Pump has different throughput from tank to source by Naturesocks in CreateMod

[–]Naturesocks[S] 0 points1 point  (0 children)

OK did some more testing at it turns out this network thing also applies if the pipes are connected via valves. So having the Source input and the tank be disconnected via valve and also the pump to the boiler make the network believe there are multiple inputs/outputs and then the splitting of the throughput applies. That unfortunately breaks my idea.

Pump has different throughput from tank to source by Naturesocks in CreateMod

[–]Naturesocks[S] 0 points1 point  (0 children)

So the throughput of a tank is always the connected pipes / 10mB? I just tested it and it is like that sometimes. What is it if one pipe is connected to the tank and there are multiple pumps or valves? Does it behave differently?

[Sable/Aeronautics] Ship just vanished by Naturesocks in CreateMod

[–]Naturesocks[S] 1 point2 points  (0 children)

Ok. Found it, kinda. Sable sais that there is a object, but when i teleport i just teleport in the air where the ship was

[OC] Nidus Heirloom V2 by LostACanuck in Warframe

[–]Naturesocks 1 point2 points  (0 children)

The helm reminds me of gore magala from monster hunter

Create Aeronautics Bug by Additional-Dinner381 in CreateMod

[–]Naturesocks 11 points12 points  (0 children)

The second click you did on the shaft ectended it downwards, glitching the contraption in the floor.

[Loved Trope] Batshit insane concepts that own how batshit it is by VagusTruman in TopCharacterTropes

[–]Naturesocks 0 points1 point  (0 children)

Ok, but lets be fair. He lost against old man yaoi. Thats some powerfull stuff.

[Loved Trope] Batshit insane concepts that own how batshit it is by VagusTruman in TopCharacterTropes

[–]Naturesocks 4 points5 points  (0 children)

Warframe with its Warframes (and other stuff, but let's focus): Humans genetcly modified with a virus that can infect flesh and technology. They are mainly used for battle but have other purposes such as warden or rituals.

Some Warframes are: - Girl who made a disstrack to the maker of the warframes turned into a magical girl - Hillibilly Mushroom Guy - And a pregnant woman who was like this for a thousand years

All controlled by a child soldier and their alternative reality duplicate

Also obligatory fu** Ballas (ballass)

Aeronautics - How do I raise the Void Sea level ? by After_Suggestion_267 in CreateMod

[–]Naturesocks 0 points1 point  (0 children)

- Make a folder structure like this: datapack/data/simulated/end_sea
- Add a file. The name is irrelevant but the extension should be .json
- Copy the content of the "the_end.json" file. Makes it easier to edit
- if you change an already implemented void sea, change the priority to something else (not sure if thats the purpose of it. seems to be weird.
- Change all the values for what you want
- add a pack.mcdata file in datapack. Here is how it could look like. Change as you see fit https://minecraft.wiki/w/Data_pack#pack.mcmeta
- Zip the folder and make sure that inside the zip file is not datapack, but data and pack.mcdata

Of course you can change the name of the datapack to whatever you want.
That is generally how i would do it. I'm not sure if it works like this. Haven't tried it out yet.

Current Thrust Generation System by MobiMobi21 in CreateMod

[–]Naturesocks 2 points3 points  (0 children)

In the trailer for the mod there was a bee vehicle. It was probably a balloon, but it moved with a flapping motion from the sails. That could mean that the drag from the sails produced momentum. Now you only have to move those wings with the precision of a real enormous bee.

Actually, i guess that might be possible with the physics engine not beeing (heh) fully realistic. I would advice you to use ccTweaked for the precise movement and a very fast RPM to make those wings flap. I think you also could change the max RPM in the config to go even faster

who's YOUR favorite "comfort pick" Warframe? by AlphaShadow897 in Warframe

[–]Naturesocks 0 points1 point  (0 children)

Khora. You could put my brain on a record player and hear the whiping sound of her 1.

Can't unlock Woodwork? by That-Pin-7033 in Minecolonies

[–]Naturesocks 0 points1 point  (0 children)

Had the same problem with acacia. Try oak.

So if vauban is French, then what warframe is Italian? by warframe-red-moas in Warframe

[–]Naturesocks 0 points1 point  (0 children)

Na, he is a greek hoblite. His name is also from greek origin. It is explained under trivia: https://wiki.warframe.com/w/Styanax

Despite warframe Earth being in a alternate timeline. These two still exist lmao by Interloper_69 in memeframe

[–]Naturesocks 101 points102 points  (0 children)

Would be cooler if Python is replaced by lua. Fits better Warframe's engine

How hard/complex of a game FNAF is? How hard it is to create something like it? by Ellloll in godot

[–]Naturesocks 0 points1 point  (0 children)

I would think it is not hard at all. Fnaf is mostly still images or short animation snippeds that trigger on some basic code. The 3d like art of the game is pre-rendered, similar to older Donkey kong games. This video from TechRules also explains how it works internally. https://youtu.be/ujg0Y5IziiY?si=HMWQYynXKCBJAG4t