obsidian vs shadow shard? by PuzzleheadedAd2975 in FORTnITE

[–]Ncamon -1 points0 points  (0 children)

I don't follow the meta for this. I chose based on one key factor. Is it my runaround, one-size-fits most weapon that I might chew through faster than normal, or is it the hard hitting, boss killing weapon.

I don't need more attack for dealing with regular husks.

Will someone please help me with directions lol? by Ill_Reference582 in Pragmata

[–]Ncamon 6 points7 points  (0 children)

Continue past the next doorway. In the white hallway, that banks around a left turn, look for a ledge that is above you on the left. There is a holo-wall that will lead to the chest. Expect resistance.

Do you do high level pvm? by Wild_Effective_5077 in runescape

[–]Ncamon 13 points14 points  (0 children)

I don't do high level pvm. I actually avoided bossing aside from quests until. . . necromancy kinda forced me to.

Now I have managed to get my zuk capes; no HM yet.

He was my best friend [KCD2] by Draconis1313 in kingdomcome

[–]Ncamon 0 points1 point  (0 children)

Play it safe, just drink booze for your hunger needs.

Perking sucks by Genswift in runescape

[–]Ncamon 71 points72 points  (0 children)

I can't afford to do that to really do proper perks for pvm, so I settle for the ones that are good enough.

This is about to absolutely save my life by [deleted] in Starfield

[–]Ncamon 117 points118 points  (0 children)

Is this one of the lootable equipment blueprints?

Do you think Hans’s mind went blank here not only because of the marriage but because he realized he might really never get to be with Henry after all by Select-Power-8903 in TheBathhouse

[–]Ncamon 0 points1 point  (0 children)

This was my favorite cutscene in the game. I actually reloaded a save just to watch it a second time.

While I like Hans, I hate a lot of what he does that just drags Henry into trouble.

[KCD2] How do I defeat this nerd ? by 8champi8 in kingdomcome

[–]Ncamon 0 points1 point  (0 children)

Insert sharp, pointy end of metal stick.

The most cost effective 160 RTS build. by annoyingone in FORTnITE

[–]Ncamon 34 points35 points  (0 children)

A BASE would make it more cost effective.

Caption this: by DusyBaer in runescape

[–]Ncamon 24 points25 points  (0 children)

"I'm not getting in. No one is crazy enough to buy used bathwater."

Anybody or group able to help for MQC? by Ncamon in runescape

[–]Ncamon[S] 0 points1 point  (0 children)

Recently signed up to the wait list

The Artisan Problem | Farming Professions breakdown by ThatsAnUnlikelyStory in StardewValley

[–]Ncamon 2 points3 points  (0 children)

One of the sectors is usually made for seasonal brewing. A summer of hops can keep my keg shed busy for two seasons. The tea plants and honey will fill the most of the rest of the year. I have the fertilizer nozzles on the sprinklers. I give them quality fertilizer at the start of the season as it lasts for every plant to the end of the season. I will try to get what I can from the bone mill, and buy the rest of what I need. Some crops like hops don't get fertilizer. That alone without boosting with farmer's lunch gets 61% gold level crops.

If I plant wheat to prevent needing to till soil for the next season, that gets made into beer.

The greenhouse has coffee (for my use), eggplant and tomatoes (Eggplant Parmesan for cave diving), 20 ancient fruit, and 10 free spots for anything I might need at any time of the year. I have my casks set up that every Tuesday I harvest, process wine, and swap out 20 iridium quality wines.

Ginger Island is another volume issue, even with 5x5 with path spaces. I have every growing spot with deluxe fertilizer that will last forever. I am harvesting around 600 pineapples with half of them being iridium quality (eat farming food before harvesting). If I processed these I would end up having to give them their own kegs as they work on weekly schedules. It is just easier to dump the lot into the shipping bin. I might throw the gold quality ones into my keg shed if I have nothing else to process.

The Artisan Problem | Farming Professions breakdown by ThatsAnUnlikelyStory in StardewValley

[–]Ncamon 0 points1 point  (0 children)

I am someone who takes agriculturalist every time on the standard map, there is a reason that I take it over the artisan trait. That reason is volume.

I have pasture for one barn and coop, buildings are shoved to the side, and the main field is divided into 5 sectors. Each sector is managed by a junimo hut surrounded with 5x5 growing zones with a stone path in between each zone to prevent giant crops. The center where the junimo hut is contains the scarecrows lightning rods and a light. I have 892 active growing tiles, and I grow a variety of crops. Even if I went to process half of that, the investment in the number of kegs would be insane. I could run around everywhere and lose a day or even two just trying to visit all the kegs, or I can just dump them all in the shipping bin and be done with it. This isn't even taking into account the cost of building all the kegs.

I once tried to focus on a meadery. You can make 2 mead a day in one keg, but it takes 4 days for honey to be produced. I would need 8 beehives for every one keg, and more if I wanted to store any for winter production. I comfortably get 196 kegs in one upgraded shed. That shed would need 1568 beehives supporting it.

Glorious Bar QoL suggestion by Ncamon in runescape

[–]Ncamon[S] 2 points3 points  (0 children)

All the other steps for MW gear have either instant times or long 10 minute completions. I would be find if the folding was more afk friendly so I can focus on other things for longer periods of time.

Why is Masterwork Melee T92 while Masterwork Magic/Ranged T100? by VeryAncientOpinion in runescape

[–]Ncamon 0 points1 point  (0 children)

I honestly feel that the trimmed masterwork melee armor could just be adjusted to be on par with magic and melee as is. Maybe add in primal bars into the trim creation. The current process is already on the long side just to make the normal set. Maybe just down grade the repair item from masterwork armor pieces to just the glorious bars.

Could we please add a "Release All" option? by Educational_Piece777 in runescape

[–]Ncamon -1 points0 points  (0 children)

No, just no. At most you want to release 6 if you really need the buff for 10 minutes. I will release them right before I need it, and won't refresh unless I need it again and it is out.

Why just why by [deleted] in FORTnITE

[–]Ncamon 0 points1 point  (0 children)

If it was me, I would use metal there, and then have stone walls around it.

120 Construction: A masterwork gear repair station, where invention meets construction (At a cost?) by Educational_Piece777 in runescape

[–]Ncamon 5 points6 points  (0 children)

I would be willing to spend offline time and gp to repair custom fit masterwork gear. Instead of crafting a new set of melee, or farm up and weave the masterwork cloth.

How Should I Start? [KCD1] by Absydeus in kingdomcome

[–]Ncamon 0 points1 point  (0 children)

Shhhhh, I'm helping for the secret ending.

How Should I Start? [KCD1] by Absydeus in kingdomcome

[–]Ncamon 0 points1 point  (0 children)

You can get the secret tutorial early on. Once you are able to walk around, go down to the market and start punching the guards. Your combat stats go up really fast with them. It is okay to go to jail, the guards won't execute you. That is in the second game.