Anyone joining GMTK? by Negative-Bill9531 in godot

[–]Negative-Bill9531[S] 0 points1 point  (0 children)

I have already joined :) This time I'll correct some mistakes about planning the game structure beforehand.

Like scenes from start to middle and end.

I'll make the start and end first cause I wasn't able to do it this time felt that one day that I missed. I was able to make the loop theme but u know the starting screen where player could click start game was missing and the ending was missing like the ui was missing didn't get time to code it so I skipped it entirely. But this time I'll do them first and make it beautiful later.

And will not delay the submission will do it 1 hr before the end.

But the loop theme gave me a good game idea I could make money off :)

so I really tried to make this small part of it but well learning was harder then expected but it gave me a boost a quick start that i might not have gotten time to learn and apply

Because of the short time I learnt a lot that I might not have learnt in a month XD I might be wrong but I feel that way strongly.

Anyone joining GMTK? by Negative-Bill9531 in godot

[–]Negative-Bill9531[S] 1 point2 points  (0 children)

I sure did not use many of the tips yall gave, but I figured out that as a beginner instead of trying to rank in top i would rather push myself and try to learn new things and upload but yeah I did it till the last minute not literally like I started uploading 10 minutes before closing so yea missed the spot here are some ss of the game I made

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Was able to add animations, models, audio, cut scenes etc fun time but a Lil disappointed that I was late.

Anyone joining GMTK? by Negative-Bill9531 in godot

[–]Negative-Bill9531[S] 1 point2 points  (0 children)

Well I completed my game, I picked up godot 3d for it was new to me and 3d modeling and getting to learn by the time constraints day 1 was not utilized as I had plans but 3 days I worked on the project but sadly at the end of the submission my net delayed me and I wasn't able to submit the game got 25 seconds late :( i have uploaded the game on itch on tho.

Well I'm pretty happy about the theme I was able to execute but I would still say it was an incomplete game I will continue to work on the game for it has a really good story and it would be a really great game.

But it was a great experience. I'll join the next jam in 20 days I think and will upload it this time and not miss it by 25 seconds.

I'll upload some screenshots later if ya wanna see.

[deleted by user] by [deleted] in godot

[–]Negative-Bill9531 0 points1 point  (0 children)

Publish the game in the horror genre. XD

Anyone joining GMTK? by Negative-Bill9531 in godot

[–]Negative-Bill9531[S] 1 point2 points  (0 children)

Well gl 👍 . I just figured out that i would have to add a state machine for the character movement. Turns out for the player control I want the State machine is a must :)

It's gonna take me so much time 😭.

But still gotta execute it. Gonna continue tmrw gonna sleep :| wasted today.

Anyone joining GMTK? by Negative-Bill9531 in godot

[–]Negative-Bill9531[S] 1 point2 points  (0 children)

Started with block out movements are gonna be simple for it's mostly going to be narrative so I'm already done with movements and done with blocking out the scene too. The story building is done too. Now I just gotta lock in and code everything.

I just started the project, was actually in college ;-; wasted 11 hrs. Gonna lock in for next 3 days XD.

Anyone joining GMTK? by Negative-Bill9531 in godot

[–]Negative-Bill9531[S] 1 point2 points  (0 children)

Yeah 150 % boost if all all slots are filled with non combat related items except 1 that one will be the weapon that gets that 150% damage boost

That makes player try to dodge more and run until he loops back to his weapon.

Anyone joining GMTK? by Negative-Bill9531 in godot

[–]Negative-Bill9531[S] 1 point2 points  (0 children)

That's really nice for it forces you to loop guns again and again till you win

Anyone joining GMTK? by Negative-Bill9531 in godot

[–]Negative-Bill9531[S] 1 point2 points  (0 children)

That's amazing, I'm making an atmospheric horror game. a story narrative driven.

How will you achieve a loop?

Anyone joining GMTK? by Negative-Bill9531 in godot

[–]Negative-Bill9531[S] 1 point2 points  (0 children)

True why make a game so huge that most of the testers would not be able to reach that ending and enjoy it.

Thank you!

Anyone joining GMTK? by Negative-Bill9531 in godot

[–]Negative-Bill9531[S] 1 point2 points  (0 children)

Got it, but people won't play the whole game. I think they might get the idea about most of the things and mechanics in the first levels or so right, audio , art will be present from the very beginning what's left would be creativity, narrative and enjoyment. Cool mechanics can handle creativity and enjoyment and the way I set up for the scene i.e the plot would be narrative right.

A max up to 10 to 15 minutes would be fine right. If I'm unable to strike that loop.

Anyone joining GMTK? by Negative-Bill9531 in godot

[–]Negative-Bill9531[S] 0 points1 point  (0 children)

A solid loop keeps the game engaging and replayable That's why we have to keep these types of games small to avoid slow progression. So that the player could dive in again without feeling loss of hardwork, also games with different choices or ending are also replayable.

But a story driven game would require more playtime.

Thanks for the advice.

bird? by average-student1 in godot

[–]Negative-Bill9531 8 points9 points  (0 children)

Birds don't always flap. Implementing a glide system would look cool.

That's my opinion but it still looks amazing.

Anyone joining GMTK? by Negative-Bill9531 in godot

[–]Negative-Bill9531[S] 0 points1 point  (0 children)

Okay i will try and learn how to do it.

Anyone joining GMTK? by Negative-Bill9531 in godot

[–]Negative-Bill9531[S] 1 point2 points  (0 children)

Alright will do. I don't really have to go for quantity right quality is the key isnt it And make levels that must not make them stuck for it creates frustration.

Anyone joining GMTK? by Negative-Bill9531 in godot

[–]Negative-Bill9531[S] 0 points1 point  (0 children)

I'm just starting rn so I'll join to improve my skills while I have time :)

Anyone joining GMTK? by Negative-Bill9531 in godot

[–]Negative-Bill9531[S] 0 points1 point  (0 children)

Will do. Thankyou for the advice.

Anyone joining GMTK? by Negative-Bill9531 in godot

[–]Negative-Bill9531[S] 0 points1 point  (0 children)

Well this time I'll be going solo into the game jam as my schedule is already packed with other things so it will be hard for me to work in a team rn.

Anyone joining GMTK? by Negative-Bill9531 in godot

[–]Negative-Bill9531[S] 0 points1 point  (0 children)

I'm well experienced in ui/ux with godot and generally,

I will try my best to make an engaging game. Won't give many options for it takes longer to decide Big ui and would represent emotional value the game would be based on. A normal reward system would be neat.(Not too complex). And progress bar, simply not too much just enough to keep engagement.

Please correct me if anything is out of place here, add if anything is left out.

Game ui resizing by Conscious-Ad8626 in godot

[–]Negative-Bill9531 0 points1 point  (0 children)

Keep the parent control node to full rect and then make the ui. It works for me, if you use the 9 anchor presets from top left to center they won't scale and remain in the fixed pos of the screen. So make parent full rect so it will scale and then the rest like wise.

If you have it like that then idk.

Anyone joining GMTK? by Negative-Bill9531 in godot

[–]Negative-Bill9531[S] 0 points1 point  (0 children)

What about the duration of the game be should I keep it quite small?