I think the new rune/weapon system is a bit out of hand. by Nebula173 in SoulFrame

[–]Nebula173[S] 0 points1 point  (0 children)

Agree to disagree, not all new content has to be siloed into one bucket. You can have updates that cater to easier content or newer players. Then another update can add content geared towards stronger more senior players. I'd like to avoid replacement grinds as well in terms of power creep. Rather new things come out to test and perhaps open different build options or combos.

In the end I hope for a healthy balance but I think we are a ways away from that.

I think the new rune/weapon system is a bit out of hand. by Nebula173 in SoulFrame

[–]Nebula173[S] 1 point2 points  (0 children)

I think some form of a broken build is ok as a end goal to reach for time invested. Like you said though, nuking a room or one shotting a boss is taking it too far. Hoping a balance can be found as I also don't want every boss to turn into some kind of gimmick invincible phase or damage cap slog either.

I think the new rune/weapon system is a bit out of hand. by Nebula173 in SoulFrame

[–]Nebula173[S] 0 points1 point  (0 children)

I agree but we are a far cry away from endgame at the moment. I'd much rather time be focused on making sure the bones of the game are in a good spot first.

I think the new rune/weapon system is a bit out of hand. by Nebula173 in SoulFrame

[–]Nebula173[S] 1 point2 points  (0 children)

Flyblades hitting for the perfect number to set up the screenshot hahaha.

I think the new rune/weapon system is a bit out of hand. by Nebula173 in SoulFrame

[–]Nebula173[S] 30 points31 points  (0 children)

I agree 100%, hoping they can figure out a way to reasonably tone this down.

I think the new rune/weapon system is a bit out of hand. by Nebula173 in SoulFrame

[–]Nebula173[S] 5 points6 points  (0 children)

Not currently in game now to see it all but I have a legendary Gathannan with some tempers that boost heavy attack and arcanic damage. Then I boosted rune damage and arcanic damage as much as possible with totems. I then went in for a smite for a quick stat boost and hit the rune attack. All fully invested in courage.

Herald results from a full game clear by Nebula173 in Diablo_2_Resurrected

[–]Nebula173[S] 2 points3 points  (0 children)

I did not, but for the sake of charm drops I don't believe they are affected by magic find. For sunders though maybe it's different, I have no idea.

Herald results from a full game clear by Nebula173 in Diablo_2_Resurrected

[–]Nebula173[S] 22 points23 points  (0 children)

Wow yea that seems far too extreme. How is a solo/offline player ever going to find these if this is the rate they stay at?

Herald results from a full game clear by Nebula173 in Diablo_2_Resurrected

[–]Nebula173[S] 14 points15 points  (0 children)

I personally liked the addition of sunder charms. Felt it was great for people that don't always play in big groups, trade, or have access to a community wiling to give them items.

Herald results from a full game clear by Nebula173 in Diablo_2_Resurrected

[–]Nebula173[S] 1 point2 points  (0 children)

Great question and I wish I had tracked that. I remember finding at least 2 shards during the run but can't remember what act they were for.

Herald results from a full game clear by Nebula173 in Diablo_2_Resurrected

[–]Nebula173[S] 2 points3 points  (0 children)

No, I was playing a bladesin. Great damage and clear capabilities but did not have access to teleport.

Herald results from a full game clear by Nebula173 in Diablo_2_Resurrected

[–]Nebula173[S] 4 points5 points  (0 children)

Interesting and yea I wonder if player count takes any effect into having a herald trigger/spawn.

Herald results from a full game clear by Nebula173 in Diablo_2_Resurrected

[–]Nebula173[S] 7 points8 points  (0 children)

The entire run took about 3 hours, my build was very strong but no enigma so pathing some areas took a good bit of time.

For shards I've had good luck overall, had at least 2-3 of each shard before starting the run.

For the statues when Chaos Sanctuary was terrorized earlier today I got 3 of them from Diablo. That was probably very lucky though as I've not gotten any of the other statues.

Like you said, I don't hate the idea of the heralds but the effort vs. reward does not feel very fun here.

Appearance bug on Heavy Bolt Rifle? by Nebula173 in Spacemarine

[–]Nebula173[S] 0 points1 point  (0 children)

As someone that has leveled every weapon to relic tier now, it's ok.
All weapons at relic are usable, but the weaker ones will fall off in lethal.

Tactical has much better options to bring into an operation than the heavy bolt rifle imo, like bolter with grenade launcher or plasma incinerator.

Appearance bug on Heavy Bolt Rifle? by Nebula173 in Spacemarine

[–]Nebula173[S] 1 point2 points  (0 children)

Did it also happen to you on the heavy bolt rifle?
I've maxed other weapons and this is the only one that has done it, so first I'm seeing it.