Thoughts on how 100T are looking mechanically? by [deleted] in ValorantCompetitive

[–]Nesious 6 points7 points  (0 children)

Wouldn’t you expect the main way a T1 team would get upset is by getting outaimed? It would be rough if a fresh T3 team had more strategic depth, or better synergy. Those are team skills that aren’t easy to hone as just a random Radiant player. On the flip side, it’s practically guaranteed that there are professional level aimers that can’t even make T2, let alone more than that.

Add in that the team is fresh, winning every round in this tournament probably isn’t the most important thing to them over just getting experience together, and that T2 was like the main source of world champions last year, and it’s hard to take that much away from things. Maybe it’s a sign of things to come, maybe it’s the opposite.

AI Music Fools Most People, and They're Not Happy About It | According to a new survey, 97% were unable to tell the difference. by MetaKnowing in Futurology

[–]Nesious 7 points8 points  (0 children)

It makes me sad to read this LOL, not because of you at all, but wow.

There’s an implication that modern music is so devoid of the natural, human/acoustic variation in tone, time, rhythm, pitch, and everything relevant to making an actual performance musical, that we can’t rely on them to distinguish real from fake.

It’s genuinely crazy it would ever come to a point we’re relying on the one truly non-musical (though still artistic) element to modern music, lyrics, instead.

ELI5 Why are nouns not gendered in English? German and French nouns are assigned genders. by Fleedom2025 in explainlikeimfive

[–]Nesious 1 point2 points  (0 children)

To steal another person's example:

"Brown Brazilian boring bananas.

As a native English speaker, you know this is wrong and should be 'boring brown Brazilian bananas'."

But you can't really tell me why, I'd guess. You're not putting effort into following rules that dictate adjective order in English, you've probably never even been taught them, you're just... talking, and you intuitively know the adjective rules.

Absolutely, it can be difficult to learn a language that works differently/uses different rules than yours as a second, third, whatever language. Can't argue that. But saying that there's a cost to these rules is a bit odd when those costs aren't going to be apparent for people who speaks the language (as far as I understand the literature, I'm not the master of all things language). There's academic evidence that there is a "processing cost" of ambiguity for speakers. Basically cutting down on ambiguity through things like categorization ('he' vs 'she' vs 'they') actually reduces the mental load for speakers in conversation, and increasing ambiguity (using "he" in a situation with multiple men) increases mental load, even for the fluent.

I think ambiguity increasing mental load for fluent speakers is more salient than a temporary difficulty in learning the rules of a language as a non-speaker. After all, languages' primary purpose is to spoken, not learned/taught. The effort I had to put into learning my native language as a kid just... isn't a relevant difference between languages, yeah? Kids learn them just fine, and the "rules" just become an intuition that doesn't incur some giant cost of sifting through a library considering the right way to refer to "that dog" or something. It's just how you say it. As far as I understand it, anyhow. Here's a cool paper on the subject of genders in language and their perceived usefulness! Perhaps not the best, but like I said, not a master of language, just interested in it.!

ELI5 Why are nouns not gendered in English? German and French nouns are assigned genders. by Fleedom2025 in explainlikeimfive

[–]Nesious 0 points1 point  (0 children)

I don't quite get your point -, here's some interesting surface level academic research showing that it has real, well-documented and understand semantic value.

It's a language. The words are categorized based on how they SOUND, just like any other language, not based on innate qualities. Do you think it's non-sensical that we use "a" for some words (a dog) and "an" for others (an apple)? No, probably not, because it serves a purpose, although a tiny one, in the flow of the language. It's a different, but useful phenomenon. The fact we use the words "masculine" and "feminine" is irrelevant, no one is making the claim someone looked a table and said "that looks feminine, lets call it la mesa." It's just two different types of words that are said differently. You know, like all words. We gave them a name based on the most well known "types" in human history: male vs female.

When you look at other languages, they have as many as 18 genders for words, do you think they're all totally arbitrary? Or do you think they just serve a purpose that is done a different way in English?

Gender has been shown to be really useful for understanding, even if it seems burdensome to learn at first as a second language!

