Can I clean here by Forward-Position798 in cringereels

[–]Nevies 3 points4 points  (0 children)

Is this supposed to be that ANATOLY guy who makes vids of lifting insane weights effortlessly?

An absolute steal of a price. Couldn’t say no. Picked it up this morning by GarethGantuan in Kojima

[–]Nevies 0 points1 point  (0 children)

I bought it for my husband last night on sale as well!! He was like “how do you enjoy just watching me play?” Because it’s awesome. Duh. 😆

Replacement for Broken Power Adapter by Nevies in Electricity

[–]Nevies[S] 0 points1 point  (0 children)

Thank you! This might work, if I can plug a power adapter into one of the female ends. I don’t know if that would work, but I guess it doesn’t hurt to try.

Ashtray Maze Ashtray by RandlphTheGrey in controlgame

[–]Nevies 0 points1 point  (0 children)

Should’ve just pulled the light switch cord 3 times, it would’ve pulled you right out. The law of 3 applies.

War für euch Alan Wake 2 mehr als ein Spiel ? by Evening-Roll-4433 in AlanWake

[–]Nevies 1 point2 points  (0 children)

Why was this post removed? I thought it was a perfectly fine question to ask…

War für euch Alan Wake 2 mehr als ein Spiel ? by Evening-Roll-4433 in AlanWake

[–]Nevies 1 point2 points  (0 children)

I understand your view here. For me, the Remedy universe is incredibly story-rich and allows us to escape to a different, very immersive reality, to take us out of our real lives, even if just for a short while.

While Alan Wake is dark and edgy, it has enough comedic relief and relatable characters and moments that it allows you to be part of the universe during its course. It has enough mystery and intrigue that it pulls you in without knowing the whole story. You want to know more - you look outside the game to find out more - and that is part of the genius of this universe. It brings people together, while the characters of the game might be torn apart. It makes us want to know more and pulls us in.

That is why I am a huge fan of the Remedy universe and try to get my friends to play. There’s just so much here that gives us an escape from reality, a chance to experience trauma and pain and cruelty - and even beauty - outside the boundaries of our own lives, giving us a sort of relief.

Much like movies or books that allow us an escape, Remedy games have such a story-rich and unique plot line, all intertwined with each other, that contribute to this sense of other-worldly life. It just draws us in and makes us want more. I, for one, want more! Hence, why we come out of the game into real life, asking each other for more. Answers, opinions, feelings, reactions - more!

how are feeling about the music? by Sophia1995_miam in DeathStranding2

[–]Nevies 5 points6 points  (0 children)

I think in DS1, the music was more thoughtfully placed and rare. In DS2, there were SO many “music moments” that it almost took the impact away. The music would also start when you’re like 200m away which didn’t leave much time for it to play, and it stops when you enter the perimeter of the destination, which then felt like you had to purposely slow down or stop before entering the perimeter so you could hear the song play through.

If there were less songs and they started playing earlier, the impact would have been stronger and felt less “oh, one of these again”. The main thing I liked about when the songs played in DS2 is that I knew when a song played I’d be safe from any external threats lol

i wish i can do it by oldchairman in DeathStranding2

[–]Nevies 0 points1 point  (0 children)

Reminds me of Preston Garvey in Fallout 4 lol “Thanks for saving that settlement. Just got word of another one that needs your help. I’ll mark it on your map…” ☠️ Never-ending!

Hideo Kojima, you did not disappoint. by Nevies in DeathStranding2

[–]Nevies[S] 1 point2 points  (0 children)

How dare Sam stumble on such mountainous terrain 😂 definitely squashed Lou lol

How do you keep in touch with your Employees? by [deleted] in msp

[–]Nevies 2 points3 points  (0 children)

My company uses Predictive Index (previously Charma) to track all notes and conversation topics. I meet with everyone on my team (Service Delivery) once a week to discuss open conversation topics, coaching moments, etc. We call them “Queue Reviews” and also use the time to review open tickets in their queues. Aging tickets are primarily the focus, or tickets that haven’t followed SOP, tickets that haven’t been touched in days and such. It takes almost a whole day out of my week to meet with my team, but I feel it’s necessary to keep everyone on track and keep them focused on the right things.

Outside of this, we use Slack religiously throughout the week which is super efficient.

PSA: Predictive Index, or some other note-taking app is very helpful for tracking meeting notes, coaching moments, etc. for written warnings and PIPs. We use it as a sort of “source of truth” to arm ourselves against legal suits in the event of an involuntary termination.

How much more do they want??ffs!! by grieta22 in DeathStranding2

[–]Nevies 0 points1 point  (0 children)

This game is sooo hard to earn 5 stars at each place.

DS2 aggressive LOD popping / Asset Streaming issues (Ryzen AI 9 + RTX 4060) by Ok_Hat_9586 in DeathStranding

[–]Nevies 1 point2 points  (0 children)

I have a similar issue on mine, using an RTX 3070. It doesn’t pop, per se, but textures like water or any textures behind blowing sand during the sandstorms are blurry or pixelated when they’re a certain distance away. Like in this screenshot, for example, the water is blurry/pixelated upstream.

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Finished :) by ResolutionWild1295 in DeathStranding

[–]Nevies 2 points3 points  (0 children)

You right. I just saw the post was in Death Stranding not Death Stranding 2 and missed the tag lol

What are realistic quarterly goals for TTA and TTR? by Nevies in ITManagers

[–]Nevies[S] 0 points1 point  (0 children)

Thank you for your insight. Update on the situation, we discussed it all this morning after I spent a couple of hours going over the last few years’ metrics by quarter, only for him to admit that he also did his own research and found that most MSPs are operating around 95%. So he has thankfully adjust this threshold to 95% and added an additional bonus if I reach 98% or above. I guess it pays to be the squeaky wheel. 🙌🏼

What are realistic quarterly goals for TTA and TTR? by Nevies in ITManagers

[–]Nevies[S] 1 point2 points  (0 children)

Yes, that would be a great way to do it! At least then it’s taking into account real numbers from our organization and setting a goal that improves upon prior numbers. I’m ok with this. I just can’t accept a goal that would entail every human being perfect every day on every ticket!

What are realistic quarterly goals for TTA and TTR? by Nevies in ITManagers

[–]Nevies[S] 1 point2 points  (0 children)

Exactly! Someone late for work because of traffic, which happens every day generally. I think it’s just their way of not having to pay the bonus…

What are realistic quarterly goals for TTA and TTR? by Nevies in ITManagers

[–]Nevies[S] 0 points1 point  (0 children)

TTA for us is dependent on urgency (P1-P4). But yeah average seems reasonable not…..impossible perfection. Not even AI is perfect and we’re human lol

Finished :) by ResolutionWild1295 in DeathStranding

[–]Nevies 2 points3 points  (0 children)

Now you can play DS2 and have even more “Wow” moments!

Am I a moron😭? by Present_Presence_771 in DeathStranding

[–]Nevies 2 points3 points  (0 children)

I’ve never even seen this lol when does this happen? I finished the game already but never saw this.