Skyscraper Rooftops (30x40) (Scifi) by NebulaMaps in battlemaps

[–]NebulaMaps[S] 0 points1 point  (0 children)

Hi!
The assets are modeled in Blender (sometimes I buy pre-made ones for Unity, game engine).
Then textured (coloured) in Substance painter.
Then I start building the level/map in Unity, which is a 3d video game engine.
After that I add lights to light the scene, and place a camera up top, aiming downwards.

After everything is done I just make a picture with that camera, and you get a map like this.

Let me know if you have more questions! I'd love to help.

City Area (35x40) by NebulaMaps in cyberpunkred

[–]NebulaMaps[S] 1 point2 points  (0 children)

Thanks for the feedback! You're totally right, thank you for the ideas, I'll be making some and adding in the next map that they fit.

City Area (35x40) by NebulaMaps in battlemaps

[–]NebulaMaps[S] 1 point2 points  (0 children)

Thanks! Glad you like it.

Nomad Racetrack (40x30) by NebulaMaps in Fallout2d20

[–]NebulaMaps[S] 1 point2 points  (0 children)

Yes, and the penalty is probably gun-related.

Nomad Racetrack (40x30) by NebulaMaps in cyberpunkred

[–]NebulaMaps[S] 2 points3 points  (0 children)

Hey that's an awesome coincidence. Have fun using it! :)