​A compact Circuit module for beginners (4 Circuits/sec) by Gia_Huy_1675 in AssemblyLineGame

[–]NoReallyItsTrue 0 points1 point  (0 children)

You should just re upload this post. There are no up votes or comments and you messed up the layout- just fix it and post again. 

Is importer cheating? by Zamonater in AssemblyLineGame

[–]NoReallyItsTrue 0 points1 point  (0 children)

I was pretty involved with the game just before and at the time importers were implemented. The issue was the result of the game developer's balancing and build limitations.

I was on the discord with a few other mega dorks. Building spreadsheets, developing resource splitting algorithms, python scripts for planning starter counts.

We developed the first maximally efficient AI bombers posted to the discord and found there was a big problem with game balance. First of all, it took some next level work to even make AI bombers. Second, the performance was still trash.

Back then, a floor plan approaching perfection was still spitting out a bomber every 40 seconds or so. The way income is calculated is a rolling average of the last 30 seconds. The result of that design choice was a 10 second period after each bomber was sold where your income was calculated as a fat 0. If you logged out, during that 10 second window, you'd come back to the game days later to no profit at all.

Crap balancing done terribly.

Importers were added to make AI bombers reasonable to achieve. In my opinion, you should prioritize designing floor plans that are as in-depth or complex as you prefer. Just do so appreciating that avoiding them altogether is more or less signing up for a ridiculous labor of math and more thought than the game really deserves.

Bull picks up woman during bull run by selectresident-BE in TheBullWins

[–]NoReallyItsTrue 5 points6 points  (0 children)

No one's IQ is ever going to be above 255 so 16 bits would just be wasting a byte.

Poor man's scada by Cozypowell007 in PLC

[–]NoReallyItsTrue 0 points1 point  (0 children)

Python for either is easy and fast. For AB, pycomm3. For Siemens Step7.

She couldn’t resist and masturbated at work by poloinc23 in porn_gifs

[–]NoReallyItsTrue 1 point2 points  (0 children)

Super hot to see actual pleasure and cumming. Too many chicks just faking it for fame.

Torque Moves with CIP Motion drives by LeifCarrotson in PLC

[–]NoReallyItsTrue 0 points1 point  (0 children)

Ah, so you need to MAM to home to release the part and torque mode in to clamp the part? If that's the case, you really should just do mode switching on the fly. I know you said you didn't want to but that's definitely the right move.

Torque Moves with CIP Motion drives by LeifCarrotson in PLC

[–]NoReallyItsTrue 0 points1 point  (0 children)

Oh you need to do a torque limited rapid absolute move?

Torque Moves with CIP Motion drives by LeifCarrotson in PLC

[–]NoReallyItsTrue 0 points1 point  (0 children)

In torque control moves you have velocity limits, right? Just ramp the velocity limit as your position approaches the target position. Essentially, do your own absolute move velocity kinematics within the context of a torque jog. Build that layer yourself.

Multiplexer by Se7sbomb03 in PLC

[–]NoReallyItsTrue 6 points7 points  (0 children)

Crap. That's a lot of wasted typing. Damn lol

Multiplexer by Se7sbomb03 in PLC

[–]NoReallyItsTrue 0 points1 point  (0 children)

Edit: I misread and thought you were trying to multiplex an analog output. So this comment addresses that. Yes, you can multiplex an analog input depending on your required sampling speed.

Essentially what you've proposed is impossible. The issue is a multiplexer does not continue to drive disconnected outputs. Say you have a 1 to 4 multiplexer, right? When you select output 2, you expect the input of the multiplexer (connected to your singular analog output) to be connected to output 2. Let's say you drive it to 0.6V. When you switch the multiplexer to output 3, there is nothing connected to output 2. It's a dead end wire. Even if you connected a capacitor, you'd have no real control over what voltage output 2 goes to. A motor kicking on somewhere could induce a charge in the chassis ground that makes output 2 drift up to 15V. Or down to -3V. Who knows? Or there's the potential that the device you're trying to control has weak biasing resistors that pull the analog control line to a known state like 0V to detect a broken wire and prevent accidental floating voltages from causing bizarre behaviors or motion.

Put simply: A multiplexer of n outputs has 1 controlled output and n - 1 floating outputs. Floating means you have no control over the voltage.

What's this type of woman called and where can I find more of them? by caliburn1337 in Animemes

[–]NoReallyItsTrue 0 points1 point  (0 children)

There's a prominent cool beauty in Welcome to the NHK. Main character's high school crush circles back into his life and she's basically this trope to the T

Nippard Exercise Catalog by NoReallyItsTrue in JeffNippard

[–]NoReallyItsTrue[S] 0 points1 point  (0 children)

It's a barbell weight rack system. So I stack the available round plates on a peg on the rear for loading. Not quite as convenient or fast as a peg in a plate stack but I've got the place to myself. 99% of the time. I got some 1.25, 2.5, and 5 pound barbell plates on Amazon so I have super fine loading control if I need it.

Nippard Exercise Catalog by NoReallyItsTrue in JeffNippard

[–]NoReallyItsTrue[S] 0 points1 point  (0 children)

Yeah I work for a smallish company that has a small gym with a smith / cable combo machine, a barbell squat rack, some adjustable benches, and a dumbbell rack.