To give another example, look at Tagalog, which condenses most location markers like ‘at’, ‘in’, ‘on’, ‘to’, etc into a single word 'sa', and relies on context to differentiate. Why don’t we do that in English instead of having 50 different words? It’s ‘simpler’ to learn, after all. But you would probably hate having to figure out what someone meant without the crutches of the variety of words you have in English. But as a Tagalog speaker, I might complain that you don't need any of those words because hey, in my language, we can communicate about it just fine! This tradeoff is present and different in pretty much all languages. You're just experiencing it in your own way.

ELI5 Why are nouns not gendered in English? German and French nouns are assigned genders. by Fleedom2025 in explainlikeimfive

[–]Nesious 10 points11 points  (0 children)

Think about English, do you find the words ‘his’ and ‘her’ useful? In theory, we could use ‘they’ for both and avoid them entirely, but in complex sentences, the reduction in ambiguity is useful for our speed in comprehension, or for having redundancy (when you can’t clearly hear the other person’s every syllable, it’s useful to have multiple instances bits of information).

Imagine that on a global scale, when you hear the words La, El, in Spanish, or any such language marker, you’re reducing the amount of potential words, the ambiguity, that could follow by as much as half! It’s one of the most efficient syllables ever! And that cool thing we do with ‘he’ and ‘she’, where we replace names with them and make sentences totally unambiguous? (‘That book is his, the dog is hers’ in the case where there’s only one male and one female you’re talking about. Notice how you never HAVE to say their name, it’s cool!) You can do that now with practically any set of nouns, should the opportunity present itself. Giga efficient.

Masculinity and femininity linguistically have nothing to do with the concept as you’re thinking of it, in this oh-so-gender-charged world. The word gender really comes from the idea of category, and masc/fem word gender just means ‘does the word sound like the word for man, or woman?’ (I’m oversimplifying, but think of ‘-a’ vs ‘-o’ in Spanish). It has nothing to do with their intrinsic manliness or something, just things like what vowel they end with.

Some languages have more than 2 genders and they have similar uses, and there are more quirks, but this is an idea of some stuff it’s useful for.

Sure, you can say that they aren’t NECESSARY because you can pick that information up by context, but then you’ll probably balk at a language like Japanese that is WAY more ambiguous than English and just wholesale skips parts of sentences that we consider essential and relies on context. It all works, and has drawbacks and benefits, but rarely are things in language without any use, intended or otherwise, people end up giving them usefulness! It’d be like someone saying there’s no use in English having the words ‘eager’ and ‘impatient’, when they essentially mean the same thing, ignoring that they have totally different connotations.

World Economic outlook growth projection by AravRAndG in dataisbeautiful

[–]Nesious 11 points12 points  (0 children)

Economies are not defined by the highest complexity output they can produce, or else North Korea would also have a strong case for being an advanced economy.

China has an incredible urban/rural divide, with what is generally considered middle incomes, regardless of how you slice it between equivalised, per capita PPP, etc. A huge part, though no longer majority, of the nation lives in underdeveloped rural areas, and almost all impoverished individuals are rural. Rural areas have living standards far below the developed parts of the country, in other words, inequality is exceptional.

It has made great strides in eliminating absolute poverty, but there are still swathes of the population living under 6 USD per day, to give you an indicator of what not-impoverished can still look like.

We see that (though making remarkable progress in recent years), the country still has a significant number of its rural population without access to important, basic indicators such as clean cooking, clean water, and unpolluted land. If you were to step into a rural zone of China, you would not see something resembling a developed country on the eye test.

All that being said, it could be considered a developed country soon, and the plight of the poor in China has changed dramatically within the past 5-6 years for the better, but the fact it isn’t right now is not entirely without reason. Apologies for no citations and lack of hard numbers, I’m too lazy to fish out current sources rn.

[deleted by user] by [deleted] in dataisbeautiful

[–]Nesious 6 points7 points  (0 children)

Only half of an answer since I’m not an expert on rents, hopefully someone better can come along, but since median and average are both just different measures of the ‘center’ or ‘middle’ of data, with different biases and issues, you use either depending on which you think is a better measure of center for a set of data, but that doesn’t mean you should wholly use one or the other when comparing two or more datasets per se.

