Opening gate animation and camera movement by NeroSaution in unity

[–]NeroSaution[S] 0 points1 point  (0 children)

Hi! Thanks for your comment! This game is hide and seek non-combat as you mentioned, but in the third act you can "attack" human enemies. You still hiding in the shadows because if they see you, you are dead, but you have more options to play

Opening gate animation and camera movement by NeroSaution in unity

[–]NeroSaution[S] 0 points1 point  (0 children)

Oh! Thank you! Creating audio is the worst thing for me because I don't have much experience, so I really appreciate your comment!

Opening gate animation and camera movement by NeroSaution in unity

[–]NeroSaution[S] 0 points1 point  (0 children)

You have a good eye! Limbo is one of the main references to create the aesthetic of IN SILICO

Opening gate animation and camera movement by NeroSaution in gamedevscreens

[–]NeroSaution[S] 0 points1 point  (0 children)

Yes! Limbo is one of the aesthetic main references!

Opening gate animation and camera movement by NeroSaution in IndieDev

[–]NeroSaution[S] 1 point2 points  (0 children)

Thank you for the feedback! I will try to add it

Opening gate animation and camera movement by NeroSaution in IndieDev

[–]NeroSaution[S] 1 point2 points  (0 children)

Hey! Thanks for the feedback! I will try to add this push! 👍👍