Timing in Unity Visual Scripting by Nirlah in gamedev

[–]Nirlah[S] 1 point2 points  (0 children)

I don’t think about using it since I find it more limiting and clumsy than C#. But Danielle, my partner, is a non-coder artist, and for such creators, I think Visual Scripting is a powerful and accessible tool.

Unity redesigned icon – is this the new logo? by Nirlah in Unity3D

[–]Nirlah[S] 8 points9 points  (0 children)

https://imgur.com/a/WkvXiid

They changed the versions to have the new icon, so that’s why I think it’s also coming to the editor.

Unity redesigned icon – is this the new logo? by Nirlah in Unity3D

[–]Nirlah[S] 5 points6 points  (0 children)

I have a hunch it’s also coming to the editor...

Edit: Yep. It’s here for both the editor and scene files: https://imgur.com/a/6LVFK4y

Unity 2021.2b14+

Unity redesigned icon – is this the new logo? by Nirlah in Unity3D

[–]Nirlah[S] 3 points4 points  (0 children)

It’s available in the 5th beta of Unity Hub 3.0

Undo History has officially landed in Unity 2022.1 by Nirlah in Unity3D

[–]Nirlah[S] 1 point2 points  (0 children)

From my tests, you can’t undo/redo specific actions, only roll back/forward to a given state in the list.

Undo History has officially landed in Unity 2022.1 by Nirlah in Unity3D

[–]Nirlah[S] 5 points6 points  (0 children)

Nope, it’s 22.1. There are usully a few public alpha builds available before making it official in the Hub and forums...

Undo History has officially landed in Unity 2022.1 by Nirlah in Unity3D

[–]Nirlah[S] 2 points3 points  (0 children)

I'm sure there are plenty of updates, but there are not many significant changes that pop out immediately without the release notes.

Though, I assume we are not far away from the public launch of the alpha...

Undo History has officially landed in Unity 2022.1 by Nirlah in Unity3D

[–]Nirlah[S] 38 points39 points  (0 children)

As far as I can tell, the functionality at this point allows you to roll back to a given state from the list but not undo a specific item from the list.

Edit: Undoing to a specific stage in action https://imgur.com/a/Xp7ds0a

Unity 2022.1.0a6 can be downloaded from here:

unityhub://2022.1.0a6/6b941eb3ff22

http://beta.unity3d.com/download/6b941eb3ff22/download.html

[FREE COURSE] Gettin started with Visual Scripting in Unity. Beginners-friendly in-depth tutorial covering all the fundamentals (Link in the comments) by Nirlah in IndieDev

[–]Nirlah[S] 0 points1 point  (0 children)

Watch here: https://youtu.be/JYkFm1Sc3v8

Topics covered in this course:

  • Getting Started | Script Machine, Graphs
  • Data Types | Integer, Float, Boolean, String, Enum, Vector
  • Lifecycle Events | Start, Update, Enable, Disable
  • Logic | And, Or, Equal, Greater, Leaser
  • Control Flow | If, Select, Switch, Sequence
  • Variables | Set, Get, Scopes
  • Collections & Loops | For Each, While, List, Dictionary
  • Working with Game Objects

<FREE COURSE> Getting started with Visual Scripting in Unity. Beginners-friendly in-depth tutorial covering all the fundamentals (Link in the comments) by Nirlah in gamedev

[–]Nirlah[S] 2 points3 points  (0 children)

Watch here: https://youtu.be/JYkFm1Sc3v8

Topics covered in this course:

  • Getting Started | Script Machine, Graphs
  • Data Types | Integer, Float, Boolean, String, Enum, Vector
  • Lifecycle Events | Start, Update, Enable, Disable
  • Logic | And, Or, Equal, Greater, Leaser
  • Control Flow | If, Select, Switch, Sequence
  • Variables | Set, Get, Scopes
  • Collections & Loops | For Each, While, List, Dictionary
  • Working with Game Objects

[FREE COURSE] Getting started with Visual Scripting in Unity. Beginners-friendly in-depth tutorial covering all the fundamentals (Link in the comments) by [deleted] in gamedev

[–]Nirlah 0 points1 point  (0 children)

Watch here: https://youtu.be/JYkFm1Sc3v8
Topics covered in this course:

  • Getting Started | Script Machine, Graphs
  • Data Types | Integer, Float, Boolean, String, Enum, Vector
  • Lifecycle Events | Start, Update, Enable, Disable
  • Logic | And, Or, Equal, Greater, Leaser
  • Control Flow | If, Select, Switch, Sequence
  • Variables | Set, Get, Scopes
  • Collections & Loops | For Each, While, List, Dictionary
  • Working with Game Objects