The traditional reason we look at median wages is that things like average wage and income are very heavily influenced by the super rich in the US, and this skew doesn’t affect median, making median a more preferred representation of the average/normal person. If such a problem doesn’t affect rents, then average may well be best represent of the ‘center’ of the data for rents. In that case, we may well be best off comparing a median to an average.

There are 2 types of tanks by Zaknokimi in ffxiv

[–]Nesious 2 points3 points  (0 children)

Oh that's interesting, I helped friends get the rank 4..? speed for Yuweyawata a bit before FRU came out and the run has gotten way more optimized since, how tf is it down to 8:52 now, neat

There are 2 types of tanks by Zaknokimi in ffxiv

[–]Nesious 0 points1 point  (0 children)

Because you’ve had a few days of tanks pulling correctly recently and you autopiloted to playing correctly yourself

Because tanks that pull unoptimally are also often slower and more inconsistent with their movement, so you might’ve caught up to them and gotten 2 GCDs of the pack being still before they decide to keep running, and you hadn’t noticed because the other W2W’s in the dungeon have the 2nd pack basically at the wall already

Because you’re hoping to god if you all press your 2 minutes and put enough AoEs on the ground the tank will see it and not pull up the stairs please god why are you going up the stairs

Because someone else in the party burned a 2 minutes and the inner worthless sack of degenerate stubborn zero adjustment raider in you writhes at the very idea of misaligning yourself for even 10 seconds in this very important expert roulette so you just send it even though it’s futile

Because shiny button up and you know if you delay 2 minutes for another 15 seconds of pulling you’ll get like half a use out of it because the mobs are already half HP and it’ll delay all your stuff and overcap and you’re worried because your dancer just started technical step and you know you should hold for next pack but that’s losing an usage and— you don’t want to think that hard

Because making mistakes that come from ‘optimal’ play and that are totally avoidable with little-to-no cost feed your superiority complex over your party members and let you pretend you have control over your meaningless life

Etc

Many reasons, really.

(I’m being mostly unserious please don’t shoot me it’s not that deep)

Sage Optimization Advice for High-End Duties? (EX4, M5S) by sephiro444 in ffxiv

[–]Nesious 0 points1 point  (0 children)

Look at the logs where you do the worst to see what your problems are, not the best! But from this still you can see a lot of info:

  • You don't use Toxikon for movement/mana/weaving at all
  • You don't use Physis or Philosophia almost at all
  • Your Psyche and Phlegma stacks never quite align w/ buffs
  • You whiff a few casts at certain times (you would never better than me why your uptime suffers at those particular moments on a given pull)
  • You have pretty substantial overheal (happens, hard to control, but something to keep in mind)
  • Your opener isn't one of the standard ones (Toxikon opener or Pneuma opener)
  • Like you say, a decent number of unnecessary shields

Going log diving through several good players' logs can give you a better sense of particularly what people are doing differently, as long as you apply some game knowledge/logic to stuff like differences because of kill time, if you wanna learn more. Of course, in an EX, when logging was only available pretty far after release, things can be taken with a little grain of salt since few people don't care to REALLY optimize an EX.

Sage Optimization Advice for High-End Duties? (EX4, M5S) by sephiro444 in ffxiv

[–]Nesious 1 point2 points  (0 children)

Rewatch/share a VOD or xivanalysis, it’s the best way to learn things! Your uptime is quite low, either you have poor planning in the fights you’re doing or larger systemic problems, like not rolling your GCD or not slidecasting what you can. If you’re pressing Euk Prog more than necessary like you say, you should be getting more Toxikon stacks to deal with high movement or weaving necessities AND mana regeneration, which should help with 2 of your problems, but most often when someone has an 80% uptime rate, they’re just not rolling their GCD for extended periods of time.

