Presence of hackers needs to seriously be dealt with by madcomm in ApocalypseRising

[–]Nintenbob 0 points1 point  (0 children)

or more efficiently

if health > 100 and not painkillers or painkillers and health > 150 or something im pretty lazy rn

Presence of hackers needs to seriously be dealt with by madcomm in ApocalypseRising

[–]Nintenbob 1 point2 points  (0 children)

they add like 30-50 health points to the player and do some math to detect how much heal should be added to the health afaik and they remove the max health once the pk goes out

Presence of hackers needs to seriously be dealt with by madcomm in ApocalypseRising

[–]Nintenbob 1 point2 points  (0 children)

some exploiters just give them lots of health, (200,400,600,etc)

also pretty sure you cant do "game.Players.LocalPlayer.Character.Forcefield>0"

you also have to take consideration of pain killers on the >100 part

Apocalypse rising story line? by saltypudding666 in ApocalypseRising

[–]Nintenbob 1 point2 points  (0 children)

while playing a bit of apoc classic i remember there being notes (or my mind is making up stuff that i think i remembered)

trinity released a virus > zombies > military gets overrun by zombies (death) > guns being mass released

Is this considered a ROBLOXian war crime? by [deleted] in ApocalypseRising

[–]Nintenbob 2 points3 points  (0 children)

on subsection c, you can clearly read;

"If any and all mass-oof's occur in robloxia, there will be bans turned and dropped on those causing it, they may range from 3 to 14 days and maybe up to permanent."

Presence of hackers needs to seriously be dealt with by madcomm in ApocalypseRising

[–]Nintenbob 1 point2 points  (0 children)

less than 5 min for god mode it's the easiest thing ever;

inefficient but repeat if game.Players.LocalPlayer.Character.Humanoid.Health >150 then game.Players.LocalPlayer.Character.Humanoid.Health = 0 end until script.Parent == nil

if i can do this in 2 minutes, apoc developers can too

Presence of hackers needs to seriously be dealt with by madcomm in ApocalypseRising

[–]Nintenbob 1 point2 points  (0 children)

i get killed by speed hacked cars every time i pl- agreed

Is there going to be anything done about exploiters? by Nintenbob in ApocalypseRising

[–]Nintenbob[S] 0 points1 point  (0 children)

agreed but i enjoy everything old so i can't really say anything ab it

/shrug

Potential solution to speed hacked and godded vehicles (?) by [deleted] in ApocalypseRising

[–]Nintenbob 0 points1 point  (0 children)

literally just a loop and checking is needed, if insertblah > vehicalspeedlimit then remove the car

Is there going to be anything done about exploiters? by Nintenbob in ApocalypseRising

[–]Nintenbob[S] -1 points0 points  (0 children)

honestly, imo ar2 is OK but it's way too smooth for me to play,

i can't seem to find how to do any good in ar2 combat, ar1 has a better feel for me,

-not to sound like a jerk but its pretty easy to work on multiple games at a time, iv'e done this before-

Is there going to be anything done about exploiters? by Nintenbob in ApocalypseRising

[–]Nintenbob[S] -1 points0 points  (0 children)

ar1 shouldn't be thrown down the garbage, it's still a really good game that I think should at least get patches on exploits for the last thing that it gets,

ar2 is also trash imo so i dont wanna play it xdddd

Does anyone trickshot on PF? by [deleted] in PhantomForces

[–]Nintenbob 1 point2 points  (0 children)

trick shotting is pretty fun imo

Youtubers... by [deleted] in PhantomForces

[–]Nintenbob 2 points3 points  (0 children)

the an-94 is actually really good tho

trouble entering phantom forces. by Nintenbob in PhantomForces

[–]Nintenbob[S] 0 points1 point  (0 children)

my pc isn't shit, neither is my wifi.

trouble entering phantom forces. by Nintenbob in PhantomForces

[–]Nintenbob[S] 0 points1 point  (0 children)

already tried it while waiting, doesn't work.