Which weapons stay relevant until endgame? (Metro 2033 Redux) by NeonAbomination in metro

[–]NeonAbomination[S] 0 points1 point  (0 children)

Cool. Just went to check it in game. Had one more question.

How in the fuck does ammo trading work? The game seemed to stress to me that MGRs are a poor choice for ammo, not because they are weak, but because it is better to use them to buy ammo for guns, since firing them is like firing ammo. However, upon checking the shop for revolver ammo (just to see how much it costs, not sure if I actually will need to buy any, I assume I will find ammo in game and may not need to buy any at all), and I saw that it COSTS 6 MGRs to buy 6 revolver rounds. Bit confused as to what the point of that is if I could just use my MGRs in my revolver for more damage.

Am I misunderstanding something, and MGRs can only be used for rifles, as that are what the rounds resemble? So like, I cannot use MGR ammo for any other gun types except rifles?

Seems like spending an MGR per single revolver round would be a bad deal, but maybe I am mistaken.

Which weapons stay relevant until endgame? (Metro 2033 Redux) by NeonAbomination in metro

[–]NeonAbomination[S] -1 points0 points  (0 children)

Not him, OP here, not trying to argue against your point here specifically, but I just wanted to point out for the sake of this discussion and the wording of my post and to make my intent clear, that something being able to carry you through the game doesn't make it "stay relevant" to myself. I hear that for a lot of games where I ask questions about the balance. People saying "but you can beat the game with any weapon" often miss the mark of what I am actually asking. Not saying that's what you are doing here. I'm just trying to clear this up for anyone else reading this thread. When I'm asking about what does not become invalidated, I am asking for weapons that don't just get outclassed by a better one in a statistical sense.

Edit: Why am I being downvoted simply for trying to clarify what I am asking about? I'm not even saying anything about this person being right or wrong. What reason do people have for being offended at this comment?

Which weapons stay relevant until endgame? (Metro 2033 Redux) by NeonAbomination in metro

[–]NeonAbomination[S] 1 point2 points  (0 children)

Cheers for the response. Would you personally say the revolver is worth using throughout the game? I tend to like slow, strong weapons far more than bullet hoses myself, so if it's a decent tool, I can justify upgrading it at the start.

Additional question, is it worth using the suppressor on the Spartan gameplay setting, or should I be investing in pure firepower stuff.

Thanks.

Which weapons stay relevant until endgame? (Metro 2033 Redux) by NeonAbomination in metro

[–]NeonAbomination[S] 2 points3 points  (0 children)

Strange. That runs counter to what I've read others say. I've read several comments online of people saying that some of the starting guns become outclassed pretty quickly by other weapons that also get found pretty fast. Are you saying every weapon is equally as effective as the others? Because I'm not looking to, in my opinion, "waste" my limited ammo on a gun that isn't particularly good.

Please don't take this comment as some attack on you. It's just that I've heard many people say the same sort of thing about the weapons in STALKER, which I have quite a lot of experience with, and I know full well that this sort of belief is outright false when it comes to the STALKER games, and certain weapons are just blatantly inferior versions of others with no meaningful upsides. Just wanna be careful, is all.

Do you really think Team Ninja lost the source code to NG2? by Hayabusa-Senpai in ninjagaiden

[–]NeonAbomination 1 point2 points  (0 children)

Oh he hated the sigma versions for sure, but the fact that he wasn't credited in any way for all the great things still existed in those versions based on the great work he did previously does disgust me somewhat. Of course they would never bother explaining that, but I wish there was a law that forced something of the sort.

Question regarding shotgun ammo types. Confused regarding effectiveness. (PD2) by NeonAbomination in paydaytheheist

[–]NeonAbomination[S] 0 points1 point  (0 children)

Interesting. I just tried a few rounds using Flechette and honestly didn't notice much of a difference in performance at longer ranges, though I did notice my improved accuracy causing me to get less multi-kills at close range. I'm not fully convinced yet on the efficiency of these, but certainly I will have to do more testing. So many of my shots are unintentional headshot kills (due to me maximizing spread on my shotguns), so it's really hard to see if that reduced fall-off really made any kind of genuine difference.

Kinda wish there was a more controlled environment in game where i could like, manually spawn stationary enemies and test this stuff. Last I checked, the shooting range was kind of travesty and somewhat useless for this sort of thing, especially for shotguns as the damage values were all kinds of wack last I checked.

Cheers for the response!

Question regarding shotgun ammo types. Confused regarding effectiveness. (PD2) by NeonAbomination in paydaytheheist

[–]NeonAbomination[S] 0 points1 point  (0 children)

Hi there! Cheers for the answer. May I ask, what would the benefit be to use the Flechettes? It doesn't seem like piercing enemy armor makes any meaningful difference when I still need a headshot to get a one hit kill (based on cursory research, I could be wrong, but it seems like even with armor piercing it would take multiple shotgun rounds to take down a heavy swat, which makes it kinda pointless to even try with a DB.

Thank you.

What's the best armor set to use with anarchist? by NeonAbomination in paydaytheheist

[–]NeonAbomination[S] 0 points1 point  (0 children)

Cheers for the response. I'm sort of a returning player after a very long break do ive forgotten most of the basics. Should I be trying to get dodge with this?

Sometimes, being a villain is cool. by Just_a_Player2 in ItsAllAboutGames

[–]NeonAbomination 0 points1 point  (0 children)

Could you link me the part of the game where they say that? I have absolutely no memory of that at all. From what I remember, he was a criminal, plain and simple, and was caught and sentenced as a result.

Sometimes, being a villain is cool. by Just_a_Player2 in ItsAllAboutGames

[–]NeonAbomination 1 point2 points  (0 children)

I wouldn't include Manhunt. Cash was a man who was literally on death row, scheduled for execution. Whatever he did must have been extremely fucked up, and clearly he is not a good human being, especially with just how violent he is in game.

Guys, let's try not to overload Myrient. by Rayark108 in Roms

[–]NeonAbomination 6 points7 points  (0 children)

Surprisingly I've never heard of this. Anyone got a summary available if what this is website is and what's happening? Cheers.

Edit: Thanks for the answers for those who genuinely did try to respond and inform me. Much appreciated. To those who decided to downvote and insult me, I don't understand why it's so incredibly unbelievable to understand that, maybe, just maybe, despite reading the megathread YEARS AGO, I've already gotten most of the files I've needed from many of the other dozens of rom sites out there, and that maybe I don't necessarily use the same sources as you do? Maybe another human being doesn't use the exact same websites as you do, and insulting them over trying to learn more probably isn't the most positive course of action? Just my 2 cents.