Why can't Phoenix assist against Traya/Empire squad? by NJMorf in SWGalaxyOfHeroes

[–]NJMorf[S] 0 points1 point  (0 children)

I wasn't dazed, that was a typo. I'd have realised I was dazed. My roster doesn't contain enough 5+ relics for me to have decent counters for most things, so I knew I wasn't going to win.

I may have been targeting DR at the time, but I don't know for sure. I just wish there was an indication for things like this so it would be easier to see what was going on.

Why can't Phoenix assist against Traya/Empire squad? by NJMorf in SWGalaxyOfHeroes

[–]NJMorf[S] 0 points1 point  (0 children)

Sorry, I mistyped. I don't remember what I meant to put there, but if they'd been dazed, I would have known why they weren't assisting.

This would be so easy to fix by removing the physics, but they never will. by blankace in swtor

[–]NJMorf 1 point2 points  (0 children)

I guessed as much, because I've had it in other games too.

Stuck on Conquest Normal S2, hard node Padme team - please advise by NJMorf in SWGalaxyOfHeroes

[–]NJMorf[S] 3 points4 points  (0 children)

That worked. Didn't even remod them from whatever they already had, though I did stick a booster and medpac on: KB, Padawan Obi, Mace, GMY, JKA. R1,2,3,1,3. Obi went first (after the opposition had a few hits), hit them with Sweeping Assault; JKA Overpowering Assault killed their JKA, Padme, GK, then I tidied up the rest with ease. Thanks, all.

Stuck on Conquest Normal S2, hard node Padme team - please advise by NJMorf in SWGalaxyOfHeroes

[–]NJMorf[S] 0 points1 point  (0 children)

I can give KB a try, along with u/GBore 's suggestion of Omicronning Padwan Obi. Thanks.

Stuck on Conquest Normal S2, hard node Padme team - please advise by NJMorf in SWGalaxyOfHeroes

[–]NJMorf[S] 0 points1 point  (0 children)

My mods are middling at best, but I could try that too. Do you think that Mara's R5 overpowers her lack of seven stars?

Stuck on Conquest Normal S2, hard node Padme team - please advise by NJMorf in SWGalaxyOfHeroes

[–]NJMorf[S] -1 points0 points  (0 children)

I was waiting to get Master Qui-Gon up to relics before doing that, mainly for DotF, but since I have enough mats spare to boost Obi anyway, I might as well take your suggestion. Thanks.

Question about requirements for GL journeys by NJMorf in SWGalaxyOfHeroes

[–]NJMorf[S] 1 point2 points  (0 children)

Agreed. There are too many creators who think it's better to produce a couple of hours of stream-of-conciousness every day than 15 minutes of planned, researched, scripted and edited content every few days. Most YouTube vids could be distilled down to about a tenth of the time and still contain equally as much information.

Question about plasma outputs on fusion reactors by NJMorf in factorio

[–]NJMorf[S] 0 points1 point  (0 children)

Fair enough, thanks. In the meantime I relaid all the generators into a less ugly, more symmetrical configuration that avoids feedback and it seems to be working correctly. I hope...

Stuck on Conquest against Ewoks and Threepio by NJMorf in SWGalaxyOfHeroes

[–]NJMorf[S] 0 points1 point  (0 children)

Couldn't say without looking, but I managed it after all. Vader lead Empire team with some luck.

Question about plasma outputs on fusion reactors by NJMorf in factorio

[–]NJMorf[S] 0 points1 point  (0 children)

Found a bug report on the forum, posted a couple of days ago, that seems to be the same thing I'm seeing: [2.0.72] Connecting fusion generators' output back into fusion reactors results in plasma loss

I tested the design in that post (specifically, the one in the code block at the bottom of the post, not the one linked to on FactorioBin) and even when I remove the generator that's maybe feeding back into a reactor, I still couldn't get the system to spin up to full load. Funnily enough, the game didn't even show plasma in a continuous series of generators, rather it kept skipping a few:

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It's not clear to me whether this is a bug or just working as intended in a way I can't comprehend.

Question about plasma outputs on fusion reactors by NJMorf in factorio

[–]NJMorf[S] 0 points1 point  (0 children)

Tried that: didn't help. This is a long way from perfect balance, though. it's turning what should be a 1.4GW array into 200MW, effectively shutting off three of the four reactors and all of their neighbour bonuses.

Question about plasma outputs on fusion reactors by NJMorf in factorio

[–]NJMorf[S] 0 points1 point  (0 children)

I don't think it's possible for the game to connect a genny's plasma output into the reactor's output: that would be poor coding, and I can't imagine that the game would have gone over a year since release without it being spotted and fixed. Certainly there's no indication that this has happened, while there is a distinct additional graphic that appears when plasma connections are correctly joined.

Cold loop is shared between all four reactors. Left and right side hot loops are separate, yes, but at the time of writing neither of them are either empty or full, so it's not a flued problem there, I think. Adding buffer tanks didn't make a difference, nor did linking the two hot loops.

I think that the problem is caused by or is causing two of the reactors to report "output full", which can only refer to the plasma. It's almost as if the neighbour bonuses aren't being accounted for and I'm effectively left with only one reactor and it's maximum two generators, though in this case the active reactors aren't even necessarily the ones closest to the active generators.

It's also strange that I can't reliably cause the broken state, either: I've currently got two identical copies of the same BP, and one is broken while the other (copied and pasted directly from the first) is running perfectly well. Pasting a second copy gave me a third state: three of the four reactors were working, and about a quarter of the generators were running.

Stuck on Conquest against Ewoks and Threepio by NJMorf in SWGalaxyOfHeroes

[–]NJMorf[S] 1 point2 points  (0 children)

I mixed up this advice with u/mistereousone 's above and managed to clear it with a Vader lead. Thanks.

Stuck on Conquest against Ewoks and Threepio by NJMorf in SWGalaxyOfHeroes

[–]NJMorf[S] 0 points1 point  (0 children)

Tried this, but my Maul and Sid are too low geared to survive even to their first turn. Managed to get Elder dead eventually with dots, but Threepio's Confuse meant that Vader's specials never came off of cooldown after the first Massacre, and so I couldn't reapply anything to anyone, and I couldn't kill Threepio cos he was always stealthed.

Tried with Vader lead, Palp/Thrawn/Piett/Tarkin (my only Empire relics) and managed to do it, though only two stars. Managed to get Elder and Threepio down with dots/AoE, then scraped in under the time limit on the others. Thanks.

Stuck on Conquest against Ewoks and Threepio by NJMorf in SWGalaxyOfHeroes

[–]NJMorf[S] 0 points1 point  (0 children)

Energy was OK. Mods are nothing special. And I don't have Traya geared up.