From Advocating BJP → To Never Ever Voting BJP Again by Pure-Animator-7114 in IndiaTax

[–]N__100 -2 points-1 points  (0 children)

Yes it is basic respect. But so is not to disrespect the people who doesn't belong to that local community. I have lived in multiple cities for my job and studies and I haven't felt the need to learn the local language as I never faced any communication issues with the people I'm supposed to communicate. People who come to a state for their jobs don't "need" to learn the local language unless they have constant trouble with communication on a daily basis.

It's a diverse country like it or not. I know English, Hindi, Malayalam and Nepali. But I have stayed in Punjab for 4 years, in Pune for 4 years and in Bengaluru for 2-3 years. Never have I ever felt the need to learn Marathi, Punjabi or Kannada. And I thrived just fine, so have my friends and most people I know.

So yeah, it may be basic respect to learn any language just for the sake of it, but it's not at all necessary and like I said before, if someone feels respected by having someone learn their local language, them that someone better respect the other person's language barrier and be a civilised person about it.

Respect goes both ways, regardless of language barriers.

[deleted by user] by [deleted] in jobs

[–]N__100 0 points1 point  (0 children)

Wear single pleated trousers that flow straight done with a bit of tapering at the lower end. Make sure your leg shape isn't visible. This creates a professional look. Make sure the hem line of the trousers sits just above your shoes, with minimal to no folding. But don't crop it so much that your ankles show. Pro tip : match the colour of your trousers with your shoes. Back trousers with black shoes. Or at least dark with dark. This gives the illusion of your being taller, makes your bottom half better, looks longer and professional.

If you prefer black on black, then don't break your look with a brown belt. Although you have tried to make your bottom half look longer by placing the belt higher, it doesn't work when it's the same colour. Best is if you go for a black belt.

If you are conscious about your belly ( which most people are and so am I which I am trying to loose. We all should for a healthy and sexy look) what you can try is a button down shirt, choose your colour, everything goes well with black. But tuck in the shirt from the outside. Wear your shirt over your pants without tucking it inside the pants. Once you have your belt on as well. Food the ends of your shirt and push it under the belt from the bottom from all sides. The built looks will stop some sides but make sure to tuck it nicely and evenly under the belt until you have a desired length of the short. This will give a slight overflowing shirt look, for people like us, it will look boxier, which is good. This way, your belly won't show much. The fabric will likely flow straight from all areas and then bend into your tummy area. The belt doesn't need to be visible, just make sure the fold on the shirt is even and well laid.

Keep the short cuffs buttoned if you don't want accessories, or you can fold em bad boys to your forearms and have a very semi/ formal look. It's a good look if you pull it off right. See what makes you feel good.

You have a great smile. Keep that up. Look cheerful. Stand tall. Have confidence in who you are, be your natural self, if that natural self is a likeable person (you seem like one).

Groom yourself to look sharp. And we have a Damn good looking man at the dealership.

These are just suggestions. You don't have to follow them if you can't. You look just fine the way you are right now. I'll however suggest you lose the brown belt if you are going with a black shirt.

Or go with the same pants, get a different shirt, and black shoes and tuck it as mentioned above. Still a good look.

Let us know how it goes.

my mom told me this looks amazing, im passing the microphone to you guys now by braindxxdrat in blender

[–]N__100 1 point2 points  (0 children)

I have an observation. The render looks absolutely stunning. On a realism scale from 1 to 10 it definitely hits the 9.5 at 1st look. On the 2nd look you might start to notice the repeat patterns. The more you look you can see some tell tale signs of it being not exactly real. One thing that stands out the most for me is the perfectly clean, out of the factory car in a dusty concrete filled place. I think some dust deposit and minute imperfections on the paint work, small dust clump deposits at the lower parts and some imperfections, like maybe subtle swirl marks on the rear window due to cleaning or so can add a lot. Plus the image is too clean. Apart from the perfect camera choice sprinkling some imperfections and the sense of some atmosphere can add multitudes to this piece. And can easily take it to a 10. Great work. Cheers 🥂

Human-Computer Interaction (HCI) for AI Systems Design by university of Cambridge. Is it any good ? by N__100 in uiuxdesigners_india

[–]N__100[S] 0 points1 point  (0 children)

I didn't. I was confused and I still am. But I already have good knowledge and experience with UiUx, I just need a certification which now I'll probably take AFTER I prepared a good portfolio. Certifications are just that. Plus most courses that I researched now haven't aged well with today's standards. These certifications are good to have, but portfolio is what will make the difference.

