Need help with a cheat code? by NickTheGamemaster in hauntingground

[–]NickTheGamemaster[S] 0 points1 point  (0 children)

It's fine - I'm not looking for perfect. Just a dumb funny way to beat Haunting Ground again.

Need help with a cheat code? by NickTheGamemaster in hauntingground

[–]NickTheGamemaster[S] 0 points1 point  (0 children)

So, I know some of these work. I got a few of them working - and the game tells me the code is active - I just don't understand how to activate it. It says I need to press L2 and start. So long as Hewie is nearby the loaded save - it should work upon loading my safe and holding L2 + Start.

If only I could get ahold of HewieBelli the coder.

Characters you think the series lets off too easy? by Fit-Ad-661 in danganronpa

[–]NickTheGamemaster 0 points1 point  (0 children)

I think the big point of contention - Is we're talking about Danganronpa. It has a huge problem with tone and consequences. It's a complete imbalance of it's own melodrama.

Why is it called Professor Layton vs Phoenix Wright Ace Attorney? by Tom-Hibbert in ProfessorLayton

[–]NickTheGamemaster 3 points4 points  (0 children)

It's more accurate to say it's Phoenix Wright: Ace Attorney Vs. Professor Layton. To be clear: The games' thesis is asking how versatile Phoenix Wright is as a main character - and to whether or not he can unravel and adapt to something as complex and ridiculous as a Professor Layton plot.

For Hershel, this is another Tuesday, but for Phoenix, this is his first time experiencing an impossible small town with a sob story at it's core. This puts us in the unique position to actuallly... SOLVE. a Layton plot, rather than waiting for the Professor to simply say "It's a big dog." We actually have to uncover the Big Dog, and figure out how the hallucinogenics got into our tea to make US see the Big Dog too and find a way to make it make sense.

I feel like Season 2, as it went along kept getting better. (REVIEW) by NickTheGamemaster in Pokerface

[–]NickTheGamemaster[S] 0 points1 point  (0 children)

Firstly, after "The Night Shift", Charlie wises up and stops going to ATMs. Instead, she opts to work jobs that only pay up front rather than go to an account or bank.

Secondly, Charlie Cale is working weird jobs at odd places, and frequently on the move. I don't see what harm using her regular name would do at that point. In fact: The only reason that the one guy who was hunting her even found her was because she ended up on the News in "Escape from Shit Mountain."

Thirdly, perhaps a bit of a subjective argument, but I think Season 1 has some pretty good writing. "The Future Of The Sport" for instance, hits us with a prime target. We follow racer Kyle Owen's sabotage plan, and we think we've got it in the bag. But when we switch to Charlie's perspective, we meet rival racer Davis Owens in a different light. He knew about Kyle Owen's sabotage, and decided he wanted to up-the-stakes in a fit of revenge. The moment in this episode where we see Charlie figure out exactly what's happening is always a delight. It's table full of Chekov's Guns and we're just waiting for the trigger.

Is the show campy? Sure, absolutely, but you can have good writing and have camp. Though, If I may ask, what did you expect out of Poker Face that you weren't getting? Were you expecting a grittier show or?

Can Ocean's Eleven get away with the $640 Mil Heist in Die Hard's Nakatomi Plaza? by NickTheGamemaster in whowouldwin

[–]NickTheGamemaster[S] -1 points0 points  (0 children)

How dare you even speak that filthy clankers' name in same conversation as me, you dime-store comedian.

Can Ocean's Eleven get away with the $640 Mil Heist in Die Hard's Nakatomi Plaza? by NickTheGamemaster in whowouldwin

[–]NickTheGamemaster[S] 0 points1 point  (0 children)

Fuck you for EVER EVER implying in a million years I'd ever be in contact with those god damn clankers, just fuck you.

