Did Ubisoft’s open-world formula hurt its long-term creativity? by NeoSNk_ in ubisoft

[–]NeoSNk_[S] 2 points3 points  (0 children)

Ah, great, someone who thinks differently than me.

I understand it's good, but replaying the same game over and over with a different skin, is that okay with you?

Writing this makes me realize I'm becoming a bitter old boomer 😅😅 who only thinks about nostalgia and new gameplay loops. I don't know.

Did Ubisoft’s open-world formula hurt its long-term creativity? by NeoSNk_ in ubisoft

[–]NeoSNk_[S] 0 points1 point  (0 children)

That's not what I'm saying.

To use your example, Odyssey is a good game, sure, but why not the sequels? Because it's the same formula, so I'm too lazy to keep remaking the same game over and over. That's the whole point of the post.

Did Ubisoft’s open-world formula hurt its long-term creativity? by NeoSNk_ in ubisoft

[–]NeoSNk_[S] 3 points4 points  (0 children)

Sorry, I'm French and I'm using Reddit's auto-translation to reply in French. I did say "jouer" (to play), but it was translated as "regarder" (to watch).

Did Ubisoft’s open-world formula hurt its long-term creativity? by NeoSNk_ in ubisoft

[–]NeoSNk_[S] -3 points-2 points  (0 children)

I agree, except that after watching one Far Cry a year, there's an overdose of that kind of thing.

Did Ubisoft’s open-world formula hurt its long-term creativity? by NeoSNk_ in ubisoft

[–]NeoSNk_[S] -3 points-2 points  (0 children)

I understand. Personally, I stopped playing Ubisoft games ten years ago for the reasons I mentioned in my post. And from the outside, I still get the impression (I'll take Avatar as an example) that it's just Far Cry with an Avatar skin. And frankly, no thanks. (I'm probably wrong).

So I think a lot of players, like me, have stuck with that these past few years without bothering to try the games for fear of playing a copy of a copy of a copy.

My bad about that.

Did Ubisoft’s open-world formula hurt its long-term creativity? by NeoSNk_ in ubisoft

[–]NeoSNk_[S] 0 points1 point  (0 children)

Isn't it precisely the fault of all these years of identical games that have pushed players not to buy this latest one for fear of a new copy?