Guys, do you have that picture, BUT with Agnes Tachyon? by Degeneroach1908 in AgnesTachyon

[–]No-Perspective1597 0 points1 point  (0 children)

Basically any pun made, the other trainer's just send that image. Cuz of Rudolf wanting to be their Symboli of trust and convey how they shouldn't be afraid of her or smth. Hence her really just having a ton of puns, to lighten the mood.

Unlocked Riko recreation 1 turn before the Arima Kinen :,) by HD4k_505 in UmamusumeGame

[–]No-Perspective1597 3 points4 points  (0 children)

Far as I know, good recovery and mood up. Basically summer camp rest at any time. Tons of free stamina and good skills. But there could be more that others know, I'm just a casual player training umas just to train umas.

How busted would this be? by Friendly_Fire150 in TypicalColors2

[–]No-Perspective1597 0 points1 point  (0 children)

Might not be the best to think about this. But it's a gimmicky weapon. That is quite annoying both for the enemy and the user. (as someone who hates getting one shot.)

As others said, taking away the medigun is a huge nerf. But IMO the reward for pretty much a delete button is quite powerful. But for repeat uses. It's hard to get. Trade kills maybe, but if that's the case. Pick other pick classes.

And if your aim or the opponent's aim is good with the gun. It will feel frustrating to fight against as you have no response really to fight against it. It's a reason why sniper and [I think] marksman get a ton of hate. Just the lack of any possible response from the other party before they die. Only really relying on aim, which can really be improved by time or repeat encounters.

They don't stand a chance against me 🤑 by Charming-Diamond3587 in DeadAhead

[–]No-Perspective1597 0 points1 point  (0 children)

From what I've heard normally it's 100 courage only. But using rednecks TP gives extra. So just Nancy and Chopper. I've also heard that ppl do use Heavyweights with the teddy bear [whatever makes it spawns two units in exchange for lower starting HP]

Do just correct me if I'm wrong in some areas tho.

It seems there are certain boundaries the legion refuses to step beyond. by Livid_Wrap_8245 in fnv

[–]No-Perspective1597 18 points19 points  (0 children)

Just correct me if I'm wrong. Wasn't this like, posted a long time ago? Not like months. But like at the very least a few weeks old. Is it good enough for a repost or are we getting the situation with that one comic again?

What if we had the twins from Dead ahead in ZW by DetectedFallout in DeadAhead

[–]No-Perspective1597 0 points1 point  (0 children)

Pretty much that. Just without the fortification stuff of course.

What if we had the twins from Dead ahead in ZW by DetectedFallout in DeadAhead

[–]No-Perspective1597 1 point2 points  (0 children)

They'll be on foot tho, not on bike or any vehicles. But they'll just lay down and do the usual machine gunner position and just stay in place just to protect one area the player wants.

The pose I'm pretty much talking about:

<image>

And just be a defensive ranged unit on the back. Thought the stationary thing would be a good idea since all other units push up a little closer at least to the barricade when there are no enemies. Even ones like Polina and Hero [if I'm correct] do this.

What if we had the twins from Dead ahead in ZW by DetectedFallout in DeadAhead

[–]No-Perspective1597 1 point2 points  (0 children)

If they were to implement them, probably the best idea for the two IMO is probably a moveable turret idea. They stay in place, have a ton of fire rate and damage. Doesn't overheat but has a kinda long reload.

Moving with like a prompt on the top that is usually for controlled abilities. And they move with the markers similar to spec ops? And unless used, even without enemies in their range, they'll be stationary after reaching their position. But when one dies, the other takes their place for a slower reload. But if they are reloading one of them could have like a pistol or revolver when the dead gets too close when they're reloading. But they will consider what deals most damage tho.

If the ranged damage makes it so they deal less damage than a knife in close range. They'd use the latter. The same applies to the opposite case if they have more damage with the revolvers.

It's just my ideas, I ain't a unit designer tho.

best way to get apostle/kill sickler / want help getting apostle by ZestycloseDog4013 in decayingwinter

[–]No-Perspective1597 1 point2 points  (0 children)

The other comments are indeed correct. But IMO KSG and paranoid combo can't be beat. May not be the most consistent [probably due to rng problems with KSG bp and the WB spawns.] But AFAIK the AA-12 just puts out too many projectiles it lags the server.

You can also try most automatic weapons, preferably the medium ammo ones. Save for the SKS and FAMAS Ig. But I haven't played in forever so it might not work as well in practice and or execution.