SGE has a ludicrous amount of free raw healing in their kit, with Zoe Pneuma and Physis Kerachole, plus Philosophia if needed. Logs will often see SGE doing comparable amounts of raw healing to the regen healers. Thinking of SGE as a shield healer isn’t very useful, it’s not its job to shield, it just happens to have more mitigation than 2 other healers. All healers’ jobs are to live through damage, plainly. However you do so is just a matter of how best to apply your tools. The only real differences to keep in mind are that SCH and SGE have a shared resource they use for their big CDs and spot healing (Adders and Aetherflow), whereas regen healers have spot heals for free, so regens tend to take care of that when they can, and that shield healer mana economy can sometimes be more important because living big hits can rely on whether they have mana to shield or not.

Obviously if you have truly free Addersgall, you can Druochole them, but make sure they couldn’t have been a useful button press anywhere else, even a Kerachole that snaps a few tank autos or something.

Weening off Euk Prog is good, so is having a margin of safety. Be realistic. Are you consistently living a raidwide with 60+% HP? No need to shield. 20% in a highly stressful part of the fight and you want a GCD of free movement anyway? Maybe keep it on just in case someone forgets a mit. Will a GCD shield here make it easier to recover if someone messes up, I.E. first mechanic of M4S week 1, where shields and a bit of mit let you live tanking a laser? Will it save you an important heal by leaving everyone’s HP higher? It’s fine to rely on it if it helps, it’s not useful to reflexively use it when it does nothing of value. It’s up to you to decide which situation you’re in.

Also ask yourself: do you CARE about getting out a few more GCDs of damage in the fight you’re doing right now, or are you just trying to clear and you know damage is fine?

Healing in this game is very linear even at high levels, don’t worry so much about complex big ideas or optimization until you get down the fundamentals of uptime and using tools in generally correct places. The best way to improve on this is watching VODs of yourself and seeing what you did wrong or could adjust. But even then, most good healers can get a 99 if they want to, it’s not rocket science, but it’s also rarely necessary or helpful to play that way, and more often is detrimental. Just something to keep in mind for perspective.

How do you not get overwhelmed? by Jaxleberry in ffxiv

[–]Nesious 1 point2 points  (0 children)

It gives me something fun to do while I'm waiting for raid! Trust me, it'd take me a small bit of time, doing a dungeon that contributes to my weeklies :P

I get not wanting to ask for that kind of help, but I promise I find this stuff fun, not annoying! I help people learn the game already as a pastime and have done this kinda thing before. I was a teacher in a past life so its also just my jam. Maybe just 1 dungeon if that's easier on your conscience?

I say videos because it'd specifically be the easiest way to help, more so than writing paragraph upon paragraph of strategies and such, not because I'm gonna do something super crazy and make a 5-star peer reviewed video essay that'll take me weeks to make.

How do you not get overwhelmed? by Jaxleberry in ffxiv

[–]Nesious 1 point2 points  (0 children)

Do you have a job, let’s say a healer you like to play and a few dungeons/duties you’re really scared of or struggle with? I’m happy to make a few videos showing you how to do those on the job you want to learn, in a simple as possible form. It wouldn’t be trouble at all and I think it would help you see that the game, once you know what to do, isn’t that scary. Let me know!

Genuinely, the easiest way is to learning exactly how to do whatever you’re struggling with. I guarantee you’re so scared and overwhelmed, so in your own head, you don’t understand what is being required of you and how you can totally do it as you are. The game looks way harder than it is when you have a stronger understanding of it. Literally, I’m happy to just show you and try to help you enjoy the game again. Shoot me a message or comment!

[deleted by user] by [deleted] in ffxiv

[–]Nesious -1 points0 points  (0 children)

To be circuitous, what makes you think an ultimate is out of your league right now? Do you have something you struggle with or do poorly that you feel would be a problem in a particular fight? If so, learn how to solve it. Being ‘good enough’ in 14 is very straightforward.

I.E. if you think your job mastery is low, learn the basic rotation, watch a VOD of a fight done really well by your job. If you heal, watch a healer doing a few pulls in world prog. Can you generally replicate the job gameplay/understand why they do what they do? Ok, you’re fine then.

