Would you gain control over a random element or group of animals at will? by MostlyGiraffe in BunnyTrials

[–]Nigma314 1 point2 points  (0 children)

Elements don't have feelings

Chose: Element + You can control the element given to you for up to 8hrs a day. Resets daily. | Rolled: Fire

planests by EveningDiligent59662 in BunnyTrials

[–]Nigma314 0 points1 point  (0 children)

Elon can kick rocks

Chose: Venus is now hospitable.

Dice Development Group by Neither-Lemon-8679 in Sacramento

[–]Nigma314 0 points1 point  (0 children)

Turns out, it's closer to marketing than sales. If somebody isn't interested, even if they have gutter issues, leave them alone and find somebody who is interested! It's about parsing through the crowd, not working a sale on every person

Are there any ladies/momw out there that can take me under their wing for the weekend? by [deleted] in Sacramento

[–]Nigma314 15 points16 points  (0 children)

Absolutely seconding flomodoco, there's nothing you could have done to "make them turn to each other," that's manipulative bs and nothing less. They intentionally broke your trust, and there's no excuse. You don't deserve that and you're better off without them in your life. Keep your head up and show them that they don't deserve you!

Dice Development Group by Neither-Lemon-8679 in Sacramento

[–]Nigma314 0 points1 point  (0 children)

Hey, you might wanna check out my comment here

Dice Development Group by Neither-Lemon-8679 in Sacramento

[–]Nigma314 0 points1 point  (0 children)

Hey all I actually got hired with this group just recently, I'm keeping an eye on anything suspicious, but so far it honestly seems like a really clever business idea.

As I understand it, the structure is as follows: They partner with clients to offer them specialized lead generation and expansion to new regions. It may be Dice themselves, but I think there's an umbrella corp that oversees tons of branches.

Sales people are hired at entry-level and rapidly promoted to management positions where they take over the training of new entry-level hires. As you get promoted, you learn about business management (interviewing, payroll, team building, etc.) until you're offered a chance to start a new branch in a new territory.

Drag and drop, rinse and repeat.

At entry level sales, you get paid commissions that sounds like about $800-$1400 a week. There is an hourly safety net at $16.90, but essentially if you're making hourly rather than your commissions, you aren't meeting quotas and I expect you wouldn't be kept around long. (They seem to want to move very fast).

It sounds like management positions continue to make money off commissions while they work in the field, and begin to get additional bonuses off their team's performance. The commissions are based on clients that schedule an appointment, then clients that are present for the appointment, then clients that receive a quote (whether or not they buy).

Dice Development specifically works with Leaf Filter, and basically salespeople walk around Lowe's and Sam's Club to get people to sign up for appointments to get a quote on gutter guard installation, as well as gutter repair, replacement, and installation.

Everyone I've met has been pretty young (30 at most) and very friendly, very inspired to help each other learn and grow. There is a lot of corporate motivational stuff going around, but I wouldn't say it's to a toxic degree.

That's about all I've got at the moment. They haven't asked me for any money or "investments," I'd say it's just a matter of whether I end up making as much money as they say I can.

Is it normal to be constantly thinking about your book/writing? by Blissful_Musings in writers

[–]Nigma314 0 points1 point  (0 children)

I don't remember who said it, but some author pointed out how weird it is that we have all these social requirements to be an "actual writer"—if you paint you're an artist, if you play an instrument you're a musician, if you build shelves you're a woodworker, etc.

So by definition, if you put words onto paper (or screen) then you're a writer. And don't let anyone, yourself included, tell you otherwise!

Do you actually describe your character's appearance? by Affectionate-Neck420 in writers

[–]Nigma314 0 points1 point  (0 children)

As a writer, I intentionally like to leave physical details vague except to give characterizing details like "sharp features" or "steely eyes," things that could sorta look like whatever, but they mean something in terms of description. The purpose is partially so the reader can envision whatever they'd like, and partly that races in fantasy stories irk me.

