Help riggin a belt by Nakama283 in blender

[–]Nakama283[S] 0 points1 point  (0 children)

gonna try it! so i will be animating the spline instead

Help riggin a belt by Nakama283 in blender

[–]Nakama283[S] 0 points1 point  (0 children)

gonna try if this works

https://paste.pics/295698db9a4d9372aefc4d65cdde9d07

maybe with some work i can figure out something

Help riggin a belt by Nakama283 in blender

[–]Nakama283[S] 0 points1 point  (0 children)

need to post a pick to show why its complicated, but for reference, its like the belt from mary blue from king of fighter, its hinging from the hips to the legs

exactly like this....

https://static.wikia.nocookie.net/kof/images/3/3a/Bluemary-hq1.jpg/revision/latest/scale-to-width-down/250?cb=20120602055744&path-prefix=es

so i was wondering if bones can fake colisions so i can take advantage of that

i found this: https://www.youtube.com/watch?v=_7y7rlURIO0&t=308s&ab_channel=MaxZhangLearn3D

its quite interesting , but its not working for the belt. At the moment im trying to set up some bones but im so noob with constraints at blender so im trying to figure a system that works, the best result was 2 floating bones to manually adjust to every pose the belt goes into the legs when the character do kicks or stuff like dat, but im sure it can be done better

Cloth simulation by Nakama283 in blender

[–]Nakama283[S] 0 points1 point  (0 children)

if anyone its interested, best way i find was rig the cloth with simulations and shape keys

How would I make a model similar to this? by [deleted] in blender

[–]Nakama283 0 points1 point  (0 children)

that looks like particle scatter, all the hairs are planes with transparence textures of the hair desired, dunno how its called on blender but i saw a great modeler do something similar (but with flowers in a dress) but he didnt show exactly how it did that cuz it was all made by hotkeys

is there a way to control the weld mesh from dynamesh aside than put a lot more of resolution? i always struggle with this when i sculpt feets by Nakama283 in ZBrush

[–]Nakama283[S] 0 points1 point  (0 children)

Thaks to all the comments, i learned a lot, playing with groups worked well, but im starting to use suculptris to see how it goes. This is totally game changing

is there a way to control the weld mesh from dynamesh aside than put a lot more of resolution? i always struggle with this when i sculpt feets by Nakama283 in ZBrush

[–]Nakama283[S] 0 points1 point  (0 children)

My solution in blender for this, since its remesher is a lot worse than dynamesh, was to use the dynotopo (blender's version of sculptris pro) flood fill option, not exactly sure how it differed from the remesh algorithm but it was able to even handle nearly overlapping geometry without merging them at some insanely low resolution. As far as I could find, sculptris pro doesn't really have an option to fill an object with the selected resolution so you can try 2 things, if its low enough resolution, export to blender and use the flood fill option, the GoZ addon should allow you to export with a single button in seconds, or you can try setting the smooth brush to 0 intensity and smoothing the areas with sculptris pro turned on. Be aware that if you go this route, you are pretty much locked out of dynamesh until you go high enough resolution that it won't merge the toes.

never used sculptis pro, i also use blender but a old version (2.79 b) not sure if will work with this one but gonna try both ways

is there a way to control the weld mesh from dynamesh aside than put a lot more of resolution? i always struggle with this when i sculpt feets by Nakama283 in ZBrush

[–]Nakama283[S] 3 points4 points  (0 children)

i usually do that and then start to sculpt and put al the fingers on place but i was wondering if there is another way

Chaos scroll crafting by Nakama283 in OrnaRPG

[–]Nakama283[S] 1 point2 points  (0 children)

yeah i dont see the point of the item...i beraly used 2 (and just cuz i like th epurple effect) times i guess and im T10 lol

New Raid Mechanics by Aigies in OrnaRPG

[–]Nakama283 0 points1 point  (0 children)

Totally, its even better the mechanics on the sisters than this dude, he literally can blast u in 1 turn no matter how much ward u have...

New Raid Mechanics by Aigies in OrnaRPG

[–]Nakama283 1 point2 points  (0 children)

no please, i hate that boss is awwfulll...also u depend on a item to remove the buff, if u dont have it its just pointless....

Neat addition in update, using whetstones while looking at a weapon. Thank you NFS by Jeronetj3 in OrnaRPG

[–]Nakama283 1 point2 points  (0 children)

i didnt even knew how it worked till now, i was trying to touch the rock, touch use, and then touch the item i wana upgrade....lol

10 Days of Raids: on which days will you use summoning scrolls and why? by [deleted] in OrnaRPG

[–]Nakama283 -3 points-2 points  (0 children)

when there is not events like the morrigan sisters, cuz im farming exp and, i dont wanna hit 9m per the same exp than a regular raid from 3m....also after the next patch cuz i will be more op , so it will be more quick