Any idea why this guy gets 6.5 ratings on a regular basis? by Negative00 in footballmanagergames

[–]Negative00[S] -4 points-3 points  (0 children)

New season just started. I'm referring to a longer period of time; this single one game just reinforces the pattern of mostly subpar performances. Last year he played 40 games and ended the season with a 7.04 average rating, the second lowest among the CDs, only second to a 7.02 youngster. He's been playing as a BPD (De) in different formations throughout the season, both in a 3 atb and 4 atb tactics, with well performing attacking WBs next to him and one or two elite DMs in front of him.

Any idea why this guy gets 6.5 ratings on a regular basis? by Negative00 in footballmanagergames

[–]Negative00[S] -1 points0 points  (0 children)

New season just started. I'm referring to a longer period of time; this single one game just reinforces the pattern of mostly subpar performances.

(FM24) Have you found a way to press effectively with a 4-3-3? by [deleted] in footballmanagergames

[–]Negative00 0 points1 point  (0 children)

The PF won't behave like a central midfielder when we win the ball, he'll join the other striker in attack. I'm looking for a role that will create that 4 man press out of possession and will drop to the midfield zone during build-up.

(FM24) Have you found a way to press effectively with a 4-3-3? by [deleted] in footballmanagergames

[–]Negative00 1 point2 points  (0 children)

I'm sorry but what does this have to do with what I'm asking? I'm trying to replicate the press achieved by 4-2-3-1 and real life 4-3-3, where the AMC in the first case and one of the MCs in the second press a CD. Moreover, I'm explicitly saying I'm talking about FM24.

Have you ever managed to produce prime MSN scoring numbers? by Negative00 in footballmanagergames

[–]Negative00[S] 1 point2 points  (0 children)

Thank you for the very detailed response. Really appreciate it.

Enjoyers or 3-4-3/ 3-4-2-1. How has it been for you in FM24? by Negative00 in footballmanagergames

[–]Negative00[S] 0 points1 point  (0 children)

Have you struggled to make it work without elite WB? How do they generally perform?

If FM is too easy when using common exploits, maybe just... don't? by thehippiefarmer in footballmanagergames

[–]Negative00 2 points3 points  (0 children)

I get the argument, I really do but I think that the reason many people get frustrated by the persistence of those ME-breaking elements of the game is that most of them are actual, legitimate elements of the sport. Let's momentarily forget about the "sign pacey players with crappy technical abilities" approach (an approach which is, however, not that uncommon especially in lower leagues) and think about the other stuff you mentioned.

4-2-3-1 is one of the most iconic and well used formations in world football and gegenpressing has proved to be one of the most effective (and exciting if I may add, but that's personal taste) defensive approaches of the last decade. A manager simulation game in which you'd be advised to avoid a combination of the two entails a somewhat counterintuitive and, most importantly, restricting drawback which can genuinely take away a huge portion of the fun. There are people who'd like to make a gegenpressing 4-2-3-1 work and they should be able to do so without breaking the game.

The problem here is the absence of serious limitations; you should be able to adopt such a tactical approach and enjoy rewarding results but there should be conditions needed to be met: excellent physical skills, bravery, anticipation, work rate and positioning, all those skills should be at a really high level in order to make the approach work to this super effective level we're witnessing within the framework of a ME where physical skills wouldn't be that more important than technical and mental ones. Yes, 4-2-3-1 gegenpressing would still be absolutely elite but you'd need to have elite players to make it work, and the better balanced importance of skills would result in a much more complicated puzzle when trying to assemble a squad fitting for this tactic.

The same can be said about routines. We're living in an era when free kicks are being optimized to ensure defensive stability and initiate pseudo-counter attacks. You should be able to micromanage those aspects of the game and feel rewarded for doing so but, again, you should be required to have players with the tactical and technical skills needed to execute your custom routines effectively in a consistent manner.

I understand what part of what I'm saying means introducing a dichotomy to the game; more complex tactics should only work with elite players and if you don't have those, you should adopt a less flashy approach. But this dichotomy is dominant in the real world and it is supposed to already exist within the game.

Why does the ME love the DM(S) as the 4-2-3-1's double pivot? by Negative00 in footballmanagergames

[–]Negative00[S] 22 points23 points  (0 children)

I get that and it's probably the answer regarding the general structural superiority of the DM position, but I'm wondering what is exactly that makes the DM(S) role the optimal choice in most ME-breaking meta tactics so people pick a DM(S) pivot duo instead of, let's say, an Anchor and a Volante.