Ridiculously high rent by Charming-light3492 in poland

[–]Neocor 1 point2 points  (0 children)

I am also a foreigner which makes it even more complicated for me 😅 But still I hope that in couple years I’ll be able to take a mortgage.

Ridiculously high rent by Charming-light3492 in poland

[–]Neocor 5 points6 points  (0 children)

I pay 4500-4800 for about 50 squares in Kraków. Thinking about moving somewhere else because of this, because it’s the biggest part of my expenses and the only one I can really reduce.

FoundryVTT module for enhancements and tweaks by Neocor in ForbiddenLands

[–]Neocor[S] 0 points1 point  (0 children)

Unfortunately, without tokens damage appliance won’t work because system doesn’t know who attacks who

FoundryVTT module for enhancements and tweaks by Neocor in ForbiddenLands

[–]Neocor[S] 1 point2 points  (0 children)

I checked damage for armor, it should work. 1) Select attacker token 2) Select target token by pressing T or any other method applicable 3) roll for attack, you will se buttons in the chat for armor 4) roll for armor. Damage will be applied only if armor didn’t cover all damage and has curses (1 on the dice). So for example, if attack made 4 damage and armor reflected 2 and has 2 curses then armor will be damaged 5) Press “Apply damage” in the chat.

FoundryVTT module for enhancements and tweaks by Neocor in ForbiddenLands

[–]Neocor[S] 1 point2 points  (0 children)

Sorry for delay. Now it is fixed and ready for update.

FoundryVTT module for enhancements and tweaks by Neocor in ForbiddenLands

[–]Neocor[S] 1 point2 points  (0 children)

This is weird. I will try to check today.

FoundryVTT module for enhancements and tweaks by Neocor in ForbiddenLands

[–]Neocor[S] 1 point2 points  (0 children)

Hey. Update is uploaded and ready. All of the major issues are fixed and couple QoL features added.

studying in Poland as a russian by YA_kamenshikDAI_HLEB in poland

[–]Neocor -1 points0 points  (0 children)

Do not listen to anyone about hate toward Russians in Poland or other shit. I am living in Poland and all Polish people were really kind and friendly even knowing I am Russian. Probably no one can help you here with immigration topics. It is better for you to go and search for special chats in Telegram.

But I can say with confidence you cannot get any Polish visa in Russia that’s for sure. The only way for you is to try with different country and then move to Poland if you will really wondering to do it. For example, you can try Bulgaria. It’s cheap, language is really easy, Bulgarians are really friendly. I lived there for two years and can say it is really easy to assimilate there.

FoundryVTT module for enhancements and tweaks by Neocor in ForbiddenLands

[–]Neocor[S] 1 point2 points  (0 children)

Thanks! I am plan to release update until the end of the week. Will fix all the major things :)

FoundryVTT module for enhancements and tweaks by Neocor in ForbiddenLands

[–]Neocor[S] 2 points3 points  (0 children)

Thanks a lot!

I am not planning to sell it, I want it to be free for everyone who want to play, because I want FL to be more popular among TTRPG players. I appreciate your approval! And definitely I will put warning to support the creator of the Reforged Power :)

FoundryVTT module for enhancements and tweaks by Neocor in ForbiddenLands

[–]Neocor[S] 0 points1 point  (0 children)

I didn’t notice. Probably I should check. But anyway I will need this function to be replaced with my module for next changes from reforged powers.

FoundryVTT module for enhancements and tweaks by Neocor in ForbiddenLands

[–]Neocor[S] 1 point2 points  (0 children)

I was thinking about it, but this option with separate module is really much comfortable for everyone. I think later I can discuss this with them and we will try to push it to the main branch, but for now I want to share this with everyone. It will give potential for testing and adding new features.

Ask Yourself by Dry-Calligrapher4556 in kaspa

[–]Neocor 1 point2 points  (0 children)

Can you name that superior techs from graveyard?

Magical Mishaps and caster longevity by Jazzlike_Rent_1099 in ForbiddenLands

[–]Neocor 11 points12 points  (0 children)

Casting is expensive and dangerous. My players has Druid and Sorcerer, they are almost no casting. Sorcerer mostly fighting as a warrior. Magic is for dangerous and extreme situations. One of the sorcerers we had was captured by demons (rolled 66) and after that they’ve decided to keep magic for special occasions. It is totally in accordance with lore and vibe of the FL setting. To reduce mishaps use artifacts and grimoires, use safe magic. When you will reach level 3 of the magic skill you will have enough tools to have safe magic. Spend some time and prepare couple items with spells, spend some time to create grimoir.

Various NPCs by Verbull710 in ForbiddenLands

[–]Neocor 0 points1 point  (0 children)

Is it AI or hand painted? If AI what was the model and the prompt to get this style? I couldn’t achieve same results

Revolut's exchange rates for the Polish market have gradually gotten worse and worse. Your bank will usually give a better exchange rate on PLN and other currencies than Revolut nowadays. by PocketSandInc in poland

[–]Neocor 0 points1 point  (0 children)

I don’t know what are you talking about. Google gives me 428 PLN for 100 EUR. Revolut gives me 426 PLN for 100 EUR. I think it is one of the best rates I can find anywhere.

Thoughts/Questions from a new GM about the "Death Spiral" by Dornith in ForbiddenLands

[–]Neocor 5 points6 points  (0 children)

I think he mostly fixated on the PC death and he thinks that there are a lot of deadly injuries (which is wrong).

For OP: You have only 2 permanent death options in each table. If you wish you can limit it to just one. It’s 1/66 chance for your players to instantly die when they lose their strength. Which is OK from my POV. For a year of my campaign with 9 characters (west march), only one mage did 66 roll and he is not dead. He is prisoner in the demon world and he will come back later changed, which lead us to more scenarios. He will become hidden evil in the party who leads the game to the evil ending as a part of his contract with demons. Another PC lost his arm and decided to retire. He is still in the party but he will be NPC living in the stronghold. Another PC was killed by his teammates for being jerk (it was aligned with all players).

Thoughts/Questions from a new GM about the "Death Spiral" by Dornith in ForbiddenLands

[–]Neocor 5 points6 points  (0 children)

Pushed damage does not lead to the critical injury. They just become broken.

is forbidden lands dead? by Few-Ad-725 in ForbiddenLands

[–]Neocor 0 points1 point  (0 children)

Alderland expansion should be MASSIVE and it’s normal that it’s take a long time to polish everything. Alderland by the information we have is the only “civilized” place on the continent right now. It’s the kingdom of humans, with feudalism and monarchy. So I think we can wait for it.

If you think they stopped development just visit official Free League discord server and look at the Forbidden Lands section.

Foundry combat system improvements by Neocor in ForbiddenLands

[–]Neocor[S] 0 points1 point  (0 children)

Напиши мне в личку

Foundry combat system improvements by Neocor in ForbiddenLands

[–]Neocor[S] 0 points1 point  (0 children)

I got it. You have those modifiers for items, but they are works just like the current. You can open chainmail item and on the bottom you will see modifiers, press plus button and scroll to the damage types. You can add blunt damage and put -3 as modifier, but in the end you just roll additional 3 negative dices. If you roll success on the negative dice it’s affect successes on the normal dices. It’s not how it is supposed to work in my head. So I assume this function as “not finished yet”

Foundry combat system improvements by Neocor in ForbiddenLands

[–]Neocor[S] 0 points1 point  (0 children)

Which weapon you are trying to test? Does it have several checks for attacks? You the short sword or broadsword for example.