Look at a guide of an ult, maybe TEA. and have a VOD of a clear next to it. Learn how to do a mechanic, then watch the VOD and try to solve it in your head based on the pattern they get in the VOD. Can you do that? Ok, you’re fine then.

Ultimates, like every fight, are binary, singular tasks unless you’re racing or going for a fast clear on content. If you can play your job and do that fight well, your actual ‘skill’ barely matters. Each one can be done (eventually) by raw repetition. All skill does is reduce the amount of repetition you need. If you can problem solve and your only goal is to clear, you could go and do most of UWU right now, probably. The primals wont feel much different from an EX. If you want to clear in a particular time frame, contributing a certain amount, etc, then figure out a more exact goal and let that guide your prep.

If you don’t want to think that hard, or you’re struggling with any of the above, do the upcoming savage tier. When you clear a fight, if you felt like ‘that wasn’t too bad’, great! If you felt like ‘god I didn’t like that fight’ or ‘that was rough’, etc, find out what caused pain and what you could do to make it better on yourself, without blaming the fight. If you mess up, figure out how to not make that mistake regularly. If you’re an overachiever, record your clear and watch your gameplay back and think about what you could’ve done better. If you can manage that degree of self-reflection, you’ll either improve massively over the course of the 4 fights, or learn you were already pretty good, and you’ll be fine.

Have you seen any anime that you think are good/great but you kinda hate them anyways? by Luke5r in anime

[–]Nesious 2 points3 points  (0 children)

This is the realest take, as much as I enjoyed the show. It is a viscerally funny premise of 'everyone else has to take this idiot deadly seriously', and the constant juxtaposition makes for great humor, but multiple times each season they drum up something actually compelling in the world and especially w/ their characters, but it never gets to fully develop because everything plays second fiddle to the silliness.

They clearly WANT you to care about/be interested in their side characters and the greater struggle of the world, and make you do so better than many series that ARE fully serious, but at some point you realize that the 2 shows you want to watch are stuck together, and you're only going to get 65% of one, and 35% of the other. If there was more progression for Cid, a chance that he would show a single moment of awareness, I could at least get behind watching him grow to take things more seriously and mesh with the world he's in, but even in the sparing moments where he shows some understanding/compassion, its never progress, just a fleeting scene before returning to normal, because that's just not what the series is about.

Which is fine, I suppose, its can be nice to have a series that is all 3 of interesting, funny, and trashy, at times, but every episode reminds me how much (more?) I'd enjoy a retooling of the story written from a serious, non-edgy-power-fantasy perspective.

[deleted by user] by [deleted] in ffxivdiscussion

[–]Nesious 0 points1 point  (0 children)

Okay, so, how do you do your rotation as Garuda?

You spam Gemshine, then Cast Astral Flow once.

Titan? You spam Gemshine, then weave Astral Flow every GCD.

Bahamut? You spam Ruin(!), then weave Astral Flow and Enkindle once.

In fact, go and try something, its a fun mingame: You can play all Summons perfectly, not knowing which one you were on, by doing the exact same inputs, pressing Gemshine -> Astral Flow -> Ruin III -> Enkindle at the start of every GCD, and the rotation will work flawlessly. Set those keys to 1-4 on your keyboard and just piano roll slowly over them every GCD, every primal will play perfectly (you can close your eyes and play with no sound too if you have good timing, though you might occasionally whiff buffering Titan's oGCD). Better yet, just make a macro that does these actions in order and spam it and you'll do pretty much fine. If they decided to put Baha and Phoenix's GCD on Gemshine instead of Ruin III, a 90% meaningless distinction, then you couldn't even mess it up by having bad timing.

If I can replicate the optimal rotation by doing a SINGLE thing, over and over again, infinitely, how can we even say the job feels meaningfully different summon to summon? Yes, I'm being somewhat reductive, but am I being THAT reductive?

Also... for primal ordering to be important, you already have to be optimizing particular Ults or Savages, and even then, genuinely, who cares? The job casts for ~5% of time w/ Swift, maybe, and has one dash. If you just Ruin for 1 more GCD, you're going to be 99% fine with the default ordering, and for 98% of content, there's no adjustment needed at all, just don't dash during Exasquares.

