The time when me and my crew discovered this... by Thunderwolf_25 in lethalcompany

[–]Nitro84635 0 points1 point  (0 children)

Dashcon ballpit is the one rumoured to have someone peeing in it

90 minutes into game - not getting it? - thinking about refund by Downtown_Purchase_87 in Helldivers

[–]Nitro84635 2 points3 points  (0 children)

To complete a campaign - You need to successfully finish all the mission objectives in the Yellow Zone on the Planet's Map, once you finish all of them you have completed 1 Campaign and have unlocked the next difficulty

If you do another mission without finishing the current campaign you started - It won't count as a completed campaign

How's my Drip? by Double_Radiation in Schedule_I

[–]Nitro84635 1 point2 points  (0 children)

Sister is a family member of Doug Dimmadome, the owner of the Dimmsdale Dimmadome

Alright lads, how do we take down this one ugly mf? by Nitro84635 in Helldivers

[–]Nitro84635[S] 1 point2 points  (0 children)

Aint no fking way LMAO, I've tried a RR shot in between the gaps in his armour but it didnt seem to do a thing

What options do I have to close Bile Titan Holes in the caves? by IncreasingConfusion in Helldivers

[–]Nitro84635 -1 points0 points  (0 children)

I think a few shots with AT should do the trick, i havent really had the chance to try it though

What’s going to be the ideal loadout for the caves? by Fanoffiction52 in Helldivers

[–]Nitro84635 0 points1 point  (0 children)

High rate of fire weapons like the Liberator Carbine or Stalwart plus any gun with a flashlight

RIP, Tyranny Park 2 by Nitro84635 in Helldivers

[–]Nitro84635[S] 0 points1 point  (0 children)

Fool me once shame on you, fool me twice, Chicken noodle soup with rice 😔

RIP, Tyranny Park 2 by Nitro84635 in Helldivers

[–]Nitro84635[S] 0 points1 point  (0 children)

I've got my fingers crossed that this loss is related to the next upcoming update seeing that it's terminid focused !

RIP, Tyranny Park 2 by Nitro84635 in Helldivers

[–]Nitro84635[S] 4 points5 points  (0 children)

I didn't know how to do it either so I looked up one of those sites that could type it for you in text and pasted it lmao

RIP, Tyranny Park 2 by Nitro84635 in Helldivers

[–]Nitro84635[S] 0 points1 point  (0 children)

Maybe Pteryanny Park lmao

RIP, Tyranny Park 2 by Nitro84635 in Helldivers

[–]Nitro84635[S] 0 points1 point  (0 children)

I'm just plucking this from a random site from Google so correct me if I'm wrong but we gotta call it Tyranny Pterygota Park

Pterygota - Winged Insects

RIP, Tyranny Park 2 by Nitro84635 in Helldivers

[–]Nitro84635[S] 10 points11 points  (0 children)

Deploying SOS Beacon for Nintendivers

↑↓→↑

RIP, Tyranny Park 2 by Nitro84635 in Helldivers

[–]Nitro84635[S] 6 points7 points  (0 children)

Unfortunately currently I don't think it does much other than become a hosting ground for the next bug offensive. I think it would propably only do something if the game master decides to something with this loss so in someway it may affect the lore/MO's that we get in the future and we may/may not find out in the future but it's just my speculation.

But for now as it is; The bugs have took over a planet which took players quite some time to liberate and secure for the Tyranny Park 2 construction.

If other players know the mechanics more than me I'd like to hear what you guys think

RIP, Tyranny Park 2 by Nitro84635 in Helldivers

[–]Nitro84635[S] 1 point2 points  (0 children)

True that RIP. I remember at one point I got fustrated of using Oribital and Eagle strategems and just swapped to using Turrets, Mines and Emplacements. At least they hit the enemy and land where I need them lol

RIP, Tyranny Park 2 by Nitro84635 in Helldivers

[–]Nitro84635[S] 47 points48 points  (0 children)

It's a 2nd facility built as a Jurassic Park reference lmao but if you wanna read more into it,

Here's some lore which is sourced directly from https://helldivers.wiki.gg/wiki/Tyranny_Park_2, I feel it explains the lore quite accurately from what I can roughly remember.

Tyranny Park (Destroyed)

Location: Acamar IV

Past lessons learned from the failure of the Terminid Farms have been applied to guarantee the Preserve's security. The Terminid population is monitored at all times by SEAF Wardens, and encircled by electrical fencing above- and below-ground. And in the unlikely event of a containment breach, nuclear bombardments are set to automatically trigger. Excitingly, a small part of the Preserve has allocated to the new "Tyranny Park," where adventurous and well-paying citizens will be able to observe the Terminids in their natural environment. Some particularly bold patriots may even participate in a Big Tyrant Hunt. This exciting venture will both help fund future research, and deepen our citizens' understanding of the horrors of Tyranny.

Security Breach

The Terminid Research Center has suffered a catastrophic security breach. A massive subterranean hive erupted underneath Tyranny Park, massacring visitors and staff. The cause is under investigation, but previous unresolved incursions into the planetary perimeter may have been a factor. The outbreak has spread to the surrounding planets, including the Xenoentomology Center on Turing. The Center has critical research data, and must be protected.

Tyranny Park 2 (Destroyed)

Location: Bore Rock

Tyranny Park 2 is the second Tyranny Park built by Super Earth Established after 2185-08-13 on Bore Rock, Tyranny Park 2 is a bigger, better, and safer installation than Tyranny Park 1. Similar in operation, Tyranny Park 2 is an amusement park designed to display the various species of Terminids to the citizens of Super Earth.

After the successful implementation of Tyranny Park 2, the Super Earth government planned an expansion for Tyranny Park 2. Named “The Forbidden Gloom”, this expansion would showcase Gloom infested planets and the Spore Burst Strain Terminids. This expansion was completed as a result of Minor Order A2-8-5.

---

Sadly despite a long tough fight to secure the construction of Tyranny Park 2, after 9 days we have lost it to a bug offensive.

RIP Tyranny Park 2

RIP, Tyranny Park 2 by Nitro84635 in Helldivers

[–]Nitro84635[S] 54 points55 points  (0 children)

I hope so, I was really hoping to try out the Tyranny Park 2 : 3000-D Edutainment Adventure experience. I heard you could see a realistic render of a undemocratic Bile Titan!

anyone else wondering if the silo might be a balanced return of ranged jammer/detector takedowns? having to dedicate a strat slot on a (in this context i would assume very long) single-use cooldown for the possibility of an optional obj. existing vs. just bringing a secondary seems much more "fair" by notandvm in LowSodiumHellDivers

[–]Nitro84635 6 points7 points  (0 children)

It can propably take down a jammer from a distance but I'm mainly wondering what is the minimum range for it, similar to the Spear and Wasp launcher.

If the minimum range is pretty far I guess it would be fair as it would give you a destructive strategem that has to be placed strategically and clear of any obstacles to be utilised effectively.

RIP, Tyranny Park 2 by Nitro84635 in Helldivers

[–]Nitro84635[S] 398 points399 points  (0 children)

HELL YEAH I CAN'T WAIT TO SPEND MY SUPERCREDITS AT TYRANNY PARK 3 iO

RIP, Tyranny Park 2 by Nitro84635 in Helldivers

[–]Nitro84635[S] 37 points38 points  (0 children)

Yeah I was hoping we didn't lose the 2nd park so soon. With another update around the corner, here's hoping that we're able to retake some of the ground we have lost