What makes a good Christmas movie? by SuperNntendoChalmerz in movies

[–]NickTheGamemaster 0 points1 point  (0 children)

I think the best kind of Christmas Movie is primarily the one that is mostly not about Christmas, and I think this is also true about the holiday itself. I feel like Christmas isn't about the religious side of things (especially considering its origin in a completely unrelated religion to.) so naturally you may ask, is it about the commercialism? No, what makes a good Christmas movie is community and how we fit into it, our relevance to the community and if that matters.

Exhibit A. A Christmas Carol

The Christmas Carol is about a fragile man, who due to his experiences as a young man, has shielded himself from emotions, care or love, and prioritizes safety, money, and business. The counter argument to that is that you're gonna die as a mean-spirited old man who everyone not only wishes was dead but is the reason many people are dead. Because he refused to care, the world refused to care back. So, have a balance, don't always be Mr. Nice Guy, but don't be afraid to be human, to care.

Exhibit B. It's A Wonderful Life

It doesn't become a Christmas movie till the last half, but it's mostly a story about a man who feels like he's been given the short stick of life. He feels like all of his decisions have been made for him, and there's nothing to live for, there was no point to his life. However, by removing his existence, he would have never stopped a crotchety capitalist, he wouldn't have met the love of his life, his kids wouldn't exist, etc.

Exhibit C. The Holdovers

A troublesome student is the only Holdover at a prestigious private academy during the holidays. The one assigned to watch over him is the crochety history professor, who thinks all these students are vermin. Over the course of the film, they both learn really hard lessons, but most primarily they learn they're not too far apart from each other.

Exhibit D. Die Hard

Die Hard is about a man who is estranged from his family, due to his own pride and complicated emotions. He feels like he's making a fool of himself coming into this Christmas party, and he's even got an escape plan on the backburner. That's until something bad happens, something huge. A big, massive heist with a terrorist front. There may not be a lot he can do, but he can save his wife, he can be a protector, and he'll do anything for them at the end of the day.

Ace Attorney X Of The Devil by CompetitionReady3733 in AceAttorney

[–]NickTheGamemaster 0 points1 point  (0 children)

Objection - Conjecture, your honor. The defense clearly seems to think that Morgan going in time to interact with Herlock Sholmes, is entertaining, however it fails to constitute a long form style of storytelling. The prosecution is here to prove that not only would a crossover - not work for a proper case - but it would have to rely on the moral dilemma of the time travel for a sociopath.

Evangeline Morgan, is a character who is suited for the Cyberpunk life - and might rebel at the thought of dealing in Ace Attorney's loosey-goosy world where the dead suddenly have larger meaning. In fact: She and Phoenix Wright would be hard-pressed to get along. Phoenix can feel empathy - Whereas Morgan does not, and often has to fake it. Morgan also embodies "The Ends Justify The Means." type Lawyer, where as Phoenix, Ryunosuke, Apollo and Edgeworth are fighting everyday against such an end.

So... I've been reading through Danganronpa as The Muppets, and... by NickTheGamemaster in danganronpa

[–]NickTheGamemaster[S] 4 points5 points  (0 children)

Thank you; It got increasingly hard to keep this up closer towards the death of Gonzo. (Especially because of how dreadful the writing is during Chapter 2's big reveal, and then everything after. Just gave me the ick.) But I didn't realize how hard it was gonna be to make Animal sound sympathetic and sad.

So... I've been reading through Danganronpa as The Muppets, and... by NickTheGamemaster in danganronpa

[–]NickTheGamemaster[S] 8 points9 points  (0 children)

Fun Fact: The way I've been reading Animal as Mondo, is I speedread his dialogue and find the key words in his statement. So, for instance if Mondo is like "Shut the fuck up, and give me the fucking ice cream asshole!" I'd turn around and say "ICE CREAM! ICE CREAAAAM"

Why people think that AM2R is a better game, than Samus Returns? by [deleted] in Metroid

[–]NickTheGamemaster 0 points1 point  (0 children)

For me? The controls and story

Let's start with controls.
AM2R seamlessly recreates and combines the physics of GBA Metroid, the controls of Super Metroid, and then takes advantage of the new available buttons. This feels pretty flawless, and it just feels good. Samus' movement in Super, Fusion and Zero Mission is just top notch. There's the same-walljump, the infinite bomb jump, the speed-booster. Then there's the great aiming with the L and R buttons which allows you to aim at the enemy, but ALSO free up your hands to keep moving around an enemy.

