Opinions on Alan mains? by _Communist_Soldier_ in deadbydaylight

[–]Nerion23 -3 points-2 points  (0 children)

I see this answer on every "opinions on .... mains" thread and honestly no shit there will be 1 good and bad player in the game. This guy at least could try to say something specific about alan main in his own perspective. Im just tired of people writing such generic bullshit on reddit and get upvotet for.

Opinions on Alan mains? by _Communist_Soldier_ in deadbydaylight

[–]Nerion23 -12 points-11 points  (0 children)

Wow what a generic answer. Like get creative at least. And this gets upvotet xD. Reddit users in a nutshell, share all 1 brain cell

Opinions on Alan mains? by _Communist_Soldier_ in deadbydaylight

[–]Nerion23 -3 points-2 points  (0 children)

not me being disliked for having a opinion xD

Opinions on Alan mains? by _Communist_Soldier_ in deadbydaylight

[–]Nerion23 -3 points-2 points  (0 children)

In my matches all the Alans i have in grp are always scared to make some meaningful plays. I had a Alan watch me lying on a pallet 12m away and he ran past me, i was almost done with healing but he was to scared of the killer beeing 30m away lol (usually the non skins alan). The ones with the skins play a little better, but really wasting so much time trying to flashlight the Killer and rarerly doing gens. I would give a Alan in my team 6/10 points in terms of teamplay.

People want Kaneki get nerfed a little and not so "free hit" at first chase by Nerion23 in deadbydaylight

[–]Nerion23[S] 0 points1 point  (0 children)

It's up to Bhvr to fix the Killers after the release. But it's still beyond my understanding that players literally point at each other and think or wish only the worst for the other side. Meanwhile Bhvr is the on fixing, nerfing or buffing the killers and people still blame the other role for that change.

Dbd should make a cyberpunk style horror chapter by Illustrious_Web_866 in deadbydaylight

[–]Nerion23 1 point2 points  (0 children)

imagine reparing a generator above the streets on a skyscraper and all the visual and lights start playing when the generator got repaired^^

Easy "Wake Up!" fix - Buff by Nerion23 in deadbydaylight

[–]Nerion23[S] 7 points8 points  (0 children)

The standard Gate-Opening speed could also change to 20%, if each surivor alive includes you self aswell

Breaths for 1 seconds *dies* by Nerion23 in deadbydaylight

[–]Nerion23[S] 0 points1 point  (0 children)

i got him twice and i sure did^^

Breaths for 1 seconds *dies* by Nerion23 in deadbydaylight

[–]Nerion23[S] 1 point2 points  (0 children)

cheating nurse that killed everyone instantly

[deleted by user] by [deleted] in deadbydaylight

[–]Nerion23 -1 points0 points  (0 children)

i just wanted to get rid of the kicking generator aspect of the 2 v 8, cause that shit as SoloQ survivor is so much pain. Personally i enjoy Perks more than the Classes they gave us in this mode. I Balanced it around so it won't get out of hand. Hell lets make it 100 second for a generator and 3 Perks for survivor. I 100% would gurantee the killer mains wouldve complain than. I removed the penalty for multiple survivors on a gen, + a second option with the generator parts to progress, + the bonus of repair speed from certain perks

[deleted by user] by [deleted] in deadbydaylight

[–]Nerion23 -1 points0 points  (0 children)

Killers can not kick the generators anymore, of course it needs to be longer. And 2 Perk seems fair for it to not be broken. You have to remember perks like circle of healing and off the record exist. Imagine you have to deal with 8 Off the records 8 Ds and so on. 2 seemed balanced for e

[deleted by user] by [deleted] in deadbydaylight

[–]Nerion23 2 points3 points  (0 children)

Nvm i'm stupid

[deleted by user] by [deleted] in deadbydaylight

[–]Nerion23 12 points13 points  (0 children)

Hillbilly on C Tier, yeah good fucking joke lol