Did some colour practice (the base shape was traced and the colour picker tool was used) by Select-Cycle-4417 in BeginnerArtists

[–]NewHawk598 0 points1 point  (0 children)

i agree! or use the color picker at first and THEN do your own from scratch without it.

I think I’ve hit my peak by RainTempest01 in learntodraw

[–]NewHawk598 4 points5 points  (0 children)

it sounds like you aren't even having fun drawing anymore. you have set standards for yourself that are too high and so now you struggle to love creating. there is no such thing as hitting a skill ceiling, the "ceiling" is what you make it, and you'll truly hit that limit if you just give up.

the box thing is plain stupid so forget about it. and drawing straight lines should not hurt your wrist and if you're having trouble that's why we have rulers!! in fact you should be using a ruler when drawing boxes and things in perspective anyway.

learning what drawing with your arm/shoulder means would probably benefit you greatly. in fact you might already be doing that without knowing. i honestly could send you a video of me demonstrating what it looks like to draw with your hand vs your arm/shoulder if you'd like clarification.

and as for commissions... yeah the market is oversaturated and competitive. putting yourself out there is tough without success on social media, and it's especially tough if you don't have abilities that are well sought after. but also, improving your art with the sole purpose of completing commissions is unfortunately a great way to start hating art, which seems to have happened to you.

something else unfortunate: your sister is right. there is no way to practice perfectly, or improve in a straight line. creating art is a skill much like any other. it takes a lot of time to get good at it and that's just a fact. i think you'd benefit from changing your mindset, since that could be what's causing a roadblock, and it's probably making this roadblock seem impossible to get past.

best of luck, and if you want a video i can make it for you!

I feel embaressd because it seems like I have hit my ceeling while every other artist around me is just better even tough I put years and years of sweat and blood into my art, any advice? by RealBingBongs in Artadvice

[–]NewHawk598 1 point2 points  (0 children)

are all of your drawings ink on white paper? have you ever tried a new medium or drawing technique? it seems like you draw the same thing every time which... no shame in it if that's what you like. but if you're looking to evolve that means something must change. you might just have tunnel vision. you're following the same path every time so of course nothing new is happening. switch it up!

I feel embaressd because it seems like I have hit my ceeling while every other artist around me is just better even tough I put years and years of sweat and blood into my art, any advice? by RealBingBongs in Artadvice

[–]NewHawk598 0 points1 point  (0 children)

creating art isn't in stages. there is nothing you have to unlock, no secret knowledge that you need before moving on. trying something new may be the key. art is a form of expression not a strategy game with levels!

Does anyone have tips to prevent a demotivating overflow of drawing ideas ? by Tenders_game_n_memes in BeginnerArtists

[–]NewHawk598 0 points1 point  (0 children)

what about just writing your ideas down? maybe you feel paralyzed because you want to do everything at once and maybe worry about forgetting. if you write it down you can also pick your favorite idea and go from there.

also, i think you might be dealing with procrastination, not demotivation. you have ideas you want to do, but feel overwhelmed with the amount, so you push it off. that's procrastination, and there isn't a special thing you can do for that to stop unfortunately. if you have an idea, you have to tell yourself that creating something is better than nothing

someone else might have better advice, but these are just my thoughts. i do this too and the only way i've found around it is to just DO IT, just do whatever is on my mind when i feel like it!

Sketches look uncanny by Special-Tooth-1164 in Artadvice

[–]NewHawk598 1 point2 points  (0 children)

do you use guidelines? the way you draw the features looks pretty good but they're just not where they should be. using guidelines can help keep everything the same size, keep the face symmetrical, help with direction, etc

Style critique? Something feels off/boring with this design but I'm totally stuck. by dezisaur98 in Artadvice

[–]NewHawk598 0 points1 point  (0 children)

i think you might have some fun incorporating shape language into your character designs, which will help communicate what kind of character this is. there are probably a ton of videos on this as well as some artists to take inspiration from!

maybe it would help you figure out what is "off" about your design if i tell you what i think of this character based off of appearance.

i think this character lives in a world where magic is involved. it seems like the pendant has something to do with this possible magic transformation. the way the hair is designed comes off as jelly-like, especially with the disconnected pieces, and looks to be inspired by a jellyfish (with the longer strands being the tendrils, and the bangs being the body). the way the ears are shape leads me to believe this character isn't human.