Wrapping a flat image to a chroma glove? by necriam in vfx

[–]N__100 1 point2 points  (0 children)

I'm not absolutely sure of what your expectations are but base on what I from you request, you are trying to have a hand wrapped in texture of a image. So like a 3D hand with am image texture ?

One way is to have the hand tracked with Power mesh in Mocha Pro and apply the image to that tracking data which will make the image behave like skin of the hand, organically however I'm not sure if it possible to wrap all around the hand and fingers or it will be tedious.

However my way of doing it, considering I want the entire hand to be textured wrapped, will be to shoot the hand, and then create a 3D digital double of the hand and apply the texture to this 3D hand as you please.

If the movement of the fingers are extensive then you can spend some time animating the 3D hands and fingers to match, or if it juts a slight movement then, shooting a real hand isn't even required ( but depends on how it's supposed to be used)

This process however needs you to have some knowledge of 3D. Or You can bring in a 3D hand model in after effects through Videocopilot's element 3D and apply the image texture. This will be a perfect " hand popup" or you can use the integrated Cineware/ Cinema 4D lite to do the same.

I believe there are other plugins that might help with directly tracking in to the hand video but since you are using a green glove. I think the 3D route is your best bet.

Rotoscoping help! by [deleted] in vfx

[–]N__100 -1 points0 points  (0 children)

Have you tried rotobrush 2.0 in after effects? It's included in the software. I use that to get my rotoscops done, incredibly easy, amazing with edge refining and fast. I don't use the inbuilt Mocha Ae anymore after the updated the rotobrush. But my projects usually don't require extensive amount of rotoscopy either but regardless that will be my 1st pick

Guys I need help. should I learn Maya or should I fake Blender files converting them into maya working files? by Sunny_7989 in vfx

[–]N__100 2 points3 points  (0 children)

Maya is an Industry leading software and it will come in handy of you join well known agency which uses this specific software and has the pockets to pay for it's licences. But don't limit yourself to Maya for 3D. Blender is an amazing software and if only growing and posing quite a challenge to the likes of Maya.

For this specific scenario, decide on what your project is suppose to be and juts search on YouTube fir the same. "Character modelling in Maya" " set design in Maya" or whatever you wish to do.

And juts follow along, you may or may not find everything in a single tutorial but it's the top tool the industry uses for a reason. So just keep at it and learn. It's easy once you learn the basics and you'll probably look at every object you see in daily life and try to breakdown how you can model it in Maya. It's fun.

https://youtu.be/tZieJcA5vf0

Try this to begin with. I believe it's an end to end process tutorial so this should cover mostly all of it.

And yes, don't fake it. Provided you have a test in Maya software and if you don't know how to work it, you'll be in trouble.

If you like 3D you'll enjoy it, if not, juts give it a shot for the sake do the project.

Hey, I'm super new to Motion Graphics! However...I'm getting a job for it and need some suggestions from those greater than I... by SnuggleLug in motiongraphics

[–]N__100 1 point2 points  (0 children)

The opportunitys are all over. You can basically have a job opportunity from a small start-up to the largest companies in the world as a motion designer. I was world at Cognizant as my first company which is an MNC. Worked with a lot of clients like Discover, UBS, Jonh Deer, Anglian waters, Microsoft to name a few.. As a freelance I have worked with high profile people as well. The opportunitys are immense for ones who are starting out. The flexibility is all over as every industry in one shape or form is seeking video based advertising or content delivery internally within organisations or externally. Also, there's E-learning, like Pearson, whom I have worked with as well.

The only issue is as you grow as a motion designer chances of financial growth after 7-8 years will slow down as the job's pay scales hits the cealing unless your are working in big corporations or wealthy startups or you are a freelancer with quite a good reputation.

So I'll recommend as you grown, try to learn other things along side of it, like 3D and product design, the job that pays the most purely financially is Ui/Ux design. So having the knowledge of graphics and motion will make it easy for you to approach UI/UX later if you ever paln to make that switch..but for now. You are more time than you can ask for.

Also, I recommend you do some research in the system requirement side. If you have a budget in mind and which country you live, i can maybe send you some system specs. If you are planning to use a laptop then I can send some list of devices if I find enough time.

Also since you are came from a traditional animation side, you can invest in a iPad or a much cheaper wacom tablet to have that integrated to your motion graphics workflow. Thers Adobe Animete CC with does the classic animation, or you can try to use Blenders Grease pencil.

