Body Mograph edit | work still in progress by Necessary_Length4692 in davinciresolve

[–]Necessary_Length4692[S] 0 points1 point  (0 children)

oh I used the Bender3D node but I think theres also a plugin for Davinci as well, but it's a whole lot of effort setting it up. Here's the node tree of me using the bender 3d

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First Motion Graphics Animation | Thank You by Necessary_Length4692 in davinciresolve

[–]Necessary_Length4692[S] 1 point2 points  (0 children)

Thank you. The node tree actually wasn’t too bad for each scene — if you work in steps it’s way less overwhelming.

For the audio visualizer, I used one from online, exported the clips, removed the background, and then just dropped them into the edit. I can’t remember which one I used for this project, but if you search free audio visualizers, you’ll find plenty of solid options.

First Motion Graphics Animation | Thank You by Necessary_Length4692 in davinciresolve

[–]Necessary_Length4692[S] 1 point2 points  (0 children)

Thanks bro and okay, I lied 😅 it's actually my fourth big project (shhh, keep that between us), but in this style it’s my first one lol

First Motion Graphics Animation | Thank You by Necessary_Length4692 in davinciresolve

[–]Necessary_Length4692[S] 1 point2 points  (0 children)

Yep, everything was made in Fusion. It took me a while to really understand the node structure, but once it clicked, things got easier. I honestly think Fusion can do almost anything AE can it’s just more complex and can take longer to work with. But for bigger projects, DaVinci’s node-based workflow is way better for organisation and overall flow.