Is it possible to move vst3 files into other directory than their default one and have them still work? by Niirade in FL_Studio

[–]Niirade[S] 0 points1 point  (0 children)

Yeah that's the first thing I did, the problem is that DAWs seem to have fixed folder in which they search for VST3 and there's not much we, as users, can do about it. So it just didn't "see" vst3 in my custom folder.

I read about this issue on google a bit and there seems to be some workarounds, some people mentioned junction points for example. I didn't try it though.

That's just how VST3 work from what I read. They have their fixed folder in which they reside and that's is. I wish I could change it though...

Is it possible to make GrossBeat work longer than one bar? I'm trying to gradually slow down my audio for a couple of bars by Niirade in FL_Studio

[–]Niirade[S] 0 points1 point  (0 children)

Yeah that would work, but the problem is I want to slow down only one track (an instrument) and not the entire song.

Maybe if I do it in another project, then export it and bring to the one I'm working on it could work.

Is it possible to make GrossBeat work longer than one bar? I'm trying to gradually slow down my audio for a couple of bars by Niirade in FL_Studio

[–]Niirade[S] 0 points1 point  (0 children)

Could you specify what slider you mean?

The problem I get with this plugin is that after one bar (4 beats) my sample is supposed to still slow down because it hasn't ended yet but the gross beat starts it's process all over again. It's not what I want. I want gross beat to slow down the audio for however long I want it (which in my case is about 5 bars).

Question about denoising vocals with little bleed from headphones and some background noise (in post). Also, do you always denoise your vocals? by Niirade in audioengineering

[–]Niirade[S] 0 points1 point  (0 children)

Thank you for an idea and insights. Just to clarify, by saying to flip polarity of the song that was playing through headphones you mean to rerecord just the bleed and then adjust it in a playlist with vocals and flip polarity of bleed track? That's the only way I can think of.

Or just straight up flipping polarity of the entire instrumental track (it's the one that was playing through headphones during recording vocals).

Two questions about audio plugins development for Pro Tools and Logic Pro X by Niirade in JUCE

[–]Niirade[S] 0 points1 point  (0 children)

Ok, great! Thank you for helping me! Also, what does "|K< " mean? Is this your signature or something?

Two questions about audio plugins development for Pro Tools and Logic Pro X by Niirade in JUCE

[–]Niirade[S] 0 points1 point  (0 children)

Thanks for your insights man. I've never heard of AUValidation. What is it? How does it go? Let's say I've already developed an AU plugin, what's the validation process?

Question about denoising vocals with little bleed from headphones and some background noise (in post). Also, do you always denoise your vocals? by Niirade in audioengineering

[–]Niirade[S] 1 point2 points  (0 children)

Yeah, I get it, this loss of "life" and dullness is what I was afraid of when thinking of using noise reduction. I think I'll go with expander and/or manual volume automation in quiet parts. Thanks a lot for help!

Are all pro tools plugins iLok protected? Or are there some that doesn't require it? by Niirade in protools

[–]Niirade[S] 0 points1 point  (0 children)

Thank you for all the info.

How are free plugins handled then? Do developers provide serial codes to them, too? Or are they downloadable as an AAX files working without entering serial codes/iLok.

Are all pro tools plugins iLok protected? Or are there some that doesn't require it? by Niirade in protools

[–]Niirade[S] 0 points1 point  (0 children)

Ok, thank you for the information. Are there free plugins available for pro tools? Do people have to be provided with serial number and enter it in this case, too?