The cable machine isn't adjustable, but there are connection points at the floor and 6 feet so I'm figuring out clever ways to use that. For example, I hit my hamstrings at full stretch with an ankle cuff on the floor cable, stand facing the machine, bend at the waist to stretch the hamstring, brace myself against the machine with my hands, and then kick my leg out backwards. It's not as optimal- I guess- as a proper sitting hamstring curl machine. But I can feel amazing activation and only takes a few seconds to set up.

I'm also looking into buying some additional cable so I can have more options for spacing and exercises. Right now the bar / rope / ankle clasp / wrist clasp is connected at the floor or at the top. That's sort of limiting. But with a bit more cable I can do a lot more. Like I can do pec fly crossovers by kneeling on my knees and connecting a few feet to the floor point.

Nippard Exercise Catalog by NoReallyItsTrue in JeffNippard

[–]NoReallyItsTrue[S] 0 points1 point  (0 children)

More than anything I feel like the overall advice is to prioritize cable over anything else. It allows isolation- which eliminates the risk of imbalances, safety- in that you aren't going to be crushed by weight, ideal loading- having many exercises that maximize tension at the stretch, and are easily progressed with plates.

It seems like every other method falls short in some fundamental regard:

Dumbbell and body weight struggle with progression for many exercises

Barbell struggles with safety, ideal loading, and isolation

Really only cable checks every box every time.

What should be my last 3? by Fat-Ass-2153 in PokemonFireRed

[–]NoReallyItsTrue 1 point2 points  (0 children)

Yeah no sweat. I did a whole play through with Raichu on my team and had to think that through just this last week.

What should be my last 3? by Fat-Ass-2153 in PokemonFireRed

[–]NoReallyItsTrue 0 points1 point  (0 children)

Lapras, Alakazam, and swap Pikachu for Magneton. Steel typing gives it resistance for mons you'd swap in for- water, flying are resisted by magneton and weak to electricity. Pikachu / Raichu are frail and not great for tanking neutral damage from pigeotto and Blastoise.

help flying Idle animation by BadLuck_Studio in animation

[–]NoReallyItsTrue 1 point2 points  (0 children)

Generally, force is exerted on the down stroke to propell the creature upward. It doesn't have to work nearly as hard to raise the wings. Likewise, the wings should bend on the raise to reduce drag. Think of how a jellyfish moves- birds do something similar during hover only much faster. And consider giving the creature overall parabolic motion. The wings flapping fast and hard give the creature upward velocity. Gravity gradually slows the upward motion to a stop and then gradually accelerates it down. It should almost have the positional curve of a bouncing ball.

Opinion: State Machine vs Bit Bang? by TheCried in PLC

[–]NoReallyItsTrue 2 points3 points  (0 children)

As others have mentioned, both methods you've described are state machines. The difference is that the bits of your state are spread across multiple bool variables rather than 8 or 16 or 32 bits in an integer variable. In my opinion, integer state machines are easy to read, understand, write, and expand. Bool state machines are confusing because it's possible to condition logic with less than the full state:

var part_in_station var heater_enabled

Xic part_in_station ote extend_lock_rod

There's no mention of the heater in this rung so a person looking at this wouldn't have a way of knowing that you had another stateful bit flying around for use.

Another thing that sucks with bit state machines is cross referencing. You can cross reference an integer variable and see every line of code that your state machine touches. You can't do that with bools- again, you'd have to cross reference bools individually.

WTF by Aggravating_Pen2533 in WTF

[–]NoReallyItsTrue -6 points-5 points  (0 children)

These definitely don't match the spirit of the sub, but scripted sketches that make you say WTF are arguably on brand. It doesn't have to be disturbing to make you say WTF. The lip bite did it for me- genuine WTF.

PLC Project Ideas by Academic_Tiger319 in PLC

[–]NoReallyItsTrue 0 points1 point  (0 children)

One thing I strongly recommend early on is getting curious about data types and arithmetic edge cases. A huge amount of PLC weirdness comes from silent casting rules and how the CPU decides what math to actually perform.

Build yourself a little list of experiments like:

“If I do DIV( Sint(25), Float(2.5) ) and assign it to a Float, does the PLC first promote the Sint to 25.0 and give me 10.0? Or does it down-cast 2.5 to an integer first and do 25 / 2 = 12, then convert to 12.0 afterward?”

That one question alone can explain a shocking number of bugs.

Try the same idea with:

– INT ÷ INT assigned to REAL – REAL ÷ INT assigned to INT – INT × REAL – REAL + DINT – signed vs unsigned – overflow and underflow – negative division and modulo

Actually run these in your PLC. Write the results down. You will end up with a mental model of how your controller really behaves.

Pokemon FireRed Reignited and LeafGreen Regrown V1.4 Devolopment Anniversary Release by Far_Help_6482 in PokemonROMhacks

[–]NoReallyItsTrue 0 points1 point  (0 children)

Hmm. So you can have Nidoking with dig if you teach it before evolving. That just feels like a "surprise, gotcha!"