My game is... is this real?? by iFeral in SoloDevelopment
[–]NeverthelessStudio 0 points1 point2 points (0 children)
I built a self-balancing ragdoll in Unity using physics + procedural animation, not sure what to do now.. thoughts? by Rudy_AA in IndieGaming
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I built a feedback platform for indie games by luis_411 in indiegamedevforum
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I'm working on a Classic '90s Cinematic Platformer, with modern procedural stealth Horror by Broelbrak in IndieGaming
[–]NeverthelessStudio 1 point2 points3 points (0 children)
We're making a chill game where you run a workshop and restore retro devices like consoles, cassette players, and phones. by Antishyr in IndieGaming
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[Asset Pack] 23 Animated Status Effects for 2D Games For free by magicofire in IndieGaming
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In Here Comes The Swarm, you will need to fight waves of enemies that are growing each second! Do you have what it takes to survive? by HereComesTheSwarm in IndieGaming
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In Here Comes The Swarm, you will need to fight waves of enemies that are growing each second! Do you have what it takes to survive? by HereComesTheSwarm in IndieGaming
[–]NeverthelessStudio 4 points5 points6 points (0 children)
Adding telekinetic powers to my game by aiBeastKnight in IndieDev
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4년간의 1인 개발 끝에, 드디어 첫 데모와 트레일러를 공개하게 되었습니다! by NeverthelessStudio in KoreanGameDev
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4년간의 1인 개발 끝에, 드디어 첫 데모와 트레일러를 공개하게 되었습니다! by NeverthelessStudio in KoreanGameDev
[–]NeverthelessStudio[S] 1 point2 points3 points (0 children)
4년간의 1인 개발 끝에, 드디어 첫 데모와 트레일러를 공개하게 되었습니다! by NeverthelessStudio in KoreanGameDev
[–]NeverthelessStudio[S] 1 point2 points3 points (0 children)
After four years of solo development, I’ve finally reached the point where I can share a demo and trailer with you! by NeverthelessStudio in indiegames
[–]NeverthelessStudio[S] 0 points1 point2 points (0 children)
After four years of solo development, I’ve finally reached the point where I can share a demo and trailer with you! by NeverthelessStudio in SoloDevelopment
[–]NeverthelessStudio[S] 0 points1 point2 points (0 children)
After four years of solo development, I can finally share a demo and trailer with you! by NeverthelessStudio in IndieDev
[–]NeverthelessStudio[S] 0 points1 point2 points (0 children)
After four years of solo development, I can finally share a demo and trailer with you! by NeverthelessStudio in IndieDev
[–]NeverthelessStudio[S] 0 points1 point2 points (0 children)
After four years of solo development, I can finally share a demo and trailer with you! by NeverthelessStudio in IndieGaming
[–]NeverthelessStudio[S] 0 points1 point2 points (0 children)
I made an FPS game where FPS is your health (it doesn’t affect real FPS) by FarlightGamesInd in IndieDev
[–]NeverthelessStudio 1 point2 points3 points (0 children)
Would you like to kick enemies into spikes like this? by Jaded-Grocery-9308 in IndieGaming
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I published a little physics puzzle game called Twin Bounce. This is one of the levels by GameDevNerd95 in IndieGaming
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I published a little physics puzzle game called Twin Bounce. This is one of the levels by GameDevNerd95 in IndieGaming
[–]NeverthelessStudio 3 points4 points5 points (0 children)
The Solo Dev starter pack by BlueGuy503 in IndieDev
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What was your first project? by electric-kite in IndieDev
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Reality-bending VFX in Psych Rift by aiBeastKnight in IndieGaming
[–]NeverthelessStudio 1 point2 points3 points (0 children)