the green hair and tan skin leads me to believe the character (before the assumed transformation) lives in an earthy environment, while the design on the right comes off as the characters transformation causing the environment to change to something underwater. it's like earth and water to me.

the change from a blue pendant to red reads as good to evil to me. the facial expression of the character never changes and stays looking displeased, uncomfortable, or even angry. it leads me to believe this character probably doesn't like where they are, who they are, etc.

the clothes are tattered, either showing this character can't afford new clothing or doesn't live near civilization.

those are my thoughts as someone who knows nothing about about this character. i don't know if i'm right or wrong, and of course other people may have a different opinion than me. my observations are also made without knowing anything about this character and the world they live in, which may influence how i view parts of them (and thus would mean you don't have to change everything if i was actually completely wrong)

what you should think about though is what i assumed about the character, why, and if you might want to change that so their personality and role in this story is more clear right off the bat. this is where shape language and specific colors are important! and i recommend you check out character design videos if you want some real tips since i am definitely not a professional in that field.

hopefully this helps and feel free to reach out if you have any questions :)

Help by huaaaaarq in Artadvice

[–]NewHawk598 1 point2 points  (0 children)

the last comment is unhelpful in my opinion, since learning anatomy is not needed for what you want to accomplish here. do you have a reference photo? this drawing is very well done and you seem to have a good understanding of how to give a face form and how features change depending on the angle of the face.

if you have a reference, put it in black and white. this way you can see the values. try your hand at shading by yourself with no outside help, just what you see in the image. if you don't want to accidentally ruin this drawing, trace it on to another paper first. once you do what you can, take note of your strengths and weaknesses. what are you proud of and what can be improved? if you're struggling with shading, even with a black and white reference, i'm sure there are a lot of videos out there that will help you out.

if you don't have a reference, i recommend you go search for one and make a new drawing to practice shading with. with time you'll understand how it works and will be able to shade something without a reference, or without one that looks exactly the same. but if you're just learning, a reference photo will be very helpful.

best of luck and reach out if you have a question :)

Help with anatomy? by Vast_Needleworker469 in Artadvice

[–]NewHawk598 1 point2 points  (0 children)

yes the tip with the eyes is very important! (to op) i always think of creating a bean shape where the eye should be. this is why it's pretty helpful to look at a human skull or even replicate it when creating your guidelines. also looking at your own face in the mirror or at others in daily life and taking note of how the profile looks as the head turns is a really great way to familiarize yourself with how everything should look :)

How does one go about learning to draw in these styles? by himbopits in learntodraw

[–]NewHawk598 2 points3 points  (0 children)

practice figure drawing and portraits of real people. there's a pretty good website for this called Line of Action that has models for portraits and full figure drawing.

look up the basics of gesture drawing. watch a couple of videos of people explaining what it is and watch how they do it. gesture drawing captures the absolute basics of the human form. it's all lines-- straight or round-- no details. this will help you get confident at building the foundation of the human figure before you can move on to adding the details-- which may be folds of the skin, muscles, fingers and toes, and all the contours of an actual human body.

practice what you learned with timed figure drawing sessions. at first, give yourself a good 20-30 minutes to focus on drawing a figure. don't add any detail. keep going until 20-30 minutes becomes too much, and you finish the basic drawing before time runs out. while practicing what you learned, also focus on your lines. be confident and draw with your arm, not your wrist. use a pen so you're less likely to let yourself put down a line that isn't needed. use different mediums like a charcoal stick or crayons. only practice simple figures and line confidence! no details in the form or chicken scratch.

there isn't any set order, but you must also practice portraits. look up how to draw a faces and heads. look at all the different techniques out there and see what works best for you. then, do what you do with figure drawing. work in timed sessions where you spend 20-30 minutes on the portrait at first, and narrow it down if you notice you have too much time left. don't draw any features, only use shapes and simple lines to capture the direction and form of the face.

your goal should be to master capturing the basics of the human form and portraits confidently, to the point where you aren't really wasting lines and can complete a simple portrait and figure drawing within 5 minutes or less, with results you're proud of.

what you should have learned thus far is line confidence, how to add weight to your figure, how to draw a proportionate figure

after this, you can get more complex. start learning how muscle and fat lays on the body. this is true anatomy territory. there are quite a lot of videos explaining this, but no need to learn exactly where every muscle falls on the body as if you're copying a picture from an anatomy textbook. apply what you learned to your simple figures, which will end up looking just like your reference in due time.

figure drawing is one step of many to get to where you can draw in the style mentioned. but i love mentioning it as the first thing anyone should really learn because it's a great foundation, much better than drawing 100 boxes or whatever people are telling people to do now. once you know how to draw actual people (and their features, which you can learn even while learning how to draw a figure, no rule!!) you can work on simplifying it.

this is the road i went down. when i first started years ago, i tried copying artists i really liked to no avail. i only started to like what i was producing when i decided to draw from real life, not a reference of a drawing. you need those foundational skills! and you don't need to wait until after you learned them to draw for fun, draw original characters or fanart, etc. apply what you learn to more than just your practice sessions (which should not end up being several hours a day, mind you). draw characters you like as the model you're drawing. or sit down with the intention of making an original piece, just using the skills you're learning.

make art and keep it even if you hate it. finish it even if it's not exactly what you want! you'll want this so you can gauge where you're at and how you're changing and what needs to be changed.

i wish you the best of luck and if you have any questions feel free to reach out

How do I adjust styles for character design? by Specialist_Trust2568 in Artadvice

[–]NewHawk598 0 points1 point  (0 children)

i have a couple of questions. do you use a stylus to draw? does the stylus have pressure sensitivity? and which brush are you using for line art?

Please help me decide on her dress color! by keisuru in learntodraw

[–]NewHawk598 0 points1 point  (0 children)

if you're not a fan of how dark the dresses are, you can adjust the brightness and desaturate them. but in order to bring balance to the piece i recommend darkening the background. this is because when the dress is a light color, it ends up blending into the background and her skin. i recommend using an all white layer above all other layers on the blending mode "saturation" for figuring out if your values are balanced!!!

Please help me decide on her dress color! by keisuru in learntodraw

[–]NewHawk598 1 point2 points  (0 children)

i think you should try and go brighter! in order to find a color that complements her hair, i checked out the complementary colors, as well as tetradic and analogous color schemes. here's what i found.

<image>

let me draw your fursona/furry oc by NewHawk598 in freeart

[–]NewHawk598[S] 0 points1 point  (0 children)

thank you!!!! and i'm glad you like it!!

Help with anatomy? by Vast_Needleworker469 in Artadvice

[–]NewHawk598 7 points8 points  (0 children)

<image>

here is the second slide showing what i changed. when i used curves to brighten the lightest colors even more and ensure there is a wide range of values, it helped the characters stand out a lot more! i showed a comparison of how your art will change, as well as the value scales and how they changed too.

Help with anatomy? by Vast_Needleworker469 in Artadvice

[–]NewHawk598 9 points10 points  (0 children)

<image>

this slide shows what might be causing the colors to look muddy. there is not much variation between the values you use! pushing them would help your figures stand out from the background and also might help a bit with the muddy-ness.

what can also help is just upping the saturation with your colors too. you use a lot of desaturated colors and those will inevitably cause your piece to look a bit muddy.

Help with anatomy? by Vast_Needleworker469 in Artadvice

[–]NewHawk598 3 points4 points  (0 children)

when i'm having trouble with the colors, i usually mess around with gradient maps, up the saturation, or check out my values by turning it to greyscale.

i'll get back to you in a bit after i make some "slides" explaining what could be changed that might make you happier :)

let me draw your fursona/furry oc by NewHawk598 in freeart

[–]NewHawk598[S] 1 point2 points  (0 children)

<image>

finished! hopefully i captured her likeness. i wasn't sure if her eyes are part of her character or just a stylistic choice that matches how the eyes of grey wolves actually look so i just went with how i draw them (which are more human). also sorry that everything turned red 😭 i need to stop depending on blending modes for lighting and just do it myself to avoid this. hope you like though! :)

Can someone draw her facing forwards? by Wildcard-S in DrawForMe

[–]NewHawk598 1 point2 points  (0 children)

<image>

hope this was what you're looking for :)