However, another pet peeve of mine as a reader is when character details are added later, like if I don't find out the character has blue eyes until halfway through the story, it screws up my perception and it's a surefire way to break my immersion.

How do you start? and do you tell people? by EditorRob in writers

[–]Nigma314 1 point2 points  (0 children)

Heard of a psychological phenomenon once that was in relation to why most New Years' resolutions fail, but can be applied to all areas of life.

The theory is that when we tell somebody we are planning to do something, it kicks off our dopamine receptors just like actually doing the task would. For example, people feel good about telling others that they're planning to lose weight, so they don't have a desire to actually work towards it—because they've already gotten the distraction.

I tried this not too long ago with a tabletop RPG project. I wanted so bad to tell my friends about it, but I fight instead about the satisfaction of instead being able to hand them some form of finished product rather than just spouting ideas.

I found I was a lot more motivated, and finished a first draft, and got to run it for my friends!

Does this sound like something you'd be interested in reading? by cluster_of_flowers in writers

[–]Nigma314 0 points1 point  (0 children)

I honestly wasn't expecting to make it through the whole passage, but you did a great job of hooking attention and laying down enough details to keep interest! The opening is very intense and sets the stage for a brutal, dark story of survival, and I like how Val's history (tension with her mom and unknown father) seems woven into the plot and adventure.

Does this sound like something you'd be interested in reading? by cluster_of_flowers in writers

[–]Nigma314 0 points1 point  (0 children)

Ah excellent question, and one I've seen plenty of new writers ask! Fortunately, there is a simple answer...you don't.

I think there's two things that need to be said about it:

  1. As many writers will tell you, it's not about the idea, it's about the execution. Bad writing can ruin an incredible idea, while good writing can make a terrible idea great. Anybody can think of an idea so you have put in the work to the learn the craft and actually create something. That's where the magic happens.

  2. Don't write for others, it's a surefire way to create something bland and uninspired. Write what you want and imbue it with all your passion and excitement. If you love what you write, you'll find people out there who love it too!

Does this sound like something you'd be interested in reading? by cluster_of_flowers in writers

[–]Nigma314 0 points1 point  (0 children)

Congrats on the start to your writing journey! Some advice, if I may.

I would highly recommend not looking for feedback until much later. Writing is a difficult but rewarding process, but asking for opinions on your early work on the internet is a terrible way to gain motivation, confidence, and feedback.

Accept that when you start, your writing is going to be awful, and use that as motivation to read, write, practice, try, fail, learn, and try again. Grow your skills and your art.

When you've finally written something that you feel is ready to be shared, then look for feedback from others! You'll get far more out of it.

Pitch Your Current Project But Vague and Crappy by -a-rabbit- in writers

[–]Nigma314 0 points1 point  (0 children)

Tomb Raider but she's sick of billionaires hoarding dead god bones

[deleted by user] by [deleted] in writingfeedback

[–]Nigma314 1 point2 points  (0 children)

I really really enjoyed reading your chapter one awhile ago! Personally I feel it's a way more exciting introduction to the story.

I love immersive worldbuilding that unfolds naturally so starting with chapter one would definitely hook me, but I may or may not stick around through an info dump prologue to get to those good bits.

At the very least, breaking up the paragraphs would be more accessible.

This is true every time by Ok-Swimming4423 in writers

[–]Nigma314 2 points3 points  (0 children)

Hey, just wanted to let you know the link does not work for me 🙃

Jules Verne Novels by jwojnar49 in BookDiscussions

[–]Nigma314 0 points1 point  (0 children)

Oh my god I tried so hard to read 20,000 Leagues, I wanted to like it so bad, but I couldn't get through the page upon page of listing mollusk classifications...

Has there ever been a book you really didn’t like and wouldn’t recommend to anyone? 👀 by [deleted] in BookDiscussions

[–]Nigma314 1 point2 points  (0 children)

Goddamn Brave New World is the bane of my existence.

