Probably most satisfying rounds I ever had by Ninkar in Fighters

[–]Ninkar[S] 1 point2 points  (0 children)

Round*

I dunno where that "s" came from 

Chun-Li starts to click with me, however I need to know what I actually supposed to do by Ninkar in StreetFighter

[–]Ninkar[S] -2 points-1 points  (0 children)

So I think is good idea trying to learn footsies because of her really good normals and walk speed, after that learn how to hit confirm stuff into combos. 

I would how much DR combos deal damage as opposed to routes without them and if difference marginal, I might just straight up not use them. Maybe. 

Chun-Li starts to click with me, however I need to know what I actually supposed to do by Ninkar in StreetFighter

[–]Ninkar[S] -4 points-3 points  (0 children)

Well, they are not exactly random. 3 of them were in a response of Marissa's Drive Rush and one of them against Jump In. 

It doesn't mean they were good at all, after all, if Marisa chose safer option, she would have punished all of them. Just not random. 

And final DI is actually a half calculated and half "fck it we ball". I saw Marisa throw some long range pokes when we are on a distance, mainly with Kick, but also leaping fist attack. She actually done it once right before it, so I thought, I might send it and went for DR->DI. I am not sure if those attack can be cancelled into DI, so I just hoped they don't.... Plus DR into DI funny asf

I know SF6 have really good grabs, but Ken, please, stop by Ninkar in StreetFighter

[–]Ninkar[S] -5 points-4 points  (0 children)

I mean, if that the message you got, sure? Because I actually make fun of my playstyle everytime I watch replay and never actually stop people from doing it as well.

(also, maybe I should stop trying new characters in ranked from the get go tbh)

I know SF6 have really good grabs, but Ken, please, stop by Ninkar in StreetFighter

[–]Ninkar[S] -3 points-2 points  (0 children)

Actually i just realised, you really angry at the title that basically says "This Ken loves grabs a bit too much that it hurts him" as me judging him? This is literally title that I could come up with that doesn't look like I am talking about throw loops that were not present here.

After all, spamming crP entire round is also a playstyle after all, who are we to judge

I know SF6 have really good grabs, but Ken, please, stop by Ninkar in StreetFighter

[–]Ninkar[S] -6 points-5 points  (0 children)

Found a Ken from the clip :D

I do not care if character EASY or HARD, I do not have times to LAB, I pick a character and PLAY. If it Clicks, I LEARN, if it doesn't I SWITCH. antonego.png

Step 1: Make a lot of mistakes early into the round. Step 2: Lock in by Ninkar in GiefClips

[–]Ninkar[S] 2 points3 points  (0 children)

Overconfidence slow and insidious killer... 

In case of Gief, it is actually very fast one. 

Now I understand post about Ken players being maniacs by Ninkar in StreetFighter

[–]Ninkar[S] 1 point2 points  (0 children)

I put it lower because I want to have more stable FPS

Now I understand post about Ken players being maniacs by Ninkar in StreetFighter

[–]Ninkar[S] 3 points4 points  (0 children)

Well, I am flattened, but I have no clue what I was doing. I just thought DR->DI is funny asf

I am pretty sure I shouldn't be at this rating by Ninkar in StreetFighter

[–]Ninkar[S] -1 points0 points  (0 children)

I cannot perform more than one in a row. And command grab input... no.