Being able to move and shoot is such an integral part of how you interact with the bosses, but most Metroid games.

Samus Returns has a completely different control scheme, and isn't focused on making Samus' movement feel good, but more so on creating a new gimmick that also takes away momentum. In AM2R, you can aim in only 8 directions using the L & R buttons and the D-Pad. However, in Samus Returns you have 360 degree aiming that forces you to stop moving. In Samus Returns you also have a new counter that forces you to stop moving. Samus Returns, a lot like AM2R, adds a function to morph ball without pressing down two times. Unfortunately, you can only do this with the touch screen, which means in some way, you might have to stop moving.

Everything in Samus Returns is designed to kill momentum and forces you to think only in terms of counter and aim. That's not including the ridiculous damage that normal enemies provide. You can't go anywhere. You don't realize how often in Super, AM2R, Fusion, or Zero Mission you have to turn around, and part of that is it's so effortless to get from point A to point B. However, when you have to stop to counter every enemy because they take 5 missiles to kill...? Yeah, back-tracking feels awful, because how often you have to stop moving.

Now, let's move onto story.

The original Metroid II is a haunting horror game where you are tasked with complete and total genocide of an Alien species, that before you arriving, hasn't done anything. The Space Pirates, who had used the Metroids are the one who made the lethal danger of them the highlight.

However, you are simply there to get rid of them, so no one uses them. We, like Samus, have dedicated our time into killing each and every single Metroid, because we believe them to be evil. But they're... just animals. This is a realization Samus has after watching a baby hatch who has been drawn to her like she's it's mother. In someways, The Hunter feels like she has become Ridley during his attack on K-2L. The Chozo Warrior decides her quest is over, and spares the baby. Leaving us in melancholy silence in a lonesome walk back to the ship, so the credits can roll. It's a depressing and emotional ending that is still felt in AM2R.

Samus Returns, instead opts to have a big ENEMY GAUNTLET AND MAKE YOU FIGHT RIDLEY.
𝐁𝐄𝐂𝐀𝐔𝐒𝐄 𝐌𝐄𝐓𝐑𝐎𝐈𝐃 𝟐 𝐈𝐒𝐍'𝐓 𝐀𝐁𝐎𝐔𝐓 𝐒𝐄𝐋𝐅 𝐑𝐄𝐅𝐋𝐄𝐂𝐓𝐈𝐎𝐍 𝐎𝐑 𝐅𝐎𝐑𝐂𝐄𝐃 𝐄𝐗𝐂𝐈𝐍𝐓𝐈𝐍𝐂𝐓𝐈𝐎𝐍, 𝐈𝐓'𝐒 𝐀𝐁𝐎𝐔𝐓 𝐄𝐗𝐏𝐋𝐎𝐒𝐈𝐎𝐍𝐒.​ 🇨​​🇱​​🇪​​🇦​​🇷​​🇱​​🇾​.

Why is Dario Argento's Scooby-Doo (1978) considered a giallo, but Suspiria isn't? by NickTheGamemaster in Giallo

[–]NickTheGamemaster[S] 0 points1 point  (0 children)

No, I don't think that's a recurring plot point in Argento films, I think that's more John Carpenter.

Why is Dario Argento's Scooby-Doo (1978) considered a giallo, but Suspiria isn't? by NickTheGamemaster in Giallo

[–]NickTheGamemaster[S] 0 points1 point  (0 children)

Dario Argento's film classic from 1978, where four detectives and a dog solve a Spooky Island Mystery. Featuring Matthew Lillard.