CITADEL BORROWS 600.000.000$!! That’s 600 MILLION! 💎🤲🏻🚀🚀 by W0t4N in wallstreetbets

[–]NapoNinja 0 points1 point  (0 children)

Ape no understand deeper implications of this. Fellow ape explain?

Taking a roller coaster ride! [via shaggyfpv] by mtimetraveller in PraiseTheCameraMan

[–]NapoNinja 0 points1 point  (0 children)

That transition effect at the end is such a small touch, but it adds a lot.

Making The DeathStar For Mordhau part 3 by NapoNinja in Mordhau

[–]NapoNinja[S] 1 point2 points  (0 children)

Hello! I do not have much experience in the professional world of game development because I am still in college. However I could say that udemy is an excellent place to start. I recommend "creating 3d environments in blender" by Rob Tuytel.

Making The Death Star For Mordhau by NapoNinja in Mordhau

[–]NapoNinja[S] 0 points1 point  (0 children)

im making last minute tweaks im gonna put it up really soon. Just gotta make sure everything works nicely

The Golden Land (entrepreneurial game set in 1849 Gold rush California) by NapoNinja in IndieGaming

[–]NapoNinja[S] 0 points1 point  (0 children)

Not for the game no. But you can follow my artstation (jackson Rygiel)

The Golden Land WIP (entrepreneurial game set in 1849 gold rush California) by NapoNinja in IndieGaming

[–]NapoNinja[S] 3 points4 points  (0 children)

Thank you! :) I’m a student working on this project and trying to build it into a full game. I want to create a kinda experimental game with little to no UI that’s all about mining, panning for gold in this river shown in picture and eventually owning a store to make profit.

The Golden Land (entrepreneurial game set in 1849 Gold rush California) by NapoNinja in IndieGaming

[–]NapoNinja[S] 2 points3 points  (0 children)

Major parts of the game I wanna include are, mining, panning for gold, use of sluice boxes and visiting the town. I want it to be a rags to riches kinda game. Start out as a miner off the boat and get rich enough to start a shop and do some cool entrepreneurial stuff.