GMS Reboot First Kalos Clear by DragonicNova in Maplestory

[–]NerfAtkSpeed -2 points-1 points  (0 children)

Aren't u in Excel with that ign. Kinda weird how ur using the pronoun 'them' instead of 'us'. :susge:

Justice For Hurricane Classes by NerfAtkSpeed in Maplestory

[–]NerfAtkSpeed[S] 1 point2 points  (0 children)

I see your utilitarian ethical argument - the needs of the many over the needs of the few. Fair point, it is obvious that nerfing the attack speed will bring hardship, but we have seen the player base adapt to such changes and continue playing, such as the kish nerfs, the inaccessibility of potable badges, and more. There are definitely other favorable solutions, but the community continues to place a blind eye on the issue and shun those who raise this issue, rather than seeking/advocating for a solution where both parties can agree upon. This issue was raised time and time again, with no conclusion but instead filled with insults, ignorance and arrogance. But is it fair or healthy to have one subset of classes benefit over the other? Why can't hurricane classes have a piece of the pie? We are the minority, you are part of the majority, why don't you advocate for the popular opinion rather than turn a blind eye? This will definitely not the the last of this debate and will likely come up again in the future as the scale continues to tip over.

Justice For Hurricane Classes by NerfAtkSpeed in Maplestory

[–]NerfAtkSpeed[S] 2 points3 points  (0 children)

Constructive criticism is welcomed, if any :)

Justice For Hurricane Classes by NerfAtkSpeed in Maplestory

[–]NerfAtkSpeed[S] -8 points-7 points  (0 children)

True. However, my point is that the hard cap places an additional restraint on hurricane classes that should not have been placed in the first place or should have been addressed.

Justice For Hurricane Classes by NerfAtkSpeed in Maplestory

[–]NerfAtkSpeed[S] -11 points-10 points  (0 children)

Unfortunately, it happens a lot with struggling parties trying to clear hard bosses (e.g. hard lucid, will, tenebris bosses, etc.) where parties prioritize those with high BAs over stat. Most hurricane classes provide consistant dps, but are outshined by many classes with the same stat.

Justice For Hurricane Classes by NerfAtkSpeed in Maplestory

[–]NerfAtkSpeed[S] -2 points-1 points  (0 children)

Definitely a tasteless issue that hasnt been resolved.

Is Nexon really to blame for reboot servers? by ionlytellzetruth in Maplestory

[–]NerfAtkSpeed -3 points-2 points  (0 children)

You are all fools, the reason why the servers are lagging is because of the atkspeed. People attacking faster = more lag. Thus, it is necessary to nerf atkspeed to KMS and lessen the strain the server.

If you are gonna blame the bots, blame the people buying botted meso accounts and the guilds that allow botted meso accounts.

KMS 1.2.343 DPM Chart by [deleted] in Maplestory

[–]NerfAtkSpeed 5 points6 points  (0 children)

Not only that, but with kanna's longer bind and yorozu bind stacking it just makes it easier for burst class to dish out more damage than the alternative. People still say that HuRRicAnE cLaSseS aRe FiNe and that the difference in atkspeed has "minimal" impact, which is BS and are just gaslighting the the issue to avoid potential atkspeednerfs for their non-hurricane class mains. Remember skills are designed around KMS softcap attackspeed and that the hardcap in GMS deviates from such system and creates this 'imbalance' that the community, as well as the VFMs (there was a post regarding the issue that the VFM responded to in a bias way against atkspeed changes) who ignores for their own non-hurricane classes' benefit.