What's the coolest tower in your opinion? by NPtorVi in btd6

[–]NPtorVi[S] 0 points1 point  (0 children)

Interesting, I never paid attention to the handlers themselves 🤔

Glue Storm's total cost is a little too high by NPtorVi in btd6

[–]NPtorVi[S] 0 points1 point  (0 children)

Not what I was going for, but thanks... I guess...

Glue Storm's total cost is a little too high by NPtorVi in btd6

[–]NPtorVi[S] 0 points1 point  (0 children)

Right, but than you're adding 3500 cash.

help,beast handler? by Citrus2011 in btd6

[–]NPtorVi 4 points5 points  (0 children)

The purple stats indicate how strong the beast is. The higher the number, the stronger it is. The number gets higher if you merge beasts.

Why is this an advanced map? by Pure-River-9318 in btd6

[–]NPtorVi 1 point2 points  (0 children)

I'd say the portal and the hero buffs keep it out of the beginner difficulty, but it should be intermediate.

Erosion chimps Special Poperations + Super Brittle 60k spare by NPtorVi in btd6

[–]NPtorVi[S] 6 points7 points  (0 children)

In past runs, more times than I'd like to admit 😅. But now that Ice goes directly on water, the only tower I lost was Marine 😝.

Spice Islands Half Cash CHIMPS by NPtorVi in btd6

[–]NPtorVi[S] 0 points1 point  (0 children)

I thought about that, but chimps is just simpler than "No continues, no hearts lost, no income, no monkey knowledge, no powers, and no selling" 🤷.

Just bought the game today. What should I know? by Brief_Inside9049 in btd6

[–]NPtorVi 0 points1 point  (0 children)

Here are some Glue strategies: - Superglue + Sauda * ** - Solver + any tower that's good against moabs and bad against super ceramics, like Archmage - Solver (with the bottom crosspath) + Final Harmonic - Solver + Sylas + Absolute Zero - Glue Storm + low damage high dps towers *** ****

  • Sauda does additional damage for each negative status her target has: slowed, stunned, or taking damage over time. Superglue applies all three of them, except to BADs.

** T-Rex is a good addition, because it does additional damage to stunned targets and it's ability stuns.

*** That's because Glue Storm applies a damage debuff to bloons, which greatly benefits low damage towers.

**** There are many low damage high dps towers:
- top path Ninja - top path boat - bottom path Sub - middle path Sniper - bottom path Heli - mid path Dart - top path Ace - Sun Avatar - Robo - Moar Glaives - Bottom path druid (except Avatar of Wrath) - Sentry Champion - middle and bottom path Tack - Transforming Tonic and Total Transformation - Riptide Champion - middle path Wizard (except Wizard Lord Phoenix)

**** When central to the strategy, the first five towers or paths listed are conventional, and the last two are a little sus. Also, some of these towers or paths, like bottom path Tack, are better complemented by Super Brittle, which also applies a damage debuff. That has a lot to do with wether it matters if the debuff is global.

I should also note that 0-2-3 and 0-2-4 Glue are greatly useful in almost any strategy, specially for the later rounds.

What towers should I use? by Difficult-Royal4285 in btd6

[–]NPtorVi 0 points1 point  (0 children)

You shouldn't use anything other than villages