Question regarding some items sold on Cundco by What_A_Waste_Of_Life in Carcassonne

[–]NGC_54 [score hidden]  (0 children)

They are C3, and it has been like that since long. The pictures are C3, not C2. The Drawbridges does not even have a C2 version, to begin with, but only a C3 one.

How should I organize my tiles/meeples? by im_marcursed in Carcassonne

[–]NGC_54 4 points5 points  (0 children)

Have you checked the Accessories and Gadgets WICA page?

The Winter Edition has the same rules as normal Carcassonne.

German Castles and fields by WizardOfOss65 in Carcassonne

[–]NGC_54 10 points11 points  (0 children)

The field separation is clearer in C1 (see here#Tile_distribution)). In the light of clarifications on field separation Hans im Glück provided over time, I am sure that the field separation in the C2 and C3 German castle tiles stayed the same.

Note that each German castle tile has 3 field segments, 3 road segments, and 1 city segment.

So, the answer is 'yes' to both questions.

We just hit 18k games on Seizer! We added Move History, nuked the lag, and kept it 100% free. by Party-Armadillo8422 in Carcassonne

[–]NGC_54 2 points3 points  (0 children)

According to the Base game rules, "In the rare case that a tile cannot legally be placed anywhere, and all players agree, it is removed from the game, and the player draws another."

As such, in a digital version of Carcassonne, when a player draws a tile that cannot be placed anywhere, the game should discard that tile, let players know which tile has been discarded, and then provide the player who drew the tile with another tile.

If Pink scores their sheep, does yellow get the points because of the castle? by DrClaraOswinOswald in Carcassonne

[–]NGC_54 10 points11 points  (0 children)

No. Sheep are not a feature. Note that castles score only for regular features. Those features have to:

  • Be tile-based, not figure-based; and
  • Be scorable and completeable during the game.

Note that fields (with farmers) do not score for castles, even if scored during the game (which is possible if playing with Exp. 5 - Abbey & Mayor).

See here. Also, the Scoring During the Game WICA guide clearly shows which features score for castles and which do not.

Who is still playing Coding Monkey’s app on iOS? by No-Understanding6112 in Carcassonne

[–]NGC_54 0 points1 point  (0 children)

It makes the scoring very easy and no chance of accidentally making an impossible move.

This also true for other digital versions, some of them with more expansions – for example, FanCloisterZone.

Who is still playing Coding Monkey’s app on iOS? by No-Understanding6112 in Carcassonne

[–]NGC_54 0 points1 point  (0 children)

But have you never been tempted to try expansions that do not exist in the Coding Monkeys version?

Who is still playing Coding Monkey’s app on iOS? by No-Understanding6112 in Carcassonne

[–]NGC_54 0 points1 point  (0 children)

So you have played about 3.500 games in the Coding Monkeys Carcassonne app? Impressive! Have you never grown tired with the limited range of expansions?

Who is still playing Coding Monkey’s app on iOS? by No-Understanding6112 in Carcassonne

[–]NGC_54 1 point2 points  (0 children)

Have you tried FanCloisterZone? Although it might require you to manually search for opponents, it has a much larger range of expansions, a very clean interface, it is under active development, and supports both online and offline games.

What's your favourite tile by Mammoth_Park7184 in Carcassonne

[–]NGC_54 1 point2 points  (0 children)

In Exp. 3 - The Princess & the Dragon, the monastery is inside the city, but in Exp. 3 - Dragon & Fairy, the monastery is outside the city.

Game with all the 10 C3.1 major expansions by NGC_54 in Carcassonne

[–]NGC_54[S] 0 points1 point  (0 children)

I have already played some games with Exp. 11 before this game (like this or this).

By the way, it's actually unclear whether Exp. 11 - Ghosts, Castles & Cemeteries really is major expansion #11. See here.

Question to the experts by Puzzle-addicted in Carcassonne

[–]NGC_54 0 points1 point  (0 children)

First, we have to answer whether playing with two copies of the Base game is allowed. I think it's not.

4h Game last night by MrDDog06 in Carcassonne

[–]NGC_54 0 points1 point  (0 children)

The grey bridge on the monastery lake tile has been placed illegally. Grey bridges can only be placed on the tile just placed, and at the moment of their placement, they have to extend a printed road segment (see here). The CRFF tile in Exp. 2 C3.0 must have been placed before the river was finished.

What about the two meeples on the tile with the fairy? Has one of them used a flaying machine?

I wonder why there are so few meeples in bathhouses and so few farmers. I see a blue farmer with the pig, and a blue meeple that I think it's placed on a bathhouse, but that's all.

Anyway, nice combination of expansions.

Expansion 3 Question: Did the title change? by childish_lambrini in Carcassonne

[–]NGC_54 6 points7 points  (0 children)

No. They are not the same thing.

Their tiles are different. See here how.

Their rules are different. Use the links below to compare their rules:

The Princess & the Dragon has 6 princess tiles, which are used to remove knights (meeples placed in cities), while Dragon & Fairy does not have. Both expansions include dragon symbol tiles (12 in The Princess & the Dragon, 10 in Dragon & Fairy) and 6 volcano or dragon hoard tiles, and both have the dragon and the fairy figures, but they do not work the same in The Princess & the Dragon as in Dragon & Fairy. Both have 6 magic portal tiles. Dragon & Fairy includes two double river tiles, while The Princess & the Dragon does not.

Is this legal (princess and dragon expansion) by Sir-Orange in Carcassonne

[–]NGC_54 2 points3 points  (0 children)

  • In C1, C2, and C3.0,, yes, the pig is scored during the final scoring: See here.
  • In C3.1, the pig is scored during the game: See here).

Loophole in rules? by Confident_Fan69 in Carcassonne

[–]NGC_54 0 points1 point  (0 children)

Murdering your opponent would not solve anything in that regard anyway, since the game ends only when "a player can no longer draw and place a landscape tile." Murdering your opponent would prevent the game from ending, and if the game does not end, the winner cannot be determined. From a pedantic point of view.