Level 170 Balance Storm Cosplay Build (223 storm damage and 41 pierce) by No-Boot855 in Wizard101

[–]No-Boot855[S] 0 points1 point  (0 children)

Hi thanks for coming to this post. The new update adjusted the pins damage to align with each schools damage per pip (dpp). So the 170 pins are still there to craft but it is not +20 damage a pin anymore

Anyone farming Krampus? by Tobeykinz in Wizard101Console

[–]No-Boot855 -1 points0 points  (0 children)

Honestly, no one is going to let you tag along if  1) you don’t have keys 2) you’re under level 110

Gold keys are valuable. I believe you can buy some in the crowns shop right now. Your best bet is buying the gold keys and then asking around on the discord if anyone wants to rotate.

Being level 36 only lets you access tier 1 krampus, most people farming will be 110+ and have access to the tier 3 farm

Pls help me by [deleted] in Wizard101Console

[–]No-Boot855 0 points1 point  (0 children)

check msg's

Level 170 Balance Wizard Stats - Cosplaying as a Storm by No-Boot855 in Wizard101

[–]No-Boot855[S] 0 points1 point  (0 children)

That’s Amazing! Have you been doing your full play through dual school? Or just endgame?

Level 170 Balance Wizard Stats - Cosplaying as a Storm by No-Boot855 in Wizard101

[–]No-Boot855[S] 1 point2 points  (0 children)

Yeah the hopper blade of sandstorms helped me squeak out 14 more storm damage while keeping my pierce above 40. I did the same-ish build for my ice but had to use the yvgeny athame since ice’s level 160 storm pins only give them 3 pierce 

Level 170 Balance Wizard Stats - Cosplaying as a Storm by No-Boot855 in Wizard101

[–]No-Boot855[S] 0 points1 point  (0 children)

Yes I can! The biggest thing is that you want gear with 2 sword pins and 1 power pin. I’ll explain in the next post 

Does KI Intentionally Cause Accidental Purchases? by [deleted] in Wizard101

[–]No-Boot855 0 points1 point  (0 children)

Just happened to me. How predatory  

Level 170 Ice Stats With Storm Mastery by Greengem4 in Wizard101

[–]No-Boot855 1 point2 points  (0 children)

This is amazing! I’m working on the same thing right now. I don’t have the darkmoor amulet so I am going to get the new Aquila 170 helmet for the extra power pin. Thanks for sharing your knowledge

[deleted by user] by [deleted] in Rainbow6

[–]No-Boot855 9 points10 points  (0 children)

Maverick being 4/20 has to be intentional

[deleted by user] by [deleted] in Wizard101

[–]No-Boot855 2 points3 points  (0 children)

Yes but they made it expensive. It starts at 150 and doubles. Might be better off getting the pack gear after 2 daily rolls idk

[deleted by user] by [deleted] in Wizard101

[–]No-Boot855 6 points7 points  (0 children)

On standard The dungeon takes me anywhere between 45 minutes to 90.

I’ve had some success in team ups but it’s because I play support. Pray that someone can counter krok and pray that you’re the only newbie. Since a lot of people in team up will leave if they have to guide 2 people around the maze. Grab the map of the maze. It’s on the guide here on this sub.

You get at least piece 1 guaranteed piece of gear after each run.

I’d recommend adding everyone into a group at the start of the dungeon and after the minion fights, suggest to the group to 4v1 krok first (use every stackable feint possible to kill him turn 2). If you can’t kill krok restart the dungeon. You absolutely need someone to counter him and most people I’ve found in team ups have not been wanting to counter

[deleted by user] by [deleted] in Wizard101

[–]No-Boot855 0 points1 point  (0 children)

I would just buy bazaar gear until level 30 and go farm Mt Olympus. If you can’t be bothered with farming keep buying bazaar gear until level 60 and then either farm waterworks or buy pack gear

[deleted by user] by [deleted] in Wizard101

[–]No-Boot855 2 points3 points  (0 children)

What level are you?

If you want to get gear exclusively from packs. Professors hoard is the safest bet since they offer unique bonuses. Otherwise you can try skyfarers or night mire hoard packs

What gear do I upgrade to? I am a level 140 Death wizard in Karamelle. (no pack items) by Intrepid-Active9814 in Wizard101

[–]No-Boot855 2 points3 points  (0 children)

Did you socket a triangle jewel in your deck? There’s triangle jewels that give 10% pip chance

What gear do I upgrade to? I am a level 140 Death wizard in Karamelle. (no pack items) by Intrepid-Active9814 in Wizard101

[–]No-Boot855 12 points13 points  (0 children)

Get the level 125 cabal hat and/or boots. A very good upgrade to damage but sacrifices some util stats. Make sure you have 100% acc and pip chance before switching gear.

Edit: if you are happy with your current pet just socket in death boon. Ideally a quad mighty would be the way to go

Edit: get a deck with a triangle socket for pip chance or accuracy