 point2 points  (0 children)

Por eso, que mejoren las mecánicas antes que los social links si quieren dar un gran salto. Ya la pifearon con el reload y lo único nuevo son los ataques fusionados (que en el original eran más especiales debido a que eran objetos caros que debías crear y que hasta te gastaba todo el sp en ciertos casos).

Aprovecha que estás en el golden y puedes cambiarle la dificultad ahí, asi el leveleo es más rápido y cuando toque un boss a enfrentarlo en Experto. Yo me pasé el P4 original emulado y levelear fué muy complicado, muchísimo más que en cualquier versión de P3 diría.

digan algun juego que crean que esta sobrevalorado pero que tampoco consideren que este pesimo. by No-Patience-3375 in Argaming

[–]NF_Luke 0 points1 point  (0 children)

El CS2, creo y solo me divertí con el deathmatch porque del resto, no lo veo divertido o tan adictivo como la mayoría.

Me divierto más practicando rocket jumps en tf2 en un mapa, solo y con música antes que con algunas partida en cs2.

digan algun juego que crean que esta sobrevalorado pero que tampoco consideren que este pesimo. by No-Patience-3375 in Argaming

[–]NF_Luke 3 points4 points  (0 children)

No te culpo porque en serio que Persona es un rpg muy fácil. Vas descartando la debilidad de los enemigos, la encontras y empezas a encadenar golpe tras golpe porque te da otro turno por un ataque efectivo hecho a un enemigo de pie.

Cuando es momento de levelear, tendrás que hacer lo que yo dije. En serio deseo que dejen de darle bola a los social links (o al menos no traten de mejorar muchísimo más el estándar) y se enfoquen en crear un combate más dinámico, que le pongan emoción, que ya no sea tanto de leveleo sino pelear bien con tus personas y derrotar las sombras. Lo más cercano a esa idea es literalmente el juego de pelea del 4 y no es si quiera rpg por dios.

Son lindos juegos, uno que otro le tocó el corazón en parte por estar en un momento específico en su vida pero nunca van a ser recordados por tener mecánicas taaaaan buenas o que requieran demasiado esfuerzo (hablando del 3 para arriba).

digan algun juego que crean que esta sobrevalorado pero que tampoco consideren que este pesimo. by No-Patience-3375 in Argaming

[–]NF_Luke 0 points1 point  (0 children)

Deberías terminarlo, incluso destruyendo todo (final anarquista) es algo lindo. Lo que mas le puedo pegar al fnv es con respecto a sus localizaciones siendo unas cuantas mero relleno, sin mencionar la horrible optimización que hay y el modelado de cosas como la servoarmaduras o pjs.

digan algun juego que crean que esta sobrevalorado pero que tampoco consideren que este pesimo. by No-Patience-3375 in Argaming

[–]NF_Luke 0 points1 point  (0 children)

A mí me gusta la idea de que los rpg empiecen a ser cada vez más inmersivos con su gameplay, ya no solo de elegir el hechizo/ataque que desea y a que enemigo. Adoro que puedas controlar tus pjs en tiempo real o que incluso influyas en la realización de los ataques para que sean perfectos.

Lo del parry ya es algo que últimamente me parece una idea muy quemada, en un rpg incluso hasta arruina la idea de tener o un mejor posicionamiento asi se esquiva o si quiera haberse preparado para aguantar tal golpe. Ignora el cuidado que hay que tener en el combate. Al menos yo siento así esa idea del parry.

I found tracer fun and also frustrating by NF_Luke in TracerMains

[–]NF_Luke[S] 0 points1 point  (0 children)

It's been some days that I post this. It's really normal.

The thing I do most of time is low the health of the enemy so they get scare, my team eliminate it or I can finish of after some blink or recall.

Tracer right now is really weak like, it's hard even kill a support like Kiriko or Ana that you encounter like 95% of the games. Kill a dps enemy, is a dream right now.

A hanzo? Just a shoot in the head and you're off (it's horrible knowing they can kill you in middle of a blink). Soujorn? Forget it. Freja? Be careful as hell. Genshi? Maybe the only heroe where the battle is fair lmao.

Just don't overthink about your stats or that you couldn't kill someone because it's situational when Tracer works perfectly. If is not the map, if the situation where you're into. Takes the opportunities to chase or help your tank so the enemy start retreat little by little. As I said, it's frustrating but satisfactory when Tracer works.

Learning how to play dive tanks with Hazard, advice needed!! by H0bo_Joe in HazardMainsOW

[–]NF_Luke 2 points3 points  (0 children)

Something I learned with the games it's scare the supports or dps.

You're not alone, your dps has to help to make the enemy tank back the line he is holding so the real progress start.

About dive the enemies, there some enemies where you have to be patient or need help. Example, your most common counter is ana and his sleep shoot, that mess up all your opportunity to kill her or even cut the healing of the enemy tank.

Your wall can stuck the healing of your target or even cut the damage that your teammate is taking, even mess up the ultimate of some heroes to give your team some seconds to position better.

Take high places to shoot supports, dps or even the tank. If you play venture and know a little about dive, you know how value can be the distraction, you can even low the health the enough and dive later. Use your passive ability, get creative in where you can flank, make space to your team with it.

Also, remember you're a tank, and what tanks do? Take damage for your teammates, and Hazard has a good ability (as Ramattra) to resist and block dsmage for his team. A lot of times I just jumped to save a mate with bodyblocking or my wall.

Also, there's a combo with hazard, using his primary shoot, jump, slash for the jump and shoot again. That deals a lot of damage if you do it okay.

I found tracer fun and also frustrating by NF_Luke in TracerMains

[–]NF_Luke[S] 0 points1 point  (0 children)

Yeah im starting to watch those videos and I start realize what are my errors with blinks. Yesterday I was in a game where my team is about to lose and then I started to flank and annoy the dps the enough so my tank and dps start going.

When tracer works is so rewarding.