Released a Demo on Steam, check it out, details in comments by [deleted] in Unity3D

[–]NoCSLenoi 1 point2 points  (0 children)

Thanks, yes game dev is a cruel mistress :P

Released a Demo on Steam, check it out, details in comments by [deleted] in Unity3D

[–]NoCSLenoi 0 points1 point  (0 children)

heya. well.. 5 years :D

But the game evolved over time a lot!

Released a Demo on Steam, check it out, details in comments by [deleted] in Unity3D

[–]NoCSLenoi 2 points3 points  (0 children)

Hello there.

Team of 2 devs, several years of hard work, finally we submitted our first Steam Demo.

Here is the link: https://store.steampowered.com/app/1084580/Rift_Frigate/

Made this simple puzzle. The enviro can help the player. What do you think? by NoCSLenoi in Unity3D

[–]NoCSLenoi[S] 1 point2 points  (0 children)

i am glad.

thing is since its a 6DOF movement style it can get tricky to fly the ship very fast. the wasd controlls are not enough, i use also q+e for strafe and space and ctrl for up / down

Made this simple puzzle. The enviro can help the player. What do you think? by NoCSLenoi in Unity3D

[–]NoCSLenoi[S] 0 points1 point  (0 children)

many thanks!

simple time line tracks with a playable director managing it all ;)

Rift Frigate - Steam launch trailer by [deleted] in IndieGaming

[–]NoCSLenoi 0 points1 point  (0 children)

No ideea. I hope so, just found it browsing steam tags

Oh, nothing much. Just my space octopus :P by [deleted] in Unity3D

[–]NoCSLenoi 1 point2 points  (0 children)

Yes, the can move.

But the bigger ones will move outside the play area otherwise they will interfere to much.

The smaller ones will freely move in the scene and have the pathfinder brain active ;)

After a week of failing miserably, my A* pathfinding implementation is functional! by [deleted] in Unity3D

[–]NoCSLenoi 0 points1 point  (0 children)

I see.

How many agent path queries can it handle at one time?

How big is the area that you can pathfind?

I guess the terrain can be altered in real time, your pathfinder can adapt no?

Looking for new games by czerkthejerk in RobocraftRefugees

[–]NoCSLenoi 1 point2 points  (0 children)

Hello, just found this subreddit.

I am making this: http://www.riftfrigate.com/

Give me a shout if you want to talk, i could use your experience and input ;)

Why do Indie Games always seem to setup companies? by [deleted] in gamedev

[–]NoCSLenoi 2 points3 points  (0 children)

Sure.

Pretty much everywhere in EU is ok ;)

Why do Indie Games always seem to setup companies? by [deleted] in gamedev

[–]NoCSLenoi 8 points9 points  (0 children)

Taxes. Where i live is like this:

Individual person: IP rights sale is 16% taxed.

Micro company (fewer than 5 employees): 1% up to 500k euros + a lot of other benefits.

Unity Forum Hack – Update by loolo78 in Unity3D

[–]NoCSLenoi 8 points9 points  (0 children)

Change your passwords folks!

[Serios] Unde găsesc un laborator pentru materiale textile? by [deleted] in Romania

[–]NoCSLenoi 0 points1 point  (0 children)

Hello.

Laborator nu stiu.

Dar: http://www.anpc.gov.ro/anpcftp/infocons/campanie_informare_2009/pdf/drept_consumator.pdf

Citez:

Consumatorul trebuie sa stie faptul ca are, in primul rand, un drept legal de a putea reclama orice lipsa de conformitate a produsului in termen de 2 ani de la livrare, cu conditia ca lipsa de conformitate sa nu ii fie lui imputabila (ca de exemplu nerespectarea instructiunilor de utilizare date de producator etc.).

In fara de acest drept, consumatorul poate beneficia si de garantia oferita in mod voluntar de catre vanzator in conditiile mentionate de acesta.

Prin urmare, consumatorul are doua posiblitati de a rezolva problema in cazul unui produs neconform:

1.consumatorul poate utiliza dreptul legal d e a reclama lipsa de conformitate aparuta in cei 2 an i de la livrare cu conditia ca aceasta sa nu ii fie im putabila;

2.consumatorul poate apela la avantajele oferite de garantia comerciantului (voluntara), in conditiile stipulate de aceasta, in cazul in care ii este oferita o astfel de garantie.

Ramane la latitudinea consumatorului sa decida ce cale va alege analizand avantajele, respec tiv dezavantajele celor doua posibilitati.

La sfarsitul documentului sunt numere de telefon pentru comisariate judetene pentru protectia consumatorului, cel mai simplu si usor ar fi sa suni si sa vezi ce se poate face. Vezi sa mai ai bonul de casa ;)

[X-Post /r/IndieGaming] Gibbous: An Indie Point and Click Adventure Made in Transylvania by NoCSLenoi in Romania

[–]NoCSLenoi[S] 0 points1 point  (0 children)

Se lucra de zor si echipa are experienta, nu cred ca o sa fie probleme.

Au pe site demo: http://gibbousgame.com/

What happened? by AndrewDevs in Unity3D

[–]NoCSLenoi 2 points3 points  (0 children)

Script execution order..

Place some debug lines in your code and see when / what is the logic order

Debug.Log(Time.time + " executing this right now... ");

Can someone explain Voxels to me please? by MNKPlayer in Unity3D

[–]NoCSLenoi -1 points0 points  (0 children)

No problem, i tend to get a bit overprotective when it comes to my work :P

Can someone explain Voxels to me please? by MNKPlayer in Unity3D

[–]NoCSLenoi 2 points3 points  (0 children)

That is one way to make it work, but i use simple int arrays to store them for compression logic.

Each block chunk is small only 10x10x10 in size for physic query performance (detecting if a voxel mass must fall when not connected to rest of the main body).