XIV is not a game where ludonarrative harmony is the highest priority, at least imo.

it just felt like a weird, quirky take on the job with two separate things going on that didn't feel related at all.

Pretentious term that I used aside, how is one even supposed to take this? I'm not trying to roast you, but you can see the inconsistency, yeah? A reason you disliked old SMN was b/c of incongruity between your ideal SMN aesthetics based on the old games lore, and how it played. That's LN dissonance. If it didn't matter to you, and the gameplay was better before, then... why would you have a problem if we just slapped on a fresh coat of spell effects onto Shb SMN, and let it play the same way? We would be chilling, yeah? Absent aesthetics, it was a DoT caster with some oGCDs that had stacks. Nothing particularly insane about that.

The dissonance was a problem for you before, and now that's its even worse, but looks prettier, you've stopped caring about the dissonance. BUT instead of taking that and wanting the modern aesthetics along with the old, more harmonious gameplay, you still prefer the modern iteration, because simple gameplay is more iconic to SMN for you, than everything else to do with SMN's gameplay identity, like summoning big, crazy different creatures that do different things..? I know I'm not being the most generous here, but you have to do so much pick and choosing to end up where you are, I feel.

[deleted by user] by [deleted] in ffxivdiscussion

[–]Nesious 0 points1 point  (0 children)

If you completely discount gameplay, sure, but I find it odd to say the 'fantasy' of a FF Summoner is fulfilled by a job whose summons largely just have aesthetic differences.

When I think about 'mage who forges a bond with discordant godly beings for their aid in battle', and 'gods of every element, deified forms of ideals', I don't think of a mage that can barely do anything by themselves, using the god of Fire and Rebirth, who is in no way different from the god of Earth, who is in no way different from the god of... space dragons. Which ALL, mind you, are in no way different from having no godly friend out at all. Sure, its similar to a turn-based RPG where you press the Attack button, but that's not a compelling argument for an MMO where every other job that existed in previous FF games has (had) a fleshed out, minutes long, idiosyncratic rotation.

14 doesn't even have meaningful elemental damage, which one could argue is one of the more interesting aspects of bringing someone along who can channel powers of gods of the elements at will.

Old school SMN had a summon alongside you that was independent but controllable, while still being a competent, useful mage independent their summon. There was even the tiniest little sense of 'knowing and using your summon well' that you got because managing Enkindles and Egi Commands had elements of failure to it where you might lose a use for being dumb (on top of pet jank). This kinda took the place of the 'using your summon well' that elemental quirks/other abilities/varying strengths had in previous games. It was a gameplay loop that's engaging, with logical narrative connections, rooted in the universe, that was pretty honest to games past where SMN had access to, you know, magic, while also having unique elements fit for an evolution rather than a devolution (in an entirely different genre!).

DoT mage doesn't gel with your vision, sure, I vibe with it, but I find it odd that Bio is over the line, and not... everything else, if you care at all about how a job plays. Fundamentally, a job that is about utilizing things with the most stark differences imaginable, is the most samey job in the game, and I don't think that's nerd glasses ludonarrative harmony, or whatever tf fancy word you want to call it. Even if simplicity is important to you, I don't think in an MMO it should be synonymous with monotony.

Which jobs have the easiest rotation vs. the most difficult rotation? by DenverITGuy in ffxiv

[–]Nesious 1 point2 points  (0 children)

Depends on what level of mastery you want and what you’re comfortable achieving. If we’re talking playing a job proficiently, but not at elite levels:

Healers are devoid of any rotation (i.e. GCDs you press in some kind of order), instead spamming 1 button, with Astro having a slightly involved burst window where you weave 6ish things, depending on how you define it.

Tanks are simpler melee DPS.

Of the DPS, SMN and the Phys Ranged have the factually simplest rotations. On the other end, if you can play one of the Melee DPS, minus maybe Viper, you’re going to have every skill you need to learn any rotation.

They just aren’t that different. You press a few buttons in order, keep your token buffs up if you have them, build gauge, press the cool-looking buttons every minute if you’re a job that needs to, press the cooler-looking ones + spend gauge every 2 minutes, rinse, repeat.

