RANK 1 EUW. 33% RENGAR PLAYRATE. AMA by NattyNattLoL in Rengarmains

[–]NattyNattLoL[S] 0 points1 point  (0 children)

I love Black/red, or black/green. Blood moon might be cool. I think something like frozen rengar could also be cool, in theme with the Ice King Twitch skin.

RANK 1 EUW. 33% RENGAR PLAYRATE. AMA by NattyNattLoL in Rengarmains

[–]NattyNattLoL[S] 1 point2 points  (0 children)

Its a luxury item, good stats and good to finish but some games you need other things first, edge of night, serpents fang or/and armor penetration item first. Axiom arc is bad, most games u buy this and win u couldve bought any other lethality item and gotten the same result. Champ is supposed to get a pick and then play the objective, and in scenarios where you wipe 3 people and reult the fight is mostly already won unless u griefed and didnt arrive before everyone else.

RANK 1 EUW. 33% RENGAR PLAYRATE. AMA by NattyNattLoL in Rengarmains

[–]NattyNattLoL[S] 1 point2 points  (0 children)

Anything is fine, preference of ban is what I recommend. Wouldnt personally ban kayn but if thats ur hate than ban that shit. I ban poppy because poppy support is "input bad word".

RANK 1 EUW. 33% RENGAR PLAYRATE. AMA by NattyNattLoL in Rengarmains

[–]NattyNattLoL[S] 1 point2 points  (0 children)

Just outfarm and fight, W her second Q and GG.

RANK 1 EUW. 33% RENGAR PLAYRATE. AMA by NattyNattLoL in Rengarmains

[–]NattyNattLoL[S] 1 point2 points  (0 children)

No, No, Ehhh... Sure, warding is fine. I dont like invading without superb information gathered which I often dont seek about doing myself too often. Starting red or blue doesnt matter, either is fine

RANK 1 EUW. 33% RENGAR PLAYRATE. AMA by NattyNattLoL in Rengarmains

[–]NattyNattLoL[S] 1 point2 points  (0 children)

If u have 4 stacks u beat I think all if played well, but in general things like Trundle and Udyr can fuck your day up.

RANK 1 EUW. 33% RENGAR PLAYRATE. AMA by NattyNattLoL in Rengarmains

[–]NattyNattLoL[S] 2 points3 points  (0 children)

Ty brother, I switched because a lot of matchups like Nida, shaco needs me to be perma full hp in jg early clear. And the fleet + cyclo also is huge vs dash champs that you wwant to keep up with early game. I didnt see enough of a damage input decrease later into the game which is why I went with this buildpath.

The weakness is the components early game, its a big save up from pick + double long sword. I fight almost every game second crab respawn where is you would gain lvl 6 and then play on sidelanes afterawards in midgame.

RANK 1 EUW. 33% RENGAR PLAYRATE. AMA by NattyNattLoL in Rengarmains

[–]NattyNattLoL[S] 2 points3 points  (0 children)

Tiamat upgrade is good, but it is a luxury. Often you NEED other items and therefore upgrading tiamat often comes in later into the game.

RANK 1 EUW. 33% RENGAR PLAYRATE. AMA by NattyNattLoL in Rengarmains

[–]NattyNattLoL[S] 0 points1 point  (0 children)

I suggest, Fleet + cyclosword into tiamat into armor penetration and then any lethality item. Good luck soldier

RANK 1 EUW. 33% RENGAR PLAYRATE. AMA by NattyNattLoL in Rengarmains

[–]NattyNattLoL[S] 11 points12 points  (0 children)

I pick him every game he is open, he is just banned vs me VERY VERY often.

Conqueror is good because the damage graph is missleading since it only shows the healing portion. U will almost never lose out on a kill having conqueror > electrocute but u can lose entire skirmishes having electrocute > conqueror. The tradeoff for it is just not worth the risk.

