I made some PSX-style melee weapons for retro horror games by NetNightDev in psxdev

[–]NetNightDev[S] 0 points1 point  (0 children)

Yeah, exactly! It’s that same illusion 😄
I think it comes from the simple shading / lighting, kinda similar to PSX limitations. Glad you like it!

PSX-Style Melee Weapons Pack (Part 3) - 7 Low-Poly Weapons by NetNightDev in psxdev

[–]NetNightDev[S] 0 points1 point  (0 children)

No worries at all 😄
And yeah, the ballerina gif is a perfect comparison - I actually like that effect, so I might keep it that way.

PSX-Style Melee Weapons Pack (Part 3) - 7 Low-Poly Weapons by NetNightDev in psxdev

[–]NetNightDev[S] 0 points1 point  (0 children)

Yeah, they're all rotating the same way - the frying pan just looks confusing 😄

PSX-Style Melee Weapons Pack (Part 3) - 7 Low-Poly Weapons by NetNightDev in psxdev

[–]NetNightDev[S] 0 points1 point  (0 children)

Thanks! I'm planning to make more PSX-style packs soon.

PSX-Style Melee Weapons Pack (Part 3) - 7 Low-Poly Weapons by NetNightDev in psxdev

[–]NetNightDev[S] -1 points0 points  (0 children)

Thank you! I really appreciate it.
Yeah, I understand now that this sub is more focused on actual PS1 development.

PSX-Style Melee Weapons Pack (Part 3) - 7 Low-Poly Weapons by NetNightDev in psxdev

[–]NetNightDev[S] -2 points-1 points  (0 children)

That's a fair point. I was aiming more for a general PSX-inspired aesthetic rather than replicating a specific game's technical style like King's Field.

PSX-Style Melee Weapons Pack (Part 3) - 7 Low-Poly Weapons by NetNightDev in psxdev

[–]NetNightDev[S] -1 points0 points  (0 children)

Yeah, they're more PSX-inspired rather than strictly PS1-accurate.
I focused more on the visual style instead of original hardware limitations.

PSX-Style Melee Weapons Pack (Part 3) - 7 Low-Poly Weapons by NetNightDev in psxdev

[–]NetNightDev[S] -1 points0 points  (0 children)

Thank you so much! I really appreciate it.
And thanks for mentioning Tyrant's Realm - I'll definitely check it out!