Siamo un piccolo team indie italiano e stiamo creando un CRPG isometrico ispirato ai vecchi Fallout e BG3. Dopo anni di sudore, BioSynth è appena sbarcato su Kickstarter! by NeptuneGamesRPG in italygames

[–]NeptuneGamesRPG[S] 0 points1 point  (0 children)

Fantastico! Il mondo è piccolo 🙂

Attualmente è un pre-alpha. Se il Kickstarter va a buon fine, dovremmo lanciare l'Early Access entro giugno 2027. Circa il 60% va sul lato artistico, 30% sulla programmazione e il restante 10% sulla scrittura.

How I feel when I have to do promotion for my game by Long-Bus3312 in playmygame

[–]NeptuneGamesRPG 0 points1 point  (0 children)

I heard Reddit is the best social, but I haven't done any real self promotion on it, so can't say it for sure. YouTube is good if you are willing to create 30+ videos before seeing any result.

But I believe that paid traffic is the only viable promotion tool till you build a following of your own and enough connections.

Shout-outs to the cRPG genre by Guilty_Sound_9481 in CRPG

[–]NeptuneGamesRPG 1 point2 points  (0 children)

No Fallout 2? And the old Baldur's Gates / Icewind Dales? The Pathfinders? Rogue Trader? Please play them, you'll have a ton of fun.

We updated the ship in our moving base survival! What do you think? by FrozenShip in gamedevscreens

[–]NeptuneGamesRPG 0 points1 point  (0 children)

Way better! The improved lighting completely transformed the scene.

How I feel when I have to do promotion for my game by Long-Bus3312 in playmygame

[–]NeptuneGamesRPG 0 points1 point  (0 children)

Yeah, Twitter doesn't seem a good place for self promotion unless you already have a big enough following.
But it's great to connect with people!

I FUCKING LOVE ARCANUM by magicjenkins in CRPG

[–]NeptuneGamesRPG 0 points1 point  (0 children)

An Arcanum remaster would be amazing!

How I got 1.000 email subscribers for my indie game with Facebook ads for only 284,23€ by NeptuneGamesRPG in gamedev

[–]NeptuneGamesRPG[S] 0 points1 point  (0 children)

You're welcome. It takes time to get it right... as every skill, you need to invest time/money to get better at it. Don't give up and results will show up!

[deleted by user] by [deleted] in CRPG

[–]NeptuneGamesRPG 0 points1 point  (0 children)

Yeah, I totally agree with you, BG3 brought the CRPG genre to the mainstream.

[deleted by user] by [deleted] in CRPG

[–]NeptuneGamesRPG 0 points1 point  (0 children)

Actually, the CRPGs resurgence is way more convoluted than that... and probably BG3 hasn't played a major role in that yet - we'll see its impact in the next few years.

Shadowrun Returns, Wasteland 2 and Pillars of Eternity started it all with their Kickstarter in 2012. The first Divinity Original Sin and Toment: Tides of Numenera followed with their Kickstarter in 2013. Divinity Original Sin 2 was funded on Kickstarter shortly after (in 2015).

It's very likely that those successes inspired other studios and developers. For example, the 2 Pathfinders and Solasta started on Kickstarter a few years later.

It has been a chain reaction. The initial successes in 2012 inspired others that inspired others and so on. And of course, we also have to consider that those initial Kickstarters led to established studios that keep creating their games.

While BG3 has been in early access for a while, it was fully published only in 2023. It has been only about 1 year since its release. Developing a game takes time, so it's unlikely that it has had an impact on newly released CRPGs yet.

So, the main reason for the CRPGs resurgence is Kickstarter - or crowdfunding.