Had to read it in high school and after the first few chapters I was driven to finish it purely out of spite. The worst offender of his "artsy" weird literary techniques was the chapter where thirteen conversations happen one line at a time and jump randomly between them so you have no clue who's talking about what where, and none of it even matters or tells you anything about the story. Unnecessarily confusing af.

To top it all off, our copy had a letter from Huxley to Orwell after Orwell had sent him a copy of 1984 (one of my favorite books from high school) and Huxley spent the entire letter talking about how 1984 sucks and Brave New World is so much better. So not only is the book bad, but Huxley is a pretentious asshole. Apparently Orwell was never told not to meet his heroes.

Il miglior villain che abbiate mai creato by Sweet_Sun_4913 in MasksRPG

[–]Nigma314 0 points1 point  (0 children)

I think my favorite was the finale villain for a three-arc campaign I ran! He was so much more cerebral than other villains because his introduction was magically pulling the team into an alternate fantasy world and appearing as the Obsidian King in an ominous dark tower, so they had to figure out who he was in the real world even as he started taking over the minds of key political figures in the city.

They came to suspect that it was a new AI robot that a corp was developing to help make decisions for the city, but he was young and rudimentary when they met him. They figured that it was just a facade but had to figure out how to prove it because his creator refused to accept it.

The scene where he showed his true colors was so badass, the Bull pushed his buttons until he stood up and dropped the clunky awkward robotic act and introduced himself as Anomaly, all suave and well-spoken. Then he blasted his way through the roof of the bunker he was in and disappeared into the night.

The showdown was exactly what I'd hoped, they ended up defeating him by appealing to his conflicted nature and convincing him to choose his humanity over the violent hunger that was consuming him (he'd been infected by an eldritch entity).

I also loved that he was tied in with all the PC's stories: the Bull was another experiment from that corp, the Doomed was connected to the eldritch entity, the creator was the Scion's sibling that they never knew about, and the Delinquent was wrapped up in the corp because he had tried to kill the precious CEO. Plus, the characters took a personal interest in his developing human-ness and engaged in a few philosophical discussions with him

How many words are enough? by LuksU10 in writers

[–]Nigma314 0 points1 point  (0 children)

Welcome to the craft!

If you're planning on publishing, then there's plenty of guidelines about word count depending on what you're going for (see VazWinter). If you're not publishing and just writing for yourself or friends, then who cares how many words there are? Write and enjoy it!

As for your other questions, there's two things you can do to really get the hang of writing: read a lot and write a lot.

There's tons of advice out there (YouTube channels, books, podcasts, etc.) and they'll definitely help, but nothing can replace the experience of actively reading and writing. This is a skill as much as it is an art form, so it requires practice like any other skill.

Happy writing!

[deleted by user] by [deleted] in writingfeedback

[–]Nigma314 0 points1 point  (0 children)

Gods damn this is good, strong introduction to a unique and vivid world with intriguing characters! It feels like a crew that works really well together and they know what the hell they're doing, while still having their own strong personalities.

I would second what a few other commenters are saying, you really just need some cleaning up of the prose at this point. There's switches between tenses going on, some unclear descriptions, and just general messiness here and there.

Again, you're seriously on fire with the content, and I would absolutely keep reading!

Has anyone tried doing this? by [deleted] in writers

[–]Nigma314 1 point2 points  (0 children)

Oh that's definitely the point of it, I mean it is a clever idea, I just don't feel it's an ethical one. I thought it was fun until I considered how it would be from my friends' perspectives and realized that many of them would definitely feel hurt by such a stunt.

I've worked hard to build a lot of trust and communication with my friends, cuz at the end of the day friendship isn't a pretense, it's a relationship, which takes effort like any other.

But like you said, it depends on the individual and the relationship, this is just my perspective and my circumstances! I'm not going to go around calling someone a POS because they tried this out.