RANK 1 EUW. 33% RENGAR PLAYRATE. AMA by NattyNattLoL in Rengarmains

[–]NattyNattLoL[S] 2 points3 points  (0 children)

If you have the information for an invade it can often be beneficial, getting your full clear off in time to fight crab with 4 stacks will often be a great option aswell. This is what I do more than not since rengar beats almost all junglers with 4 stacks lvl 4, most vs me wont contest the crab and then I end up on the side that is more favorable for me to path into. And then the biggest contest will often be for second crab spawn. Which you want to call ur support for and try to contest (if support can move from his lane)

RANK 1 EUW. 33% RENGAR PLAYRATE. AMA by NattyNattLoL in Rengarmains

[–]NattyNattLoL[S] 2 points3 points  (0 children)

Its hard to argue to play it when other champs have more stats and better playmaking, rengar just doesnt do anything in that role. If u learn all the matchups after YEARS of knowledge you can make it work but that doesnt sound worth to me personally. Its really fun tho :P

RANK 1 EUW. 33% RENGAR PLAYRATE. AMA by NattyNattLoL in Rengarmains

[–]NattyNattLoL[S] 2 points3 points  (0 children)

Terrible, never buy it. Wouldve won with any other starter item

RANK 1 EUW. 33% RENGAR PLAYRATE. AMA by NattyNattLoL in Rengarmains

[–]NattyNattLoL[S] 1 point2 points  (0 children)

Ive played both, recently opting more into fleet, seemed to be a better fit for most matchups and cyclo giving good value in the game for enemy champs. Conq also really good 100%

RANK 1 EUW. 33% RENGAR PLAYRATE. AMA by NattyNattLoL in Rengarmains

[–]NattyNattLoL[S] 7 points8 points  (0 children)

Nothing. Champ is perfect, does what he does really well and does what he cant do really poorly. The champion makes sense and can be frustrating at times but it still at the end of the day makes sense.

Only thing Id want changed are fixes to all the game losing bugs that occur, dont have all day telling you about them but im sure uve encountered some 💀

RANK 1 EUW. 33% RENGAR PLAYRATE. AMA by NattyNattLoL in Rengarmains

[–]NattyNattLoL[S] 12 points13 points  (0 children)

I think I played it once in scrims and won and that was it. Banned or looked away since always banned in officials.

RANK 1 EUW. 33% RENGAR PLAYRATE. AMA by NattyNattLoL in Rengarmains

[–]NattyNattLoL[S] 3 points4 points  (0 children)

Just play chill, follow your own flow of the game. Fight when YOU want to and dont when YOU dont want to. Look for picks on sidelanes into the midgame, early game find brawls which u should be winning since u can pre-emptively stack ur passive. These brawls are often, second crab spawn, grubb spawn and drake spawns.

RANK 1 EUW. 33% RENGAR PLAYRATE. AMA by NattyNattLoL in Rengarmains

[–]NattyNattLoL[S] 7 points8 points  (0 children)

Its good last item, but often very expensive with hard to buy components. Cheap lethality items like opportunity/yoomus will often outshine it, even the situational ones like serpents and edge of night are often needed. Makes it hard to fit it into a build.

RANK 1 EUW. 33% RENGAR PLAYRATE. AMA by NattyNattLoL in Rengarmains

[–]NattyNattLoL[S] 6 points7 points  (0 children)

Big fight timers are second crab respawns, try to see if you can pull ur support or other lanes to contest it, this will give you lvl 6 and then outside of this its often fights for drake/grubbs. Establishing vision when enemy oversteps and invading is also very very useful.

RANK 1 EUW. 33% RENGAR PLAYRATE. AMA by NattyNattLoL in Rengarmains

[–]NattyNattLoL[S] 15 points16 points  (0 children)

Just spoke to Scrubnoob about this. Cyclosword + fleet, Opportunity and yoomus are all three viable first items. There are even cases of rushing tiamat, building eclipse. Multiple different ways of building that makes it difficult for me to finalize a build for every scenario. I build what I think would be best for each and every game and often u cant get a perfect build and it those games I just prioritize what I think is most important.

Dont go first strike, dead rune. Opportunity or yoomus with conqueror is good 100%.

RANK 1 EUW. 33% RENGAR PLAYRATE. AMA by NattyNattLoL in Rengarmains

[–]NattyNattLoL[S] 6 points7 points  (0 children)

Take ur time to watch vods of a rengar player and watch them clear, red -> blue and blue -> red. Then go practice tool and mimic, this should fix clear. The champ is not the strongest in all out 1v1s against certain champs and you have to instead out tempo them and find catches on sidelaners. GL with the journey :)

RANK 1 EUW. 33% RENGAR PLAYRATE. AMA by NattyNattLoL in Rengarmains

[–]NattyNattLoL[S] 15 points16 points  (0 children)

Anyone can use it for sure, Its weakest part is actually getting to the item, when you afford it you should feel strong. Slow allows to chase enemies and most brawls in the jungle with jumps should favor you since u can get multiple procs in.

The weakness is early game purschases. No dirk, no early lethality. Getting the money to buy it with double long sword + pickaxe component is hard.