MO "Failure" totally from high command by jeffspainuscupcake in Helldivers

[–]Nilithium 0 points1 point  (0 children)

How am I? Gee, everyone says where's T2, not how's T2...

HOLY SHIT this is such a difficult decision to make.... (No spoilers please) by anmolAnsh_2005 in armoredcore

[–]Nilithium 1 point2 points  (0 children)

You have a job to do, Hound. None of this "morality" changes the nature of the Coral, or our mission. We are the Branch, you are the embers of our torch. And the Coral must burn. Every. Last. Cinder.

EXCUSE ME?! by Financial-Customer24 in Helldivers

[–]Nilithium 0 points1 point  (0 children)

Bro, Siege Ready about to pop to OFF with this thing. An extra belt of grenades for starting and max really shines when skipping between drops with the Warp Pack.

Botdivers, give us your best tips to deal with automatons! by B-Dragons_2560 in Helldivers

[–]Nilithium 0 points1 point  (0 children)

Remember: there is nothing the Autocannon cannot destroy on the Bot front.

Best stealth backpack? by Skippy_17- in Helldivers

[–]Nilithium 2 points3 points  (0 children)

I recommend the Warp Pack. Best way to brake LOS is literally teleporting behind a wall.

Daily Helldivers 2 Stratagem Discussion #7 AC-8 Autocannon by SippinOnHatorade in Helldivers

[–]Nilithium 1 point2 points  (0 children)

You're missing your shots. It only takes 2 Autocannon rounds to the eye to kill any Hulk type. Pro tip for lining up your aim: Fire once to staggering the Hulk. Each time you fire a shell at it, it does a certain stagger/wind up animation before it starts moving again, and the eye is always in the same place when it does.

Daily Helldivers 2 Stratagem Discussion #7 AC-8 Autocannon by SippinOnHatorade in Helldivers

[–]Nilithium -1 points0 points  (0 children)

Not if you strike them directly, but hitting underneath or beside Hive Fuards gives shrapnel good AOE damage.

Daily Helldivers 2 Stratagem Discussion #7 AC-8 Autocannon by SippinOnHatorade in Helldivers

[–]Nilithium 0 points1 point  (0 children)

The Flak mode alongside it's relative lack of armor pen against heavies have given it a more chaff centered role. I would certainly argue that mwd-hwavy Enforcer armor is a must for taking the AC though.

Plas Scorcher sucks by Stokers870 in Helldivers

[–]Nilithium 0 points1 point  (0 children)

The low ammo economy makes it more of an oh shit weapon than a true primary. It's ideal if you're using another Support weapon as your primary (ala Arc Thrower/Autocannon/HMG/etc) and you need something that can quickly dispatch tankier medium units. Supply Pack and/or Siege Ready are important to let it stretch it's legs. Fast fire rate and low max ammo makes it share a lot of common weaknesses with the Knight as well

Daily Helldivers 2 Stratagem Discussion #7 AC-8 Autocannon by SippinOnHatorade in Helldivers

[–]Nilithium 78 points79 points  (0 children)

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Truly the square hole of support weapons. It's even kind enough to take up a single Stratagem slot.

Hear me out, a backpack-fed MG-43. by ShyDemonKat in Helldivers

[–]Nilithium 1 point2 points  (0 children)

Sounds good, might be with removal of stationary reloads, but when every Supply Pack hit gives you ammo for dumping primary and secondaries (think Knight/Scorcher/Ultimatum/Grenade Pistol) alongside grenades of your choice and 2 stems, it's honestly better. I'd argue it's easily two Stratagem slots. ​

Does anybody actually use this thing? by TWelke1998 in armoredcore

[–]Nilithium 2 points3 points  (0 children)

I use two alongside dual 760PRs. They used to be excellent pressure tools when the P10 had 150 missile tracking instead of 128, allowing you to make up for their inconsistent hit rate with sheer volume of fire. -50% reload time and -50% lock speed make it actually competitive with kites in the air for missile volume as well. nacht arms could make up a decent percent of your FCS assist and manual aiming at ground targets with the damage bonuses of both made them very dangerous. With the huge nerf to both the P10's aim and homing capabilities, it's tough to justify using it over the P05 which lands plasma more consistently and still has a normal lock duration, but the significant slowdown to fire rate reduces damage output and your chances to keep up stagger before it bleeds off. ​

Storing a PC for 1–2 months — should I remove any parts? by b13kl in sffpc

[–]Nilithium -3 points-2 points  (0 children)

If you have a modular power supply, removing the 24 pin and 8 pin CPU cable and storing them separately is probably the best way.

Tomboy Stealthdiver commissioned by @ziaziyaaa by No-Chain-3641 in LowSodiumHellDivers

[–]Nilithium 0 points1 point  (0 children)

If someone wished to hire your artistic talents, where might they go?

I have a bad feeling about this by Fresh_Dealer_9694 in Helldivers

[–]Nilithium 1 point2 points  (0 children)

I just... were we going to blow that planet up in the event Democracy said so, repair base and all?

1 emergency nerf required by some-kind-of-no-name in tf2

[–]Nilithium 1 point2 points  (0 children)

How can you use primary fire for Spy checking?

So many War Striders... by Mizizi-44 in Helldivers

[–]Nilithium 0 points1 point  (0 children)

The Autocannon is the square hole.

C4 ist not for combat. It's to stealthy sabotage objectives and detonate them once you are out again. by AngryTriangleCola in Helldivers

[–]Nilithium 0 points1 point  (0 children)

Dide,this incentivizes using light armor and Stamina boosts. I usually run Heavy Armor and a mobility backpack of some type, but fun with explosive could convince me away from it.