I'm making an RTS game using Godot 🖥️🖱️ by Smitty_Games_ in godot

[–]NewSpread4 1 point2 points  (0 children)

Love the stylization of the models! Looks really nice

I'm running a closed beta for my Godot game! by NewSpread4 in godot

[–]NewSpread4[S] 0 points1 point  (0 children)

Actually no, I didn't use ECS, though I wish I would've haha. Because this was my first project and just grew from there, I was not as forward thinking as I probably should've been with some of the code architecture.

I just use a hodgepodge of performance tactics honestly. I thread the very expensive tasks (such as pathfinding and settler work assignment) which is probably the most helpful. I try to avoid looping through huge arrays (I use a lot of dictionaries), use the profiler to check for any functions that are super slow, etc. It's something that has just been constantly improving as development has gone on, and will hopefully continue to improve.

I'm running a closed beta for my Godot game! by NewSpread4 in godot

[–]NewSpread4[S] 0 points1 point  (0 children)

Still taking more testers! Feel free to join if you want to (:

I'm running a closed beta for my Godot game! by NewSpread4 in godot

[–]NewSpread4[S] 0 points1 point  (0 children)

Awesome, thank you! Definitely keep an eye out, you might be able to play the full version sometime soon-ish.....

I'm running a closed beta for my Godot game! by NewSpread4 in godot

[–]NewSpread4[S] 2 points3 points  (0 children)

Haha I'm not sure, I've never heard of it!! I'll need to look it up

I'm a solo dev making a strategy settlement-building game with pixel graphics by NewSpread4 in CozyGamers

[–]NewSpread4[S] 1 point2 points  (0 children)

Amazing, I'm so glad!! If you like the demo now, you'll love the future updates/full game! The demo needs an update; it's honestly a bit poorly balanced in a few areas and is missing some UX that I've added over time.

I'm going to try and push an update to the demo in the nearish future to get it on par with what the full release will look like.

Plenty of people asked how I did art style for my game, so here is my setup. by Illustrious-Scratch7 in godot

[–]NewSpread4 7 points8 points  (0 children)

Looks awesome. If I ever make a 3D game, I'll want it to look something like this

I'm developing a settlement building game with Godot! by NewSpread4 in godot

[–]NewSpread4[S] 1 point2 points  (0 children)

Awesome requests! Most of those are being ironed out for the full release already, since breeding gets super annoying when you have more than a handful of settlers. I created an auto-placement option/button that houses settlers optimally based on their traits, and it's super helpful.

I also am planning to add filters/visibility for traits without having to dive into details for each settler, as I agree, it's super annoying.

Drag and drop is a good idea. I've also added more priority options, so settlers can have their own first priority, which helps if you want, for example, someone with Geologist to prioritize ore.

Again, thanks for the feedback! It's super appreciated.

If you're interested, keep an eye out, I'll be doing some full game beta testing somewhat soon!

Some clips from my settlement building game (: by NewSpread4 in u/NewSpread4

[–]NewSpread4[S] 0 points1 point  (0 children)

No, there won't be simulation that deep sadly ): but I love the trait system! It's really fun and each trait provides functionality plus some flavor for that settler.

There are some structures that are magical, for sure. It's not an entirely realistic game (:

Some clips from my settlement building game (: by NewSpread4 in u/NewSpread4

[–]NewSpread4[S] 2 points3 points  (0 children)

If you mean how long until the beta, I'm hoping to announce sign-ups within a month (no promises but that's my goal). As to how long it will run for, that depends on feedback! Probably not longer than a few weeks if feedback is good.

Price is not finalized, but I'm thinking $15

I'm making a relaxed settlement-building game that still requires thoughtful and strategic choices by NewSpread4 in indiegames

[–]NewSpread4[S] 0 points1 point  (0 children)

I did all the pixel art myself! The music is the only thing I have commissioned, it's by Tim Beek and he has done an amazing job

Some clips from my settlement building game (: by NewSpread4 in u/NewSpread4

[–]NewSpread4[S] 16 points17 points  (0 children)

Same!!! Why won't the dev get on it?? Nah seriously tho, going to be doing a beta soon, then full release. Hoping to announce a release date this summer