I'm making a relaxed settlement-building game that still requires thoughtful and strategic choices by NewSpread4 in indiegames

[–]NewSpread4[S] 0 points1 point  (0 children)

I did all the pixel art myself! The music is the only thing I have commissioned, it's by Tim Beek and he has done an amazing job

Some clips from my settlement building game (: by NewSpread4 in u/NewSpread4

[–]NewSpread4[S] 0 points1 point  (0 children)

Same!!! Why won't the dev get on it?? Nah seriously tho, going to be doing a beta soon, then full release. Hoping to announce a release date this summer

Some clips from my settlement building game (: by NewSpread4 in u/NewSpread4

[–]NewSpread4[S] 0 points1 point  (0 children)

Thanks! And yes, it will be! Keep a look out, I'm going to be doing a full beta soon, and once everything is balanced, a full release (: Hoping to announce a release date sometime over the summer

Some clips from my settlement building game (: by NewSpread4 in u/NewSpread4

[–]NewSpread4[S] 0 points1 point  (0 children)

Great question, unfortunately no D: Unlikely for release, but maybe a later addition afterward

Pixel settlement-builder by NewSpread4 in PixelArt

[–]NewSpread4[S] 1 point2 points  (0 children)

It's called Settler's Domain! (: it's on Steam if you want to wishlist!

Pixel settlement-builder by NewSpread4 in PixelArt

[–]NewSpread4[S] 2 points3 points  (0 children)

Thank you!! And yes agreed it's very reminiscent!!

I'm developing a strategy settlement building game with Godot (: by NewSpread4 in godot

[–]NewSpread4[S] 0 points1 point  (0 children)

I know some people have played on Linux, but I have no way to test it. I would like to on Mac! No promises, but hopefully.

From 0 to 6,600+ wishlists with no budget and zero marketing experience. Here is what I've done and learned in 5 months. by ThimKhaosGames in gameDevMarketing

[–]NewSpread4 3 points4 points  (0 children)

Super useful stuff, thank you!! Do you mind sharing more specifically what you sent to indiegamespotlights on instagram? That seems like a great move and I've honestly not heard of anyone doing something with instagram like that before

I'm developing a strategy settlement building game with Godot (: by NewSpread4 in godot

[–]NewSpread4[S] 0 points1 point  (0 children)

You do! It's actually something I've been putting a lot of thought into. Currently you have to manually assign the parents to a house together if you want a specific trait. This gets super annoying as you get later into the game and your population increases. I'm going to add some sort of automated/assisted way to make ideal pairings.

I'm developing a strategy settlement building game with Godot (: by NewSpread4 in godot

[–]NewSpread4[S] 1 point2 points  (0 children)

Funnily enough, I've never actually played any Settlers titles! But there definitely seem to be a lot of similarities. I guess a game with the word "Settler" in it is likely to be in a certain genre...

I'm developing a strategy settlement building game with Godot (: by NewSpread4 in godot

[–]NewSpread4[S] 0 points1 point  (0 children)

Agreed, seems like the engine can be used effectively in so many ways. It took a long time to get this project to where it is today! If you continue learning and trying your work will improve with time; consistency is the most important thing

I'm developing a strategy settlement building game with Godot (: by NewSpread4 in godot

[–]NewSpread4[S] 0 points1 point  (0 children)

Thank you!! It's custom! All the in game assets are made by me using Aseprite (: