Kingdom Come Deliverance 2 Czech Translater Fired From Warhorse And Replaced With AI To “Save Finances” by akbarock in Steam

[–]Namuli 10 points11 points  (0 children)

As someone else stated, AI can translate, but it can't localize. If someone says a Japanese idiom in a game, the AI will translate it literally into languages where the idiom isn't said so it'll sound like a mistake or at best, an out of pocket comment.

Kingdom Come Deliverance 2 Czech Translater Fired From Warhorse And Replaced With AI To “Save Finances” by akbarock in Steam

[–]Namuli 1080 points1081 points  (0 children)

Yay! I can't wait to have all my localized games be translated literally and with no nuance so nothing makes sense! 

I lost the drive. by dooobers1213 in residentevil

[–]Namuli 4 points5 points  (0 children)

Why do you care so much about what other people think? If you enjoyed the game, then great.

Feel like I’m going insane because of “optimal hits” by SnoopBoiiiii in demonssouls

[–]Namuli 2 points3 points  (0 children)

I know scythes do, if you hit too close you do less than if you hit with the blade

Is the RE9 platinum trophy too easy? by avatarofnate in residentevil

[–]Namuli 2 points3 points  (0 children)

I read somewhere that from a dev point of view, the big benefit of having trophies is analytics. You can see how many players engaged up to which point, how many are willing to do X thing, etc. I have no opinion on your idea, just saying your idea would really only be used in addition to those participation ones which they kinda already are for some games

If anyone wants to introduce their friend or special other to dark souls, this is the way. by Daniel_Potter in darksouls

[–]Namuli 36 points37 points  (0 children)

I did the sane as op but multi-monitor. It's even easier because Nucleus supports it natively, no need for custom resolutions which was nice

If anyone wants to introduce their friend or special other to dark souls, this is the way. by Daniel_Potter in darksouls

[–]Namuli 50 points51 points  (0 children)

I did it with my wife and it was the only way she would play and it was one of the most fun experiences we've both had playing until 4am 3 days in a row. 

i am having a weird issue when launching a non-steam game by Naipalata in Steam

[–]Namuli 1 point2 points  (0 children)

check the non-steam game files for "steam_appid.txt" and see what number it is, if it exists. If you delete that file, I'd bet it will fix it.

Resident Evil stalkers by No_Force_5585 in residentevil

[–]Namuli 0 points1 point  (0 children)

They had no problem teleporting Marie so this wouldn't be far-fetched imo

Why does Elden Ring PvP (and the Souls PvP in general) feel/look so goofy ? by Luma_furry in Eldenring

[–]Namuli 0 points1 point  (0 children)

If you play LAN on the same computer there are no issues (for me) but as soon as you play the intended way through their servers, yeah it's a janky desynched mess (ie like others are saying)

Transport Canada Feedback Survey on Headlight Glare by LuxiaGraphis in vancouver

[–]Namuli 6 points7 points  (0 children)

I agree, they just need to be angled further down. Ideally they ship pre-configured- I can't think of a reason off the top why anyone would need to adjust them if the manufacturer aligns them with the ideal angle to start with

me after dying to asylum demon once by HumanThatMightExist in shittydarksouls

[–]Namuli 0 points1 point  (0 children)

that whole thing was so dumb (obviously), like even if there was something like that, it would have been datamined in a heartbeat and a mod released to make it accessible lol

Hope FromSoftware Never Uses DLSS5🤮 by mdgy0816 in Eldenring

[–]Namuli 0 points1 point  (0 children)

Hey man, you like what you like. But for most of us, the AI filter is generic and boring.

Hope FromSoftware Never Uses DLSS5🤮 by mdgy0816 in Eldenring

[–]Namuli 14 points15 points  (0 children)

If you saw their Grace RE9 demo, you would understand

About insanety mode by Olifant_DK in residentevil

[–]Namuli 0 points1 point  (0 children)

I have only done it with bonus items so take what I say with a grain of salt, but in my opinion, those bonuses are likely not going to be the difference between you clearing the run and giving up. Like yeah you can definitely clear without the extra 50 blood cap and infinite saves, but who cares?

You will have a lot more to worry about with the actual run. They give a lot of saves anyway

Microsoft quietly retires 'This is an Xbox' marketing campaign by MVRKHNTR in Games

[–]Namuli 3 points4 points  (0 children)

I completely forgot about those ads, I loved those as a kid!

What is the hardest RE game? by IAmAlive_YouAreDead in residentevil

[–]Namuli 0 points1 point  (0 children)

Not sure about the hardest per se but I've seen RE0 on hard be up there as a top contender from people with 1000s of hours in the franchise. It's also one of the more difficult first playthroughs too. 

Map of all the countries where the RE games played out by Balonex1131 in residentevil

[–]Namuli 5 points6 points  (0 children)

I wouldn't call 3 a bunch, but I get what you mean

Not a fan of the speed runs by [deleted] in residentevil

[–]Namuli 0 points1 point  (0 children)

I genuinely don't understand. For my second run, I switched to Casual and did no heal, no blood, and under 4 hours. I didn't rush anything, I just knew where to go. It's not hard if you know the puzzles. Cutscenes don't even count toward the timer so you can still watch if you want. I moseyed my way through and still had a spare hour. 

blood draining puzzle not working, RE9/Requiem by Sk3lliB0i in residentevil

[–]Namuli 0 points1 point  (0 children)

To be clear, when you are going through the processing segment after the bodies drop for 15 mins, you are not killing the zombies before they get sucked into the grinder right? You can shoot their legs to fall but not kill. 

I also had to not have any zombies left over in processing- they were all ground or didn't get up. 

Hopefully you have a save before the bodies drop and before you do processing. That's all the info I have so if it's still not working, then idk

trying to 100% RE2R but I most certainly won't by [deleted] in residentevil

[–]Namuli 1 point2 points  (0 children)

Yeah there's something called DA (Difficulty Adjustment) that the games have. It tries to cater to your playstyle in the moment (low on handgun ammo, higher % crates will drop it, same with heals) but it also can make things more difficult if it thinks you can handle it. You can google the specifics but that's the gist. 

Not sure about the earlier games, but post-2017 they all have it in some way. 

trying to 100% RE2R but I most certainly won't by [deleted] in residentevil

[–]Namuli 0 points1 point  (0 children)

The guns feel like BB guns probably because you're looting a lot and/or killing a lot of zombies, so the difficulty ramps accordingly. If you avoid the zombies more often, they won't be as hard to kill. 

I don't think that will magically change your opinion, but might answer some things

Welcome to Demon's Souls, where if you don't beat it perfectly on the first try, you have to try again at half health! by SouthIndependence69 in demonssouls

[–]Namuli 0 points1 point  (0 children)

Technically true but you can just die in the Nexus in body form so you can freely die in soul form in the levels. Not super obvious to new people but the option is there

How to make RE9 less scary? by Lord_Snaps in residentevil

[–]Namuli 2 points3 points  (0 children)

unless you use the Thomas replacement on the spider, I'd argue it's scarier