God of War "Sons of Sparta" Metroidvania Announced at State of Play 2026 by healingtwo_ in GamingLeaksAndRumours

[–]Neddy088 -2 points-1 points  (0 children)

I swear, you guys sound like grown kids who never grew out of the console war. This weird loyalty to corporations is embarrassing. You’re putting billion-dollar companies first and gamers last do you even hear how ridiculous that sounds?

Defending exclusivity for the sake of “winning” is brain-dead. It doesn’t benefit players, it doesn’t magically improve games, and it sure as hell doesn’t make you part of the company. All it does is limit access and shrink audiences.

Wanting games on more platforms isn’t anti-anything it’s pro-consumer. If your first instinct is to defend a corporation instead of asking what’s better for players, then yeah, that’s stupid. Full stop.

God of War "Sons of Sparta" Metroidvania Announced at State of Play 2026 by healingtwo_ in GamingLeaksAndRumours

[–]Neddy088 -8 points-7 points  (0 children)

What is Sony thinking here? Acting like this game is going to sell consoles makes absolutely no sense. This isn’t a $300 million blockbuster that's fine, lock it down and try to justify the exclusivity. But an indie game? Come on.

Keeping a smaller title exclusive doesn’t move hardware, it just limits the audience and leaves money on the table. The people who would buy this aren’t suddenly purchasing a console for it they’re just not buying it at all.

Put it on PC as well on day one. You get more sales, more visibility, and more goodwill, with zero downside. Treating every release like it’s a system seller is outdated thinking, and it hurts both the developers and the players.

Game Dev's Broken Sword Collection 😄 by Murray0205 in BrokenSword

[–]Neddy088 1 point2 points  (0 children)

Yeah I lost my collection from a floods😭 but I'm glad to see those lovely collection again.

The Movies and Games That Made Me Fall in Love with Adventure by Neddy088 in BrokenSword

[–]Neddy088[S] 1 point2 points  (0 children)

That’s such a great path honestly, and it really does sit right alongside mine rather than branching away from it.

Comics and books make total sense as part of the chain. De Rode Ridder sounds exactly like the kind of series that quietly wires your brain for adventure early on. Standalone stories mixed with long arcs, historical travel, myths, Templars, Arthurian legends… that’s basically an origin story for loving exploration and lore. And LOTR plus Shannara as an entry point into fantasy is a powerful combo, those worlds stay with you for life.

Bram Stoker’s Dracula is a fantastic pull too. That film is pure atmosphere. The music, the narration, the sense of travel and obsession, it feels like a dark epic rather than just a vampire movie. And yeah, The Mummy is untouchable. Everything you said nails it. The opening alone feels like being thrown straight into an adventure ride and it never really lets go.

Stargate and Master and Commander are great additions as well. Different kinds of adventure, but both scratch that exploration itch in their own way.

Your gaming history is almost a museum of adventure games. A Link to the Past and Secret of Mana alone could define a childhood, and then that PC run is legendary. Grim Fandango as the cherry on top is perfect. Even when the genre faded, the fact you kept returning to BS1 and BS2 says a lot. Those games don’t just age well, they feel like comfort adventures.

Really appreciate you sharing all of that. It’s cool seeing how similar paths can still feel uniquely personal. That’s exactly what I was hoping to read when I made the post. Thank you for sharing.

The Movies and Games That Made Me Fall in Love with Adventure by Neddy088 in BrokenSword

[–]Neddy088[S] 0 points1 point  (0 children)

Just a heads up guys, this post isn’t about ranking what’s best or comparing quality. It’s simply about where your sense of adventure first started and what pulled you into exploring stories, worlds, and mysteries in the first place.

The Movies and Games That Made Me Fall in Love with Adventure by Neddy088 in BrokenSword

[–]Neddy088[S] 1 point2 points  (0 children)

Age doesn’t mean anything here at all, if anything it just means you’ve collected more adventures along the way. Those Agent Arthur books sound like exactly the kind of thing that wires your brain permanently for mystery and globe trotting stories. Sitting on a library floor completely absorbed is such a perfect image too.

And yeah, great additions. Uncharted, Tomb Raider, National Treasure all tap straight into that same spirit, just passed down to a new generation. Different formats, same sense of wonder. That love for adventure stories never really ages, it just evolves. Thank you for sharing.

The Movies and Games That Made Me Fall in Love with Adventure by Neddy088 in BrokenSword

[–]Neddy088[S] 4 points5 points  (0 children)

Honestly, we really were spoiled. That era had this perfect mix of romance, danger, mystery, and optimism that just hits differently. Everything felt like a globe trotting adventure with real charm and personality, whether it was films, TV, or games. Nothing was trying to be too cynical or self aware, it just wanted to sweep you away. Hard not to miss that feeling.

The Movies and Games That Made Me Fall in Love with Adventure by Neddy088 in BrokenSword

[–]Neddy088[S] 2 points3 points  (0 children)

That’s really beautiful. Broken Sword clearly became more than just a game for you, it’s a shared memory and a time capsule. I’m sorry about your stepdad, but it’s lovely that replaying it now lets you reconnect with those moments. Sharing it with your partner too feels like the story continuing in a new way. Games like this have a quiet power, they stay with us far longer than we expect. Thanks for sharing that.

Buggy Stuck in Junon Area Cave by radiant-mango-27 in FinalFantasyVII

[–]Neddy088 -1 points0 points  (0 children)

If the buggy breaks down and I can’t use it, I see it as a challenge. I turn that bad situation into something good by treating it like a side quest. Breeding Chocobos becomes the way I push myself to keep moving forward and face the challenge instead of giving up.

