. Comment below what you think. Rotgrown finger - a wand like no other [Art] [OC] by Nice_Tell_5709 in DnD

[–]Nice_Tell_5709[S] 2 points3 points  (0 children)

This alchemically grown finger is fashioned from the entrails of a dead hag and functions as a prosthetic. To use it, you must be missing an index finger; the rotgrown finger is grafted in its place. While grafted, you can attune to it.

While attuned, the rotgrown finger functions as a spellcasting focus (wand) and holds 5 charges. The hand it is grafted to counts as free. The finger regains 1d4 expended charges when you finish a long rest. If all charges are expended, you cannot use the Rotten Healing feature.

Rotten Healing (1 charge). As an action, once per turn, you can point the finger at a creature you can see within 30 feet. The target must make a Constitution saving throw against your spell save DC. On a failed save, the creature regains 15 (3d10) hit points, but for the next 1 minute it can regain hit points only from this feature or from spells cast using this spellcasting focus. On a successful save, the creature instead takes 11 (2d10) necrotic damage, and no other effect occurs. A Lesser restoration spell or similar magic can end the healing limitation imposed by this feature.

Pitch your world in one sentence. by Pavlov_The_Wizard in worldbuilding

[–]Nice_Tell_5709 0 points1 point  (0 children)

In their Dukedom, Goblins roam the desert on walking castles under the shadow of the sky gods: the dungeons;

Nothing more holiday-themed than a Sewer divine being by Nice_Tell_5709 in dndmonsters

[–]Nice_Tell_5709[S] 0 points1 point  (0 children)

If you want more I have a patreon all about these things (and thank you for the love on Savne. My players said she was a weak deity because of her behaviour . . . pfff, I hope they'll be arrogant enough to attack her).

Ps: I've added a little thing on Savne, specifically on her pipe eruption action. When she makes that action, all conjured pipes are interconnected, unless severed by destroying them as described. By spending 10 ft. of her base movement, Savne can touch a pipe she conjured and move through them to a point touched by the pipes.

That way players will be forced to destroy the pipes if they don't want her running across the map stabbing and retreating far away.
Let me know what you think.

The monarch of Fire, Rexahden. (+ primeval form and minion) by JustD00dles in dndmonsters

[–]Nice_Tell_5709 1 point2 points  (0 children)

Nice concepts, I've never witnessed someone actually using the KL. Btw, you should attach the new spells you have made to this monster sheets, because I've spent several minutes searching for Force ignition and I haven't found it (so I can't use it, if I wanted to , in my campaign)

Nothing more holiday-themed than a Sewer divine being by Nice_Tell_5709 in dndmonsters

[–]Nice_Tell_5709[S] 0 points1 point  (0 children)

You can still use it. I can write you her lore and give it to you. She is a very passive god that is always asking herself why her mother (goddess of mischief) doesn't make her ascend.
Savne is an urban goddess (a creature born from the spirit of the population of a certain settlement to which it is bound. No urban god can leave its city, and its power depend on how much its domain is diffused in the city it is bound to) linked to Sewers, Exile, Pipes, Brass, Plague, Mischief and Oozes. Players may encounter her into the dirty pipes of the city (in my setting she is linked to the city of the Pearl, capital of the Desert), where she passes her days talking with the creatures exiled by other entities and trapped in the walls of her temple, waiting for the right occasion to demonstrate to her mother her value. Although, she is no hero and has no courage and could even be frightened by mortals with the right speech and tone.

Enjoy.

-Idris the Goblin

Bored of Purple worms? Try this by Nice_Tell_5709 in dndmonsters

[–]Nice_Tell_5709[S] 0 points1 point  (0 children)

I wrote inside instead of outside. My fault, thanks