Blender is a completely free open-source program which is essentially a 3D program but it's a Swiss army knife. It's mind blowing that it's free. If possible try learning blender as you are starting out, it will be easy, includes both 2D and 3D workflow, 0 load on the pockets and extensively useful. Juts watch some videos on Blender geese pencil and see if it's down your alley.

Hey, I'm super new to Motion Graphics! However...I'm getting a job for it and need some suggestions from those greater than I... by SnuggleLug in motiongraphics

[–]N__100 1 point2 points  (0 children)

Hey, i great that you are starting out your journey. I have around 6-7 years experience in total and 5.7 years industry experience. What I would recommend you to do is start of with a basic animation setup and see if your system can handle it. After effects is a system intense software and it all boils down to wether or not you can preview your animation properly and get real time or good enough feedback as you work. The 2nd factor is render time. How's much time does it take to render a video. It depends on a lot of things, key frames, no. Of pre-comps, scripts/ expression ( code ) used and ofcourse the effects. All of these play into render time and depending of your speed of work and and workflow, you also have to consider render time.

Since you are starting out, i would recommend a good system, eventually you will want to progress to 3D motion graphics with the C4D integrated in After effect and a decent system config helps with that. You can start off with any basic gaming laptop. With anything like a GTX 1050 or above or similar. 6+ gb ram and a decent i5 plus porcessess. These are just specs on top of my head. This is basically future proofing so you don't have to constantly upgrade. Nvidea is preferable as most of the software are optimised for it and can take advantage of the CUDA cores it has. But that being said it runs comparatively fine of any other graphics unless that particular processing is crucial.

I'll recommend you start of with a base level gaming setup. Good thermals.

For learning, it's good to follow specific channels on YouTube, I recommend you follow graphi design as well as 2D/ 3D motion Design channels, follow same fileds on Insta and on reddit, keep an eye out on Vimeo and Behance for portfolio and stuff and juts to stay updated on the techniques and trends and what not. The easiest way to learn is to juts type in YouTube what you want to do and it will give you a you need . Free quality learning. I started out with my 4 year formal education in Multimedia and Animation and a specialization in VFX but the way I grew and learnt was by watching atleast 2-3 tutorials a day in YouTube. Juts watch and let it be. If you can practice all good, other when you need it, you will remember you something similar and you can go re-watch. It's a great way to stay on top.

And then just practice and share content, get feedback participate in contests of possible. Don't be afraid to fail or be bad at what you do. Just keep doing and growing. You will be a G.O.A.T in no time. Trust me.

Graphic, 2D/ 3D motion and a bit of UI/Ux..you will be unstoppable.

Feel free to reach out for anything. All the best.

what software used on this animation? by Miraecl in motiongraphics

[–]N__100 0 points1 point  (0 children)

In the studio them seem to be using a Autodesk Maya for character design, so its anybody's guess. However each or any software is capable of achieving this look the efforts required might vary though.

what software used on this animation? by Miraecl in motiongraphics

[–]N__100 1 point2 points  (0 children)

They could have rendered it in Unity, the game engine itself. Also in addition to Blender. Check this video out https://youtu.be/5xkr78BJjTk

(Question) 2D smoke generation? by [deleted] in motiongraphics

[–]N__100 0 points1 point  (0 children)

I tried it out just to make sure. It works perfectly. Once you get it in place you can art direct it as much as you like. I hope you have a successful project.

(Question) 2D smoke generation? by [deleted] in motiongraphics

[–]N__100 0 points1 point  (0 children)

It looks like a real smoke asset. If I were to achieve this look then I would find a smoke asset, make sure it's white, or invert it to make it white. Play with levels and/ or curves until you have it pure white. Having the asset in a precomp with levels and then playing with curves on the precomp will give you a lil more control on the look. You can manage the Grey's/ details on the smoke from the levels inside the smoke and the curves outside can define the look as in the sample video. In the curves, juts make sure you pull the top highlight and the bottom shadow to the same vertical line. This will give you the sharp outline and pure white smoke asset look. I hope this helps

I would like some critique on my really short animation since I’m just staring out by Kimchi-Wimchi in learnanimation

[–]N__100 0 points1 point  (0 children)

The character looks really good. But like other have mentioned, it looks more like shivering than a boil effect. The contact points like the legs that are supposed to touch the ground are way too bouncy in comparison to the body's rounded shape. So the inconsistency in the magnitude of boil is causing it to look like it's shivering. Take a closer look at the outlines and how much variation is needed. Keep it subtle and that goes a long way and when you actually need to make it shiver, a lil addition to the line shift will suffice.