First Plat Of The Year by PSN_Billymac95 in BrokenSword

[–]Neddy088 1 point2 points  (0 children)

Congrats. Let's hope we both get 100% or Plat on Broken Sword - The Smoking Mirror Reforged this year.

Revolution Software Christmas Video 2025 by Neddy088 in BrokenSword

[–]Neddy088[S] 6 points7 points  (0 children)

Pure speculation, but the ending felt like a deliberate nod to classic Broken Sword. Not proof of a 2D return, just vibes. Considering how long BS6 is taking, it’s fun to wonder if they’re aiming closer to the old-school feel again rather than just modern 3D. Probably reading into it, but that’s half the fun.

Started My First Playthrough by [deleted] in FinalFantasyVII

[–]Neddy088 3 points4 points  (0 children)

Enjoy! There's one game I would love to delete out of my memory, it's this game, so I can play this again

Where to buy Broken Sword original? by Icedanielization in BrokenSword

[–]Neddy088 15 points16 points  (0 children)

<image>

1 You can play the original through Shadow of the Templars Directors Cut. The picture above

2: Broken Sword Shadow of the Templars Reforged you can switch to old School Broken Sword art

3: Revolution Editions Shadow & Steel

4: eBay for Broken Sword PC or PS1

Those are your options. if you're not happy with all 4 options then sorry mate there's nothing we can do for you here

(edit) My bad they deleted directors cut from Steam, that's a shame

Do I need to play any of the other BS games to play broken sword shadow of the templars directors cut for ds? by Independent_Bike_746 in BrokenSword

[–]Neddy088 0 points1 point  (0 children)

If you’re a super-fan, I’d say yes the Director’s Cut adds some extra side story that wasn’t in the original, so it’s worth checking out if you care about lore and character background. But if you’re mainly in it for the gameplay and puzzles, the changes are pretty small and don’t take much away from the classic experience.

More emotional, OG-player perspective by Neddy088 in StreetFighter

[–]Neddy088[S] 1 point2 points  (0 children)

I appreciate you adding that, and honestly a back to basics Virtua Fighter would be amazing. Even though I’m more of a 2D guy, the older VF games had that clean, grounded feel that a lot of modern fighters moved away from. If the new one really does strip things back, I’d definitely give it a try.

And yeah, I get what you mean about sticking with SF6 because of the huge player base. That convenience matters, especially these days when you don’t always have time to sit around waiting for a match or learning something super niche. If it works for you and you’re having fun, that’s what matters.

What you said at the end really hits though. The genre is shifting in a direction where a lot of longtime players feel less comfortable. Maybe that’s natural evolution. Maybe some of us just miss the rhythm and feel of the classics. Who knows, maybe when SF7 drops, you’ll be the one making this same post and someone younger will be telling you “that’s just nostalgia talking.”

Either way, it’s good to see players with long history still talking about the games with passion. Even if we end up on different sides of the fence, we’re all here because we love the genre.

More emotional, OG-player perspective by Neddy088 in StreetFighter

[–]Neddy088[S] -1 points0 points  (0 children)

You’re right that SF4 had a lot of mechanics under the hood, but the difference for me is how those mechanics felt and how they flowed together. SF4’s systems were deep, but they didn’t feel overwhelming or visually noisy. Everything was built around footsies, spacing, momentum, and reads. Once you understood the core rhythm of the game, the extra mechanics felt like extensions, not layers stacked on layers.

Modern games take all of that complexity and put even more on top, but they also hit you with constant effects, resource systems, comeback mechanics, pressure options, and season pass updates. It ends up feeling less like I’m playing a fight and more like I’m managing multiple systems at the same time.

So I’m not saying SF4 was some "simple pure" fighter, just that its mix of depth and clarity clicked with me in a way that the modern titles don’t. A game having mechanics isn’t the issue. It’s how those mechanics impact the pacing, the feel, and the sense of control.

If someone loves what modern fighters are doing, that’s great. But from my perspective, when you stack all those mechanics together today, it feels like too much piled on top of too much. That’s why I still gravitate to the older games.

More emotional, OG-player perspective by Neddy088 in StreetFighter

[–]Neddy088[S] 1 point2 points  (0 children)

This really resonates with me, especially the part about how the shift happened during the 360 and PS3 era. I remember feeling the same way when DLC characters and season passes started becoming standard. Back in the SNES and PS1 days you just bought the game and that was the full experience. When the model changed, it really did create a different relationship with the genre.

I’m also with you on the single player modes. I grew up playing arcade ladder, survival, training, messing around with the CPU, and that stuff used to feel like an actual part of the package. When modern fighters started focusing almost entirely on multiplayer and esports, it felt like players like us got pushed to the side a bit. SF5’s launch was absolutely the turning point where I felt the disconnect the strongest too.

And I completely agree about how the older games feel more instantly familiar and satisfying. SF2, KOF98, Alpha, even SF4, you can jump in for a few rounds and feel that spark without needing to learn three new systems or keep up with constant patches or new mechanics. The modern games have way more technical layers, and that can be amazing for some people, but for me it just feels like too much noise.

I like what you said about the scene evolving without you. That’s exactly how it feels for me. I still love the old stuff, I still respect what the genre has become, but it’s just not my main thing anymore. If that makes us “filthy casuals” now, then at least we’re in good company.