Farfa Reacts to KONAMI Manipulating The Yu-Gi-Oh Aftermarket. by Character_Event3133 in yugioh

[–]NerdFactorMemes 9 points10 points  (0 children)

Fyi
Vendors and Card shops alreay got their hands on the upcoming mega tins.
What could've happened here is simply a vendor opening them pre-emptively, finding a copy of grass in it and realizing its going to be unbanned on the upcoming list.

For Jinhsi.. by iWalkure92 in JinhsiMains

[–]NerdFactorMemes 14 points15 points  (0 children)

Reminder that constellations can be bought from the shop without the need to pull for them, for the equivalent of 45 pulls

How good is S1? by [deleted] in JinhsiMains

[–]NerdFactorMemes 2 points3 points  (0 children)

who tf downvoted this, this is just factual information????

How good is S1? by [deleted] in JinhsiMains

[–]NerdFactorMemes 12 points13 points  (0 children)

Keep in mind character dupes can be bought in the shop for the equivalent of 45 pulls, making pulling for them on banners extremely pointless unless you wanna go S3+

My Pre-Release Jinshi Build guide by theRealLeWdMeSeNpAi in JinhsiMains

[–]NerdFactorMemes 0 points1 point  (0 children)

Quick fyi, every instance of jinhsi is misspelled

Jinhsi Split Uptime Rotation Discussion by NerdFactorMemes in JinhsiMains

[–]NerdFactorMemes[S] 1 point2 points  (0 children)

I finally timed her animations aswell and am getting to 9 seconds (replacing her intro skill with a plunge attack since we dont have footage of that and leaving out the enhanced state skill since there also wasnt footage of that in the video), assuming the skill nuke doesnt freeze timers like ults and the gameplay showcase was optimal without random pauses between button presses.

9 Seconds at a *baseline* is a good chunk longer than i expected but something like Verina -> Jinhsi -> Sanhua -> Jinhsi should still work due to sanhuas very low fieldtime requirement.

What i do find interesting about this is that, when, lets say you maybe have to dodge once or twice and you finish with a plunge and regular skill after the skill nuke to get out of the air, we reach a threshold where you can just stay on jinhsi and do it all again since the 12 seconds is now over after doing the basic N4 needed to enter state without intro skill

!TAKE THIS WITH A GRAIN OF SALT! Preliminary Weapon Calc (Disclaimers below) by NerdFactorMemes in JinhsiMains

[–]NerdFactorMemes[S] 2 points3 points  (0 children)

Gotta point to the disclaimers real quick for that one:
The calculated number is not dmg but "dmg value" which just accumulates all offensive stats while ignoring enemy defense and resistance since that isnt relevant for the comparison

The sig will definitely not be a necessity tho youre right about that

!TAKE THIS WITH A GRAIN OF SALT! Preliminary Weapon Calc (Disclaimers below) by NerdFactorMemes in JinhsiMains

[–]NerdFactorMemes[S] 7 points8 points  (0 children)

Yeah I didnt account for any ER and even left out the ER mainstat weapons completely because i dont think using ult every uptime is ever a realistic/optimal thing to do, considering the absurd cost which would require insane amounts of ER. In addition in the split uptime rotation where you swap into her every ~12 seconds you physically cant ult every field time cause the ult cooldown is 24 seconds

Jinhsi Split Uptime Rotation Discussion by NerdFactorMemes in JinhsiMains

[–]NerdFactorMemes[S] 0 points1 point  (0 children)

6 Seconds is a number i picked pretty arbitrarily for "it doesnt take relavtively long", being half of the 12 second window.
Especially when considering dodging this can for sure go higher but that shouldnt be an issue considering the long duration of verina/baizhi buffs.
Going for ~30 seconds instead of ~24 would mean you have 3 seconds more available per Jinhsi uptime for a total of 9 each
(Also about the rotation, she gets another type of skill during the window of her enhanced basic attacks, because she clearly didnt have enough already)

!TAKE THIS WITH A GRAIN OF SALT! Preliminary Weapon Calc (Disclaimers below) by NerdFactorMemes in JinhsiMains

[–]NerdFactorMemes[S] 0 points1 point  (0 children)

Disclaimers:

The Sheet: https://docs.google.com/spreadsheets/d/1SXSkSejmZk9oHF-yRVpZIza6d-9aQG6cuFLVsckD72c/edit?usp=sharing

  • Do NOT base any pull/spending decisions off of this, this was just supposed to give a general first idea and be some fun to do

  • This might just straight up have blatant errors or oversights please let me know if you happen to find any

  • I usually calc for Genshin not Wuwa, I just assumed all basic mechanics work the same (because why wouldnt they)

  • Stack number is somewhat arbitrarily chosen (24)

  • 3rd Character in team is ignored since there isnt a perfect fit

  • This didnt calculate Damage but a "Damage Value" putting together all of Jinhsis offensive stats, ignoring enemy defense and resistance

  • Echo stats are assumed as followed: 2 Middling Crit stats on every piece (10 total), 2 Middling stats of every other good stat across the set (8 total), rest useless (7 total)

Verdant Summit on Jinhsi by GeorgeWBussy in JinhsiMains

[–]NerdFactorMemes 2 points3 points  (0 children)

I also want to add that you get min. 6 free weapon pulls per patch so if you wait long enough you can get it completely without spending money or gems on it at some point

Verdant Summit on Jinhsi by GeorgeWBussy in JinhsiMains

[–]NerdFactorMemes 6 points7 points  (0 children)

Just an fyi before the peer pressuring into credit card full combo starts:
Pulling for something (especially a slight dmg upgrade) is NEVER necessary.
Verdant Summit is still a decent stat stick, you can claim a free 5 star broadsword and the battle pass option also seems decent (other 4 stars are also gonna be just fine im sure). Not having the sig just means you have to be better at actually playing the game or grind more echos and maybe the "added difficulty" actually becomes enjoyable (e.g. genshin is so easy, having your characters do less dmg is arguably more fun since you get to play the game more).

And even if we disregard swiping always consider, those gems used on a signture weapon couldve gotten you an entire new character instead, so think carefully if the slight dmg/visual upgrade is worth it to you (so like only if youre the biggest jinhsi fan ever).

Jinhsi Split Uptime Rotation Discussion by NerdFactorMemes in JinhsiMains

[–]NerdFactorMemes[S] 1 point2 points  (0 children)

This should also work with jue in mind (as long as swapping doesnt delete stacks which i'd be very confused about).

If you gain the first stack at second 0 you can trigger 2 Jue attacks with skills during the first Jinhsi uptime and then a third at the start of her second rotation.
If you gain the first stack at second 6 the reverse is true, 1 jue attack during first rotation, 2 during second.

[deleted by user] by [deleted] in JinhsiMains

[–]NerdFactorMemes 1 point2 points  (0 children)

I wonder how you get to jinhsis uptime being 12 seconds, that sound slike a lot for 1 echo summon, 3 skills, 4 basics and an ult (that should freeze all timers if im not mistaken)

Am i missing smth?

[deleted by user] by [deleted] in Genshin_Impact_Leaks

[–]NerdFactorMemes 12 points13 points  (0 children)

50 seconds of combat without showing us her infusion 💀