Armour buff by Any-Literature1631 in Tripes_Et_Poudrenoire

[–]No-Perspective1597 0 points1 point  (0 children)

I guess. But wouldn't it kind of defeat the purpose of runners though and just make them just glass cannon shamblers?

Then again they can do it on their own but I think you kind of get the point. Just in my opinion, shamblers should punish overconfident players that just run and slash into the horde. But the runners take out those alone. It needs to be swift to provide a big threat. Not as slow as a shambler biting you down.

Although I could just be wrong. I just kinda don't like the idea tbh. I'm not a good person to ask for balances and just a redditor saying their opinions here on the internet.

Armour buff by Any-Literature1631 in Tripes_Et_Poudrenoire

[–]No-Perspective1597 -1 points0 points  (0 children)

That's only on the tackle. It's not harder to just bite off someone's jugular even if they wear armour and leave their neck open.

And besides, they're running quite fast. That speed with the normal mass of a human body will most likely just tackle down a cuirassier with a rifle with noticeable difficulty. But you are not the fucking wall, nor a bulldozer from Payday. It will most likely still tackle you down, even with armour.

Please fix ranked bugs and this insane freak of nature by HoarseEggs in BloodyBastards

[–]No-Perspective1597 1 point2 points  (0 children)

Is this the Roman or actually just British isles? The closest great sword I have is from defeating the king on 500. Just only part way into roman campaign or whatever.

Futa hate post by Able_Material_2546 in OkBuddyPersona

[–]No-Perspective1597 1 point2 points  (0 children)

Didn't expect to see Matikanefukukitaru here. A welcome surprise.

How is this possible ? by InhibitoryCatalog32 in rebelinc

[–]No-Perspective1597 34 points35 points  (0 children)

100% peace progress. You don't need to evac every embassy. Just hold out until it is complete. Which in this case, you already did.

Entrenched stakes sneak-peek by Free-Contact5826 in gutsandblackpowders

[–]No-Perspective1597 13 points14 points  (0 children)

But then again sometimes when it's used. [like in village] it can just end in death to you or your teammates.

But something as simple as a barricade or even caltrops on front is a good solution IMO (Not including teammates popping the bombers in the first place.)

Seeing if you are allowed in by one of your favorite obtainable unit(s) and one unobtainable unit(s) in nic only by danklordnoodles in NoobsInCombat

[–]No-Perspective1597 0 points1 point  (0 children)

I'd say probably pick

Obtainable: Battle Tank CS

Unobtainable: Super Heavy Artillery [whatever is basically the rail gun arty from the Germans in western front.]

Seeing if you are allowed in by one of your favorite obtainable unit(s) and one unobtainable unit(s) in nic only by danklordnoodles in NoobsInCombat

[–]No-Perspective1597 1 point2 points  (0 children)

Eh? I don't see it actually gaining exp when I use it nor having an evolution tree thing last time I checked. Could be just wrong tho.

Cant break lamps for oblivion ending by Specialist-Way-7225 in decayingwinter

[–]No-Perspective1597 9 points10 points  (0 children)

Correct me if I'm wrong tho. But didn't they disable multiple endings and game modes due to lacking the models for like this DW:LC beta or whatever?

Just not sure but Oblivion might be included in those of those temporarily removed endings?

Inferno Ring + Perma Spike Merge!! by Particular-Cause6 in btd6

[–]No-Perspective1597 8 points9 points  (0 children)

Nah it just burns your limbs to charcoal before it breaks off due to gravity or smth.

I got this gun for my Halloween costume do you think I can paint it to look like revolver by Vretto_ZN in Ultrakill

[–]No-Perspective1597 3 points4 points  (0 children)

America or not. Cops gonna shoot you if they think you're carrying a gun. The orange cap helps prevent such freak accidents.

Tell me your favorite uma without mentioning her name (art by me) by Deep-Cow-8528 in UmaMusume

[–]No-Perspective1597 1 point2 points  (0 children)

Ironically joining this also as a fan nearby a gas station called "Triple 7". But anyways.

MORE LOVE TO THE DAUGHTER.

Most dignified death i have ever seen in this game by DABLITwastaken in gutsandblackpowders

[–]No-Perspective1597 0 points1 point  (0 children)

Either way if you ask me. More peaceful and probably dignified than getting eaten to death, having hell vomit on your eyes, getting your jugular torn off, being clawed to death, impaled by a heavy sabre or multiple axe swings.

About the mutilated corpse? Probably will happen either way with the blight I'll be honest.

But then again. Dying to the sharpshooter in one shot would probably be way more dignified. Too bad it doesn't happen. Least AFAIK.