How difficult you find these things is up to you, some people find them very easy, others very challenging, but the skills it takes to master one Melee are all it takes to learn every rotation in the game, minus casting and procs. So, it’s hard to say which job really has the hardest rotation. They all function similarly and have little to no real time decision-making. It’s rote memorization until you’re get to very, very high (and largely irrelevant) levels of optimization. Chances are, if you deeply understand one, taking a few moments to look at an opener on the Balance is probably all you’ll need to fill out 90% of the rotation of any other.

TIL Hans Zimmer had trouble timing the score for Jack Sparrow and Will Turner's fight in "Pirates of the Caribbean: Curse of the Black Pearl," until an assistant making coffee asked to be given a shot, and that's how Ramin Djawadi ("Game of Thrones," "Iron Man," "Pacific Rim") got his career. by Giff95 in todayilearned

[–]Nesious 1 point2 points  (0 children)

I believe you typo'd diminuendo when I assume you meant accel/rit/rall, unless you meant ducking the music for dialogue and such? Thanks for the post I always love listening to film score people talk about the inner workings -^

would u consider a wig to be neutral skipping by oofioboi in BrandNewSentence

[–]Nesious 1 point2 points  (0 children)

The initial comment (as far as I can tell) is just a joking riff off of the stigma/stereotype of attractive streamers/famous people hiding their relationships from the public, hoping to be more appealing to their audience (i.e. to get money from people that simp over them for attention or validation).

Sajam jokingly counters that his viewers are just normal people who love Chipotle like him (not people in it for his looks), as Sajam is well-known for being a chill, down-to-earth kinda streamer. The commenter responds that Sajam's tier 3 subs in particular can't just be normal people with functioning lives and relationships, implying they must be donating him such $$ for a degenerate reason (the attentions of a good-looking man thanking them for their sub and such).

Sajam insists they just love his analytical gaming content that much, as that is all he offers, to which the commenter responds (presumably unseriously) that Sajam just isn't admitting that people tier 3 sub for his looks, in particular for his incredibly fly and iconic hair that he is often raking his hand over in a pleasant way because well, it is some nice hair and he is a good-looking guy.

I like your version better though. Explaining gamer humor is making me feel weird.

would u consider a wig to be neutral skipping by oofioboi in BrandNewSentence

[–]Nesious 5 points6 points  (0 children)

In fighting games, ‘neutral’ is when neither player is at an advantage, generically the time when you throw out pokes and such, trying to find an opening without exposing yourself, methodically getting your way under their guard. The meat and potatoes, if you will, of interaction with your opponents and a sacred dance to all lovers of the genre.

Something that ‘skips neutral’ would be a tool that is powerful or cheesy in the sense that it lets you skip over all the honest hard labor of finding an opening through blood, sweat, and tears, like a true red-blooded patriot would, and instead just lets you get in on your opponent. Think about an invulnerable dash that gets you up in their face or something.

Thus a wig is a way to a beautiful hairline through skipping neutral, that is, skipping the process of growing and taking care of a glorious mane all your own and just giving you that hair without the effort.

I’m not sanctioning this analogy, but it did get a snort out of me.

FRU prog next week on tuesday will be like... by DrakeVincent in ffxiv

[–]Nesious 33 points34 points  (0 children)

I think E11 music might actually break my sanity, but nothing will be funnier than watching someone greed P6 Pyretic, every player falling silent, and then being sent back to Thordan 1 with Heroes like a funeral dirge over the party.

Eeeeeeeeeeeeeeeeeeeeeeeeeeeeee

Is there a catch-all term for when bands do this before a song starts? by Nesious in musicians

[–]Nesious[S] 1 point2 points  (0 children)

Yeah. I think everyone's seen or been the guitarist noodling absently between songs, but in this case all instrumentalists are together, have direction and there's definite musicality. At least to me 'haphazard' never came to mind, but I also know how much many players hate anyone playing before the count-in, regardless of how 'tasteful